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Thanks for the answers!


Hello Everyone,

I have a simple yet difficult question, does Multiple Attack Penalty (MAP) applies on Auto-fire and Area Fire actions DC? I found arguments about both possibilities and I wanted to ask after the release of the core manual if there is now a consensus about this question. This question affects mainly to Automatic Weapons since most Area Fire weapons have the unwieldy trait.

TLDR; All Auto-Fire and Area Fire actions have the attack trait, so for sure they increase the MAP but most rules around MAP are located on the 'attack roll' section and there is an implication that MAP applies to rolls, not DCs, but I don't know if that is intended or just an oversight on being explicit about the application of the rule.

Thanks for your time and your Knowledge!

PD: I know this was asked in the past but was in playtest and I found definitive answers, I want to see if we can obtain a clear answer for all the Soldiers in the world.


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Hello,

My name is Pheris and this is my first post ever. I wish to have a great time with everyone!

Since Second edition was released me and my group played a lot of it but we struggle a lot trying to adapt characters from PF1 campaigns that were ongoing when P2 was released.

The most hard PCs are from Mummy’s Mask. In our team we have a Gunslinger and a Summoner (I am the Summoner).

We tried to make firearms before but with mixed results. Today I had an inspiration and I did (again) my own take on it and I did to an Archetype for The Gunslinger.

My GM liked the result but we know that some of the feats are a little unbalanced so he asked me to post this in some forums to get feedback on it.

I did the archetype thinking that lately seems like, or I feel like, Paizo is making archetypes a little more strong that when they released Second Edition. But that said, I know that maybe the archetype is a little overpowered.

Here the document: Gunslinger Archetype .

Thanks for reading!

Leave your feedback if you want to help me to improve it!