Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Thanks GM Badblood! Mounted Combat feat would have kicked in on the attack vs. Phranklin. If you'll allow the retcon, here's the roll to avoid the acid flesh:
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
He's old. He's grumpy. But he gets going once the engine has been greased up for a few rounds... lol
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
"RRRRRRRRAAAAAAAAAAGH!!" roars Phranklin, expertly flying towards the demon. I added a slide at the end for elevations so that I don't go crazy trying to figure out reach and stuff
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
"PISHHHHHHHHHHHHHHHHH!" nods Phranklin, pushing seawater out of its nostrils into a steam-like salty spray, eager for the battle ahead.
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Thank you for GMing Jaeman!
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
The bonded mount obliges, and grabs several swimmers along, tossing them on his shell with a gentle nudge of the head as he swims by them.
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Blind Miss Chance, 01-50 is a miss: 1d100 ⇒ 76 -->Potential Hit
End of Turn Will Save vs. Blindness: 1d20 + 8 ⇒ (8) + 8 = 16
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Hello all! I'm going to a concert tonight, returning in the wee hours of the mornin' so I won't be checking the boards until tomorrow around noon (Monday July 15). Raynor has the hero's defiance spell memorized and two uses of lay on hands left due to a Silver Crusade boon. He also has the 'Essential Agent' GM 3-star boon that acts as an Aegis of Recovery. Despite these measures, if Raynor dies the animal companion can keep going for a bit and he's got Scent as well as the Defend and Rescue tricks so feel free to bot Phranklin if Raynor bites the dust. If Raynor survives please consider holding on until I come back and I will do his post tomorrow at the first opportunity. Have a good Sunday night and see you all tomorrow!
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
If you haven't used pearl of power you could 5-ft. step back, recall and AoE spell like burning hands, and flame him. Edit: wait, your spell list still shows burning hands?! use it please! Also, don't know if you guys have, but it's boon-checking time if there ever was one...
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Yep... sorry! Raynor is 2 pts. too high: leftover from previous fight. Phranklin is ok though. We didn't have time to buff before this one as we were running to the docks. I have another boon I can use instead if you prefer (two rerolls: one generic reroll and one that only work against undead). Let me know what you prefer.
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
@GMAndrewW: I was still doing my post when you ninja'ed me --> I activated a boon to help me with save DCs (please see updated post above- thanks! let me know if it helped!)
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin reacts to Sempet landing on the deck next to him and tries to bite the ruffian! Miss Chance, 01-50 is a MISS: 1d100 ⇒ 68 Potential hit
End of Turn Will Save vs. Blindness: 1d20 + 8 ⇒ (4) + 8 = 12
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
GMAndrew: could you provide the layout of the sterncastle? I think the current map shows the inside but I'm wondering how I could get up there to help Hector... thanks
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
reroll available?
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
The Korfu: can you 'pearl of power' magic missile back to mind and try to damage Sempet? he's got some decent damage in already and every bit helps. I got Smite Evil on against Red for the moment... Alternatively, if you can bring Hector to me I have a boon that may help stabilize him...
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin bites yellowjacket and sidesteps to the northeast! Melee bite, 5-foot step: 1d20 + 9 ⇒ (15) + 9 = 24
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Did *not* know that! thanks GMAndrewW!
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Been wondering about that paralysis thing: wouldn't controlling an existing fly spell a purely mental action? I mean, wizards don't go flapping their arms when they fly right? and the spell was already cast...
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin keeps chomping at yellowjacket and sidesteps to the southwest! Melee bite, 5-foot step: 1d20 + 9 ⇒ (19) + 9 = 28
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin charges the ghoul with the yellow vest, emitting his telltale turtle-battle-cry! Charge
AC -2
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin attempts to bite the blue ghoul again. 5-ft step, attack
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin attempts to bite the blue ghoul again. Melee bite, flank: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Hi GMAndrewW, Just want to confirm that yellow has moved. The thread said yellow moved but the map still shows him next to Phranklin. In which square did yellow go? Thanks! Phranklin / GM PDK
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Scent: "When the creature is within 5 feet of the source, it pinpoints the source’s location." Phranklin sniffs around for the nearest stinky ghoul (yellow) and tries to rip it open. Blind, Miss Chance; 01-50 is a MISS: 1d100 ⇒ 22 Phranklin misses the ghoul, the presence of other nearby ghouls perhaps throwing its smell-o-meter off...
