Monkey

Phedra's page

76 posts. Alias of Havocprince.


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Female Lurmen Scout 6/Soldier 1/Medic 2

Thanks for having us. Good luck and goodbye everyone.


Female Lurmen Scout 6/Soldier 1/Medic 2

Stealth: 1d20 + 19 ⇒ (11) + 19 = 30

The Lurmen quietly glides out of the crowd as Cardis is distracted by the woman at the bar... "I would say it is a little too late to avoid giving yourself away. I won't tell our handlers if you don't... now if you will excuse me, I have a slicer to verify. Be a dear and watch my back."

...and the Lurmen glides back in to the crowd, hopping up beside her target and sitting casually on an empty bar stool. "I am so glad you finally showed. My name is Phedra, and what name do you go by deary? I do find it helpful to know who I am dealing with. Oh, and before you get any ideas, you can signal your doorman to stand down, I would rather we stay civil for this little talk."


Female Lurmen Scout 6/Soldier 1/Medic 2

I am back, thank you all for the understanding. I will get caught up as quickly as possible.


Female Lurmen Scout 6/Soldier 1/Medic 2

After a protracted battle with cancer, a close relative of mine has passed. I will be sitting shiva for her and will not have much time to be online for the next week. If you need to bot me, please do.


Female Lurmen Scout 6/Soldier 1/Medic 2

Has to be the well dressed one, wild animal over their probably can't use a terminal with a droid assisting and the other one looks a bit slow. Maybe if I get more info.

Phedra finds an out of the way terminal alcove and attempts to slice into any wireless equipment she can find.

stealth: 1d20 + 19 ⇒ (9) + 19 = 28
Cardis's com: 1d20 + 12 ⇒ (18) + 12 = 30
Biggs's com: 1d20 + 12 ⇒ (7) + 12 = 19
Noss's datapad: 1d20 + 12 ⇒ (16) + 12 = 28
Noss's com: 1d20 + 12 ⇒ (20) + 12 = 32


Female Lurmen Scout 6/Soldier 1/Medic 2

Could have sworn I posted somewhere around here.

Could have sworn there would only be one... hope Rylla is ready for a fight if these are our target. Phedra rolls up and speeds around a bit of the crowd, attempting to lose the gaze of the new people if she had gained their attention.

Stealth: 1d20 + 19 ⇒ (20) + 19 = 39
Perception to keep an eye on them: 1d20 + 15 ⇒ (8) + 15 = 23


Female Lurmen Scout 6/Soldier 1/Medic 2

"Droid, singular, do try not to mangle the language. 2b, please wait outside with the hired gun, shoot anyone who gives you any trouble."

Phedra waits for her quarry, wondering if she shouldn't just have 2b shoot everyone in here while waiting.


Female Lurmen Scout 6/Soldier 1/Medic 2

"Well well well, found a problem your blaster can not fix aye. Imagine that." Phaedra begins to whistle as she rolls in to the club, quickly moving to find a terminal from which she can make a simple statement. I know who you are, and I want to meet.

Phaedra is going to try to gather information on the mysterious slicer and leave a tell tale shadow in the information to try and get their attention. If I have enough time to take 20 I will for a 32.


Female Lurmen Scout 6/Soldier 1/Medic 2

Boiler plate message.

Due to the statistical certainty that at least one person in any of my games is celebrating some kind of Christmas thing... Merry Christmas.

I will be taking part in the long standing Jewish tradition of Chinese food and a bad horror film if anybody needs a suggestion on what to do. This years bad horror film, "Killer Clowns From Outer Space". A classic.


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra waits patiently for the Dosh speakers to finish their conversation. Really wishing she had programmed 2B with a suite of languages.


Female Lurmen Scout 6/Soldier 1/Medic 2

Lol, yep. You are missing 3 bonus languages.


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra doesn't have anything to really attack with, so she will be juking in to cover as soon as possible. 2B will be readying his rifle and finding cover as soon as he notices the Trandoshan are hostile.


Female Lurmen Scout 6/Soldier 1/Medic 2

"I don't gun, but I don't think running is going to help here either."

With that admission, Phedra drops off 2b's shoulder and begins rolling at high speed towards the Trandoshans.


Female Lurmen Scout 6/Soldier 1/Medic 2

Perception: 1d20 + 15 ⇒ (3) + 15 = 18

"We just arrived on a transport and we are obviously near-do-wells, I would be surprised if no one paid attention to us."


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra scalpers around to perch on 2B's arm as he continues to trundle out of the gardens. Big primate eyes taking in the whole of her new companion.

"I can see why they teamed us up. As I said back there, I fix things. People, droids, ships... all the same. Just a collection of parts, all tubes and wires. Other than that, I'm quick and quiet when needed. Gun belongs to 2B here. I reprogrammed him to be a long ranged specialist as well as a nurse. Figured he would be more useful that way." Phedra takes a breath and affixes Rylla with a kinder look than she has shown herself capable of up til now. "Anything else you want to know? Now is the time to ask. Assignments I get stuck on tend to have survival rates in the signal digits."


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra does not wait for Rylla to get her answer. Prodding her droid in the direction of the door.


Female Lurmen Scout 6/Soldier 1/Medic 2

"Yes, one question. Alive or dead?"


Female Lurmen Scout 6/Soldier 1/Medic 2

"I go where I am needed. M'lord."


Female Lurmen Scout 6/Soldier 1/Medic 2

"Oh goody... more melodrama." 2b trudges on in silence.


Female Lurmen Scout 6/Soldier 1/Medic 2

2b does not stop in his trudging step as he heads towards the botanical gardens. as the droid walks forwards, Phedra dangles down and stares into the Sith's eyes, unnaturally large primate orbs show no fear at this situation.

