Reiko

Plot Thickens's page

12 posts. Alias of Belafon.


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I'm exactly 172.172172(repeating)% sure this thread is an attempt at a koan.

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While doing my taxes I had to search the IRS database to verify some entities were, in fact, registered charitable organizations. While I was there I decided to look up the OPF (not for my taxes, just for fun). It is registered, though the last report I could find was from 2017. Most of it is only of mild interest but the description of direct charitable activities is quite good:

Activity One wrote:
The Organized Play Foundation paid the travel expenses, administration costs and other related costs to promote education and provide intellectual sporting opportunities in the areas of critical reasoning, mathematics, logic and law in accordance with the information included in the form 1023 application that is currently pending.

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TOZ wrote:
BigNorseWolf wrote:
Steven Schopmeyer wrote:
Why wouldn't you get the cool things that are printed there?
That would be the maple syrup.
Honestly, your analogies are nonsensical and just confusing the issue.

But those analogies are like yellow squash on a grey day!

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Gratuitous Old-Timer wrote:
Back in my day we didn't have retraining. If you took Run at 1st level, you had it for the rest of your career. Why, what's the world coming to that the young whippersnappers get something nice, but of course it isn't good enough for them...

In all seriousness, just allowing retraining at all is a major boon to players. There's a fine line to walk between giving something nice and creating an exploitable situation. If all Prestige retraining costs were done away with it's quite likely that every Standard player who owned Ultimate Campaign would suddenly have max hit points. From a monetary standpoint, it's dirt cheap to get those extra hit points. Even lowering the costs to 1 per 2 days, it would only cost 3PP to get two extra hit points. Suddenly the D6 of the arcane casters doesn't look so bad.

The point is that while lowering/removing PP costs would help a few people who messed up their builds and didn't realize it until it was too late, there would be far more people planning their character's career around retraining.

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The thread has reached Heinlein. I think we all know what comes next.

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kinevon wrote:

To be honest, ElterAgo, there are a lot worse combinations that are still legal for PFS.

Dazing metamagic, for instance.
Toppling metamagic, or a medium or better built trip/disarm PC.
Color Spray Oracles
Just for a starter.

How to play the most unusual color spray oracle ever (in a Tier 10-11 game):

"Well since I'm an oracle I'll color spray him in the face."
"Sigh, how many HD does that affect?"
"There's no upper limit to color spray."
"No, I mean how many HD can you knock unconscious thanks to your Awesome Display revelation."
"Who said anything about a Heavens Oracle? I'm an Ancient Lorekeeper of Battle. And now that's he's stunned and dropped that +3 weapon he was holding I'm going to pick it up!"

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Dude, this is awesome!

Imma gonna play this scenario and deliberately fail. +2 to all my stats for the cost of two restorations? Hells Yeah!

OK Bro, who wanna run this for me? I'll speed run it for you afterwards!


Shifty wrote:

Hp damage is quite evidently not all damage,which has been clearly explained.

That you asked the question above makes you d quite firmly.

I'm not making the argument that the Ioun stone makes you immune to death by HP damage.

Plot Thickens wrote:

So, informal poll here:

Are the people arguing that the Ioun stone makes you immune to death by HP damage doing so because:
A) You are pointing this out in hopes of getting the item errata'd, FAQed, or banned
B) You are making the case because you want to use that interpretation to make your characters more powerful or
C) You believe that the intention really was to make a cheap item that would make you immune to HP death?

I'm asking what reason the people who do believe it makes you immune to death by HP damage have for making the argument.

For the record:
I don't believe it functions as the monster ability regeneration. From a strictly rules standpoint, as many people have pointed out the ring specifically says it only allows a living wearer to heal damage. From a "huh" perspective 3,400 is way too cheap to make you immune to what is by far the most common cause of death.

So which group do you find yourself in? I'm pretty sure it's not group A from your posts. If it's group B, that's fine. If it's group C, that's fine too. Just trying to get a sense of the sentiment behind the arguments.


Plot Thickens wrote:

So, informal poll here:

Are the people arguing that the Ioun stone makes you immune to death by HP damage doing so because:

Shifty wrote:

My view is that it (may) prevent you dying, if the death was due to -hp damage.

.
.
.
Let me add D)

D) They don't actually see the bigger picture and make this into more than it is and assume -hp damage = ALL damage.

I'm confused. Are you putting yourself in category D?


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So, informal poll here:

Are the people arguing that the Ioun stone makes you immune to death by HP damage doing so because:
A) You are pointing this out in hopes of getting the item errata'd, FAQed, or banned
B) You are making the case because you want to use that interpretation to make your characters more powerful or
C) You believe that the intention really was to make a cheap item that would make you immune to HP death?

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Hi guys!

I'm a new player, my friend just brought me to a game a couple of months ago. Now I'm obsessed with Pathfinder. I bought all the books and scenarios already, this game is amazing!

So I read an online guide that said Zen Archers were really powerful so that's what I'm building. Here's my projected build.

Spoiler:
This is a hyperbolic player, I'm not going to bother making up stats

I found on the chronicles where I can get a longbow that has a x4 crit modifier and an item that will increase the damage dice of my bow so I'll be playing those scenarios first. What I really want is an item that adds wisdom to damage. I found one thing but it's for 3.5. Can anyone help me find a legal way to do this?

Thanks!


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Mark Seifter wrote:
GreyYeti wrote:

Sorry to darken the mood, but there is an error in your example:

Feya can't counterspell the dark slayer's hightened deeper darkness spell-like ability, because spell-like abilities cannot be counterspelled. (CRB 221)

But otherwise that blog was very enlightening.

Ah that's true. The special ritualistic heightened deeper darkness must have counted as a spell, since SLAs normally can't be heightened. Tricksy dark folk!

But clearly Feiya has some tricks of her own since she used a lesser reach metamagic rod on a 4th level spell.