Berserker Cannibal

Philthy's page

277 posts. Organized Play character for Nik B..


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The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy looks at Toral with a knowing look 'Every group can always use more dwarves', he nods sagely.

***

'See you around as well Carric, hope we didn't give you too many crises of faith or put you in too much trouble with your higher power'

**

[Animal Speech]'See you round Tiny Fox, our paths will probably cross again - seems to be a bit like that, but if we don't, then keep well'

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Craft Jewelry 1d20 + 12 ⇒ (17) + 12 = 29

"Ahhh, a pleasant ending - and no doubt our prisoners got their due punishments"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

[Animal speech]”The only singing feathered women I have come across were on a stage at an Opparan theatre. Sounds terrible though”

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

The Blood Feast of Al-Yazr is of interest to a couple of us... that might not be making it back to Bourtze.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Return the items and the prisoners, finish the mission and keep everything above board, go home

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy wipes his axe ”Nasty cut. Think he’ll make it?” - he demonstrates patience this time in respect for his comrades, this time not offering a final blow with an axe.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy steps over the slumbering henchman and goes to work on the bard.

Arcane Strike, sneak vs blinded for
Magic, silver
Attack 1d20 + 12 ⇒ (13) + 12 = 25
Damage 1d10 + 6 + 2 + 1d6 ⇒ (3) + 6 + 2 + (1) = 12

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy rushes to the top of the stairs then squints suspiciously "No you dont"

There is flash of gold and glitter as the space fills with sparkes.

Glitterdust
DC 16 Will or be blinded.

"Hidden foe back there!"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy casts Haste.

Go get 'em team!

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

[Animal speech]"I'd prefer he was aggressive, it would solve a lot of problems. You can't bargain with thieves and murderers, they are without honour and the bargains they strike aren't worth spit. Best we speak to them in the only language they truly understand and respect"

Philthy rubs his axe in anticipation.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy knows where this is heading - straight into the chaos and glory of combat.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Buffs: Fly, See Invis, Magic Circle Evil, Animal Aspect (Gorilla), resist energy (fire), veil of positive energy

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Deal" Philthy replies as his wounds heal over.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy starts recovering...
Use Wand of Infernal Healing - 4 charges
Shall we all buff up and take the tower?

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"He's probably wanted somewhere" Philthy allows reason to get through as his rage subsides and he begins to catch his breath.

Will collect the weapon CAREFULLY

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"The only thing we agree on there is the lions need saving"

Philthy moves in and lines up his axe...

More interested in a CDG to be honest - the guy is scum - easier not to put the Paladin in a dilemma of what to do with the guy if he's still breathing.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

I was grappled by Red, but Red is dead :)

Philthy chops away at the lion.

Rage rounds 2

Arcane Strike, Rage
Magic, silver
Attack 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28
Damage 1d10 + 6 + 2 + 2 ⇒ (8) + 6 + 2 + 2 = 18

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy flies into a Rage and attempts to throw the thing off.

Raging - 18 Temp HP

Break Grapple 1d20 + 11 ⇒ (16) + 11 = 27 vs CMD

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy shrugs and raises his voice lound enough to ensure Gaunt hears it"IS THERE A LION FIGHT ON LATER? WHAT A JOKE. I HEARD GAUNT BLACKFIST HAS THOSE LIONS BECAUSE HE'S JUST A BOTTLE OF STALE P*SS AND CAN'T FIGHT FOR PEANUTS - WE ALL KNOW THAT WITHOUT THEM HE COULDN'T BEAT AN UNDERWEIGHT GOBLIN WIELDING A CHAIR-LEG. WOULDN'T LAST A MINUTE AGAINST A FIVE KINGS MOUNTAIN DWARF"

"Oh sorry, is that him? I thought he would be bigger" Philthy scratches his nuts.

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy grins at the Fox.
[Animal Speech]"I reckon you'd take one of his Lions"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Getting a pardon sounds hard. Time heals all wounds, so maybe just don't do anything that will upset the Druids and they will forget?" Philthy offers helpfully.