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin attempts to bite the blue ghoul again. Melee bite, flank: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Hi GMAndrewW, Zartan seems to be straddling two squares but depending on the placement, there's a chance he might be out of the slow spell's range (more than 30 ft. from Raynor) (Please, pretty please... because this fight is not looking good for us, with Auntie already gone...)
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Phranklin attempts to plop unto the swan boat! Climb: 1d20 + 8 ⇒ (13) + 8 = 21 If unsuccessful, will take second move action to return under the waves and cross to the other side of the Voracious.
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Guys- just letting you all know that I won't be able to post Raynor's next move until Saturday night.
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Skulls and Shackles Player's Guide, p.17: "Black Tentacles: This spell can be cast on the surface of the water or on a ship’s deck. The tentacles do not attack ships."
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Thanks for reminding me- I might have one in my folder... will check when I get home and get back to you. Edit: nope... my regional support was the Skinwalker boon...
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
How do you get the Breath of Life boon?
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Just noticed my character sheet at home that Phranklin has muleback cords... however not sure if I can use it without Extra Item Slot feat from PFS guide. I'm seeking clarifications on it; if it turns out I was wrong I'll have to get ride of 'Weapon Focus (bite)'. The push/pull rate is actually on the order to three times higher with muleback cords, approx. 4,500 x 3 = 13,500 lbs. When I posted in gameplay I had to look at its push/pull amount and saw a note 'muleback cords x3' - not sure if it needs a feat though (the actual Animal Archives feat is to let you gain 'new' slot, but the PFS Guide one seems to be worded to let you use 'the ones you have', although it appears from the FAQ that you can always use the neck, armor and saddle slots... archelons have the shoulders slot but I'm uncertain whether he can use it without Extra Item Slot)
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
"Krrrrraaaaaghhh blub blub glug glug blub blub blub!" agrees Phranklin, sinking beneath the waves and pushing the prow towards the Voracious. Push/Pull 4,500 lbs; 13,500 lbs. via muleback cords Swim Check: 1d20 + 16 ⇒ (12) + 16 = 28 Intended effect of ship rotation shown on map, recolored to greyscale
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Handle Animal +16 :: Autmakes DC 10 to 'Attack' bite: 1d20 + 8 ⇒ (7) + 8 = 15 for 1d8 + 6 ⇒ (5) + 6 = 11 P/B/S damage. Ride +10 :: Autmakes DC 5/10 to 'Guide with knees' and 'Fight with a combat-trained mount' :: Raynor guides Phranklin in a 5-foot step to the northwest after Phranklin's attack.
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
Out in the street, Phranklin politely bows his head to any onlooker approaching, and slowly follows the stable boy to his paddock. He obliges any children wishing to pet him or talk to him.
Companion to Raynor Cordite | Male Large Archelon Animal Companion | HD 9| Effective Master's Level: 11th | HP 77/77 | AC 32 T 9 FF 32 | CMD 22 | F +12 R +10 W +10; +4 vs. enchantment | Init +0 | Darkvision 60 ft., Low Light Vision, Scent, Perception +6 | Speed 15 ft., Swim 50 ft. |
nighttree wrote:
Well, I've left this thread for a few months after saying this class was garbage, but you've been here the whole time, so I call BS on you not being excited about this right now. I'm back here because I'm pleasantly amazed and surprised Paizo is taking a second look at this even. That speaks volumes about them. That's my opinion, but I think telling everyone "No guys, it's gonna suck... LISTEN TO ME!!!" is a bit moot at this point. We know you care a lot about the class. Just have a little faith in your fellow nerdists who work in this field trying to bring you something better! ;) Halfing shifter going grizzly on someone's ass? nuff said. I'm in.
nighttree wrote:
Oh come on! they're busting their bee-hinds on this and I'm sure the end results will be awesome. Based on the changes so far I already know I'll play one. The... flavor factor on these updated shifters is... considerable... :) :) :)
Fourshadow wrote:
Eh, then again, you probably won't avail yourself of the opportunity, if we're being honest right?
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