"You could strike me down, but you won't. You are obviously not the one who called us here, otherwise you would already know who we are. Yet you are trying to figure out why we are here, that means someone higher has called us... either the Emperor or his Voice, and you would not want to interfere in such a call. You are rash, not dumb."


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra points towards the door.

"Forward 2B, let these two fight like Loth over who has the bigger weapon, we are on to more important things"


Lol, give me a gargoyle or a samedi with passive resistances, I would love not having to roll all those dice.


Female Lurmen Scout 6/Soldier 1/Medic 2

1d20 + 3 ⇒ (16) + 3 = 19

Phedra looks the twilek up and down, appraising her without fear. She suddenly climbs up Not 2 b's metal frame and stares into the Darth's eyes, squinting her overly large eyes and crooking one little finger at her.

In a small voice, the little creature says. "I repair things... droids; vehicles; people, you name it. If I can't repair them, I rebuild them piece by piece. Maybe have to rebuild you some day... piece by piece. You sith do have a habit of needing repaired."


No, I'm keeping it the way it is. Otherwise I will be at this all year.


Yeah, I can see that many taking that long. I may have a problem myself... I may have fallen in love with the idea of not 2 b as a character. I'm kind of on the fence about just dropping Phaedra and combining the two in to one droid.


Hopefully the last two classes go easy.


I would say you have my sympathy, but you did kind of do it to yourself.


All good good buddy.


I think I have all my equipment down.

N-O-T 2-1B is a standard 2-1B model droid with a scratch built protocol set and personality. Designed for long range single target shots. He can even treat wounds so he can pose as a normal 2-1B when I need him to.

Everything else went in to getting him a gun and me the bare necessities to perform my multiple roles.


K, I'll mock something up using those rules just in case. If you decide to use a different set for custom jobs I will work from there.


47 just seems like overkill. So, that droid question?


I'm looking at having scavenged and modified a 2-1b series medical droid with a custom built brain and a few upgrades. Would I follow the alternate pricing rules from the scavenger's guide?


It would be a two round function to do the rolling ball of death. Swift action activate an item, swift action curl in to ball, move action roll up on combat probably with stealth. Round two move, drop item as a swift action during move, swift action to unroll so as to prepare for next round. Standard action being broken down for a swift action in both cases.

I'm looking in to droids.


hp: 7d8 + 1d10 + 24 - 9 ⇒ (6, 5, 8, 5, 1, 6, 1) + (2) + 24 - 9 = 49

The soldier talent was battle remedy. Comes off the veteran tree out of GaW.

I plan on rolling up with some grenades and maybe a thermal detonator if I can get away with it. Also, going to scavenge up a droid and build a useful marksman to pull triggers for me eventually.

Little ball monkey rolls past at high speed, dropping a small sphere with a blinking light... oh crud.


I'm liking this build better. Healer, Mechanic, inquisitive annoyance.


Actually, I'm liking the general idea of the character... but the execution I have come up with feels a little off. I may rebuild as a force sensitive medic.

Going to sleep on it and take a fresh look in about 8 hours. Probably feel better about the character then.


If you want to take a look at her, be my guest. Never hurts to have a second pair of eyes going over a build.


Hp: 8d10 ⇒ (6, 3, 4, 9, 10, 6, 10, 3) = 51

Bare bones is in the profile, have to gear her and get derived statistics.

Background wise, I pretty much want her to be on loan to you guys from Darth Nihl or someone similar. no one seems to know what said Darth did to her but she is a broken Jedi, meek and timid and servile until you take her collar off and the rage takes over. Point her at a target and stand back.

Going to enjoy roleplaying the duality of the character.


Female Lurmen Scout 6/Soldier 1/Medic 2

Oh, I was supposed to make a pinning test for that.
12: 1d100 ⇒ 86
Also since no one else has posted in a while I am getting the feeling like this is a dead game at this point. Kinda sad although Jene and I are almost dead anyways.


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra takes aim at the Passenger and fires off a shot, hoping the sudden prospect of coming under fire may divert their attention from Jene.

60: 1d100 ⇒ 44

1d10 + 3 ⇒ (3) + 3 = 6


Female Lurmen Scout 6/Soldier 1/Medic 2

Can I shoot the driver from here or does he have too much cover?


Female Lurmen Scout 6/Soldier 1/Medic 2

Can I see the car now?


Female Lurmen Scout 6/Soldier 1/Medic 2

Hard run for the door Jene seems to be covering. Going to take up a flank of the door on the side opposite the hinges, side with the nob or pad or whatever.


Female Lurmen Scout 6/Soldier 1/Medic 2

Pretty much what I have been waiting for.


Female Lurmen Scout 6/Soldier 1/Medic 2

Not sure but I think we lost everyone... fine to continue just Phedra and Jene if need be.


Female Lurmen Scout 6/Soldier 1/Medic 2

I see movement but no shots being fired or indication that it is the original shooter?


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra will toss Jene the autopistol while keeping an eye out for the sniper.


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra finally gets her rifle into a firing position. "Move folks, i will keep you covered." Phedra keeps an eye on the offending building waiting for a muzzle flash.


Female Lurmen Scout 6/Soldier 1/Medic 2

Phedra comes down into cover and starts removing her rifle from its bag. She is too busy trying to arm herself for this fight to notice where the sniper is currently hold up."Anyone see where the bastard is?"

Perception 31: 1d100 ⇒ 92


Female Lurmen Scout 6/Soldier 1/Medic 2

"I'll take point, unless someone else knows how to move through a hive. Also if you wouldn't mind I would be more than interested in taking the autopistol, it may not be as reliable as our Emperor's holy light but it is a whole sight more dangerous in my hands. Either way we must be quick." Phedra waits long enough for an answer to her request and then will start heading off for the exfiltration site as quickly as possible, time being of the essence.

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