"Hey Toral, let's go talk to the chap walking around with lions, what could go wrong?"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Sure" Philthy agrees with his usual broken smile.

Bluff 1d20 + 2 ⇒ (17) + 2 = 19

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"I/m happy enough just walking in, we're only being prepared in case we need to rapidly scale a wall to sort out some archers"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy applies the wand to Fox - "Hope it keeps people from messing up your shiny fur"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy casts Animal Aspect (Tree Lizard) & Magic Circle Against Evil on himself, then continues walking towards the gate.

"We let them start the fight, so far the bandits and thieves in this region have been very reasonable"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Survival Aid 1d20 + 7 ⇒ (9) + 7 = 16

Assuming we have finally rested

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Coup d'grace.

Damage 6d8 + 21 + 6 + 1d6 ⇒ (6, 5, 2, 4, 4, 8) + 21 + 6 + (1) = 57

"Feel my wizardry!"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Phiulthy jogs over and takes a chop at the slug.

AC 25, T 15, FF 22
BOF Bonus to hit and AC

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
Damage 2d8 + 7 + 2 ⇒ (7, 2) + 7 + 2 = 18

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy keeps swinging with gusto!

AC 23, T 14, FF 20
BOF Extra attack

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 ⇒ (12) + 12 = 24
Damage 2d8 + 7 + 2 ⇒ (3, 6) + 7 + 2 = 18

Attack 1d20 + 12 ⇒ (11) + 12 = 23
Damage 2d8 + 7 + 2 ⇒ (3, 1) + 7 + 2 = 13

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"OOF!" Philthy didn't like the acid at all.

AC 23, T 14, FF 20
BOF Extra attack

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 ⇒ (5) + 12 = 17
Damage 2d8 + 7 + 2 ⇒ (5, 2) + 7 + 2 = 16

Attack 1d20 + 12 ⇒ (14) + 12 = 26
Damage 2d8 + 7 + 2 ⇒ (5, 4) + 7 + 2 = 18

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philty is now a giant dwarf, swinging a very big axe... he closes on the blueish slug.

AC 25, T 15, FF 22
BOF Bonus to hit and AC

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 + 2 ⇒ (6) + 12 + 2 = 20
Damage 2d8 + 7 + 2 ⇒ (3, 5) + 7 + 2 = 17

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy starts casting.
Enlarge person

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy - Survival Aid 1d20 + 7 ⇒ (15) + 7 = 22
Bully - Survival Aid 1d20 + 2 ⇒ (14) + 2 = 16

There's +4 Toral!

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Reckon we find that barn"

Rest up I reckon

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Don't reckon they will be putting the welcome mat out and bringing us their fonest ales in Dsisaren - maybe we find somewhere dry and warm out of town, and old barn or something"

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy has a chuckle at the Fox's antics and tricks.

***

"Is there not a village enroute we can sleep at? A lot of bandits and wandering hordes of Dwarves in these parts"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

[Animal Speech]"No mention of profit or reward for killing the thief, only mention of being rewarded for returning the items"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"The request was to get the objects back off him, there was no talk of having to bring him back or any justice sought - he could fall in a hole for all I care, so long as the heirlooms were neatly boxed up for our collection"

"Our interest is purely retrieving someones property they would like back - our interest in the Jester is simply that they are the carrying that property."

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Oh, whatever quarrel or issue you have with the Jester is no business of ours, but he has ended up with an item of great sentimental value to someone who has asked us if we could be so kind as to retrieve it - and as that seemed to be a great reason to see the sights of your rather spectacular countryside we agreed. I take it he left his former job in quite a hurry, perhaps this is where the confusion came from"

"I mean, what could be more trustworthy and unthreatening than a bunch of wandering dwarves?"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Perception 1d20 + 21 ⇒ (3) + 21 = 24

"And we can't have strangers pointing bows at us from the shadows" Philthy offers in return "Reckon we all get that campfire going again because it's dark and cold and misty and a good fire burns all that away and strange supicions too"

Diplomacy 1d20 + 10 ⇒ (12) + 10 = 22

Philthy smiles his crooked smile - mustering up his wit and charm.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Will drop a charge of Infernal Heal wand to top up HP, then happy to march on

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"A Jester perhaps, but clearly no fool" Philthy muses.

