Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper tries to force the creatures to focus on each other with an illusion. Silent Image for a wall of stone around the construct and the snake thing. DC 18. I'm on mobile, so if someone else can draw that, I'd appreciate it. -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Sorry I've been AWOL so much on this game. I've had sickness and work stuff eating up my time and energy. I think I'm going to bow out after we finish this game. -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Weird, the board ate my last post. Piper tries to trip up the reddish foe with some magical grease. Grease, DC 16 -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper examines the auras that Auri points out. Spellcraft: 1d20 + 15 ⇒ (18) + 15 = 33 Spellcraft: 1d20 + 15 ⇒ (12) + 15 = 27 Spellcraft: 1d20 + 15 ⇒ (11) + 15 = 26 -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
"I'm not sure what this enchantment is on the water, but it's an abjuration, and if it doesn't protect the water from us, it likely is meant to protect the drinker. Bottoms up, I suppose." Piper drinks.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
False Life before entering. False Life: 1d10 + 7 ⇒ (5) + 7 = 12 Piper Detects Magic and examines the pool. Spellcraft: 1d20 + 15 ⇒ (20) + 15 = 35
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper rolls up her sleeves and cracks her knuckles. "Mind if I cast any divinations on things, as long as I don't touch them?" Perception: 1d20 + 2 ⇒ (15) + 2 = 17
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
I already botched my check. "Amiri! Keep its regeneration in check, while we try some methods to put it down for good. After you deal with the snake, that is."
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
"Acid, you say? Let me try..." Piper fires a blob of acid at the creature. Acid Splash: 1d20 + 6 - 4 ⇒ (1) + 6 - 4 = 3
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Arcana: 1d20 + 14 ⇒ (2) + 14 = 16 Piper struggles to identify the creature. Unsure of its abilities, she casts a spell to bolster her allies. Haste on everybody except Amiri, I suppose.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Hey, sorry for being AWOL. I got caught up with Christmas vacation stuff and a cold, and got out of the habit of checking my games. Is it too late to be part of this one? If so, that's fine; it's my own fault.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Reflex: 1d20 + 6 ⇒ (19) + 6 = 25 Assuming I can see over the tent... With the tiger gone, but her mobility limited, Piper tries to assist the fight against the ape champion. DC 17 Glitterdust from my arcane bonded ring. No SR.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper doesn't have a weapon to threaten. Piper tries to aid Merisiel by blinding the tiger. Blinding Ray: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper backs carefully away from the tiger, and casts a spell to blind the attackers engaging with Dupine. Glitterdust, DC 17, on the 3 enemies in front of Dupine.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
"Of course. It's in my bag somewhere here..." -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper finishes her spell, then conjures a stone wall to redirect the enemies off of the road. Auri is now embiggened. DC 19 Silent Image on the map.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Concentration: 1d20 + 11 ⇒ (8) + 11 = 19 -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
FYI, I got a Handy Haversack and upgraded my Cloak. -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Would have had Extended False Life and Extended Mage Armor up while traveling. False Life: 1d10 + 6 ⇒ (10) + 6 = 16 Piper begins casting a spell to bolster her ally. Enlarge on Auri.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper tries to blind the guards fighting August. DC 17 Glitterdust on the two thugs. -Posted with Wayfinder
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Reflex: 1d20 + 5 ⇒ (20) + 5 = 25 Piper avoids becoming entangled, and tries to blind the witch to keep her from targeting the Pathfinders. DC 18 Blindness on the Witch.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper lets her allies take the potions, trusting her magic to keep her safe. "Right, we handled those thugs easy enough. How tough could their boss be?" Local to move around: 1d20 + 12 ⇒ (19) + 12 = 31
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Piper steps out of reach of the thugs, then unleashes a blast of light. Color Spray, DC 19, on the 2 thugs on the bottom of the map.
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Local: 1d20 + 12 ⇒ (9) + 12 = 21 Piper has read many travelogues about Bloodcove, and is quite familiar with this stretch of road. Zefariath has not created a profile. |
