| Phytohydra |
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The campaign I am running right now is a labyrinth. The party was abducted and placed within by mindflayers. Mindflayers have one very simple motivation for constructing such a maze... Food, surface dwellers are captured, cloned via a modified simulacrum spell. Then released into the maze, where its endless tunnels, traps, and monsters will stimulate the minds of any creature hoping to escape. The struggle for survival serving to merely season the 'crops' being harvested.
The mindflayers have conspired with several Neh-thalggu, whom wander the maze collecting the brains of the fallen. Once harvested they are brought before the Caulborn, who add the fallen creatures thoughts to the hive mind and then wipe any memory of the maze from the simulacrum before the clones are released again.
As my players have leveled some of them started to make the save from the caulborn's memory modification ability, resulting in horrifying recollections of having died that others can't remember. Many of which are easily dismissed as terrible nightmares.
My party wizard nearly lost his shit when he recognized his arcane mark in a part of the maze that he had 'never been in'...