"Barkeep, make those drinks to go, sounds like we aren't staying"

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy smiles to see Toral is back in his element wheeling, dealing, and negotiating. Most of all Philthy is just happy not to have to be in the middle of that sort of encounter.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"What good news, this joyful encounter has cut away all the tedious back and forth negotiations and other unpleasantries we were expecting to have to endure - who knew it would all come down to a few swings of sword and axe" Philthy looks quite happy about it all.

"Sounds like a good deal to me" Philthy shrugs and leaves it to the others.

"Barkeep!" Philthy taps his ale-horn on the bar expectantly "I was tempted to fireball those creatures when they were all packed in tight but didn't want to ruin your fine establishment, and we cut them down before they could destroy your bar and your customers - so you can thank us by keeping the drinks flowing" he thinks for a moment "Might want to get rid of those bodies too - they will stink the place up soon enough"

Bully climbs onto the bar and glowers at the bar-keep, waiting for some ale. Philthy sits admiring his new bruises from the melee.

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

OK well in the interest of getting things going...

Crit/Arcane Strike/Two handing/Sneak.

CDG Damage 3d10 + 18 + 6 + 6 + 1d6 ⇒ (6, 4, 5) + 18 + 6 + 6 + (4) = 49
- DC 59 Fort Save or die.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Hold on, no need for ropes, I'll just put my axe through it - no merit in letting that thing live, pure evil"

Philthy would prefer to CDG it with his axe - a guaranteed crit with an axe is 34 damage before I even start rolling dice :p - or the Fox can bite a hole in it (with us all in flanking position ready to drop more hits in case)

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philhty rushes around to come in on a flank, then takes a swing...

Acrobatics to avoid AoO 1d20 + 15 ⇒ (11) + 15 = 26 vs CMD

Arcane Strike, Haste, Flank, Sneak attack
Magic, silver

Attack 1d20 + 12 + 1 + 2 ⇒ (11) + 12 + 1 + 2 = 26
Damage 1d10 + 6 + 2 + 1d6 ⇒ (8) + 6 + 2 + (2) = 18

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy takes the hit and thanks his lucky stars he only got hit once as he feels the impact of the first and sees the potential danger of the other swings - he realises he may be pushing his luck - but then reflects that this is when he feels most alive... filled with the Transmutational magic of Karzoug, moving with supernatural speed, and his axe covered in the blood of his enemies.

"How good is being a Wizard!" he roars as his axe swings repeatedly.

Fight Defensively - AC 28, T 18, FF 25

Arcane Strike, Haste, Fight Defensively
Magic, silver

Attack 1d20 + 12 + 1 - 4 ⇒ (7) + 12 + 1 - 4 = 16
Damage 1d10 + 6 + 2 ⇒ (10) + 6 + 2 = 18

Attack 1d20 + 12 + 1 - 4 ⇒ (20) + 12 + 1 - 4 = 29
Damage 1d10 + 6 + 2 ⇒ (10) + 6 + 2 = 18
Crit?1d20 + 12 + 1 - 4 ⇒ (16) + 12 + 1 - 4 = 25
Add Damage 2d10 + 12 + 4 ⇒ (1, 5) + 12 + 4 = 22

oooooh yeah!

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy goes tearing in, making himself a nuisance, then pivots to a defensive stance as he swings at the creature.

Acrobatics (to avoid AoO) 1d20 + 15 ⇒ (9) + 15 = 24

Fight Defensively - AC 28, T 18, FF 25

Arcane Strike, Haste, Fight Defensively
Magic, silver
Attack 1d20 + 12 + 1 - 4 ⇒ (16) + 12 + 1 - 4 = 25
Damage 1d10 + 6 + 2 ⇒ (9) + 6 + 2 = 17

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy steps back, if there is a conversation brewing he probably wont be involved.

Ready Haste, if we get alerted to the presence of an enemy he will cast

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