male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"A demonic plot! Some cultist of Deskari was trying to commit a murder and blame it on us," Perian remarks. "Pathfinders don't skult in the dark like that. If someone needs killing, we stab them in the front."
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Fortitude: 1d20 + 7 ⇒ (8) + 7 = 15
"Gerrie, let's get out of here..."
Command (Stride, Stride)
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Fortitude: 1d20 + 7 ⇒ (4) + 7 = 11
The poison in Perian's blood is making him pretty lethargic, "Why do the bugs keep buzzing around at bedtime?" Slowed 2 He tries to patch up the wound in his leg. Battle Medicine
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Fortitude: 1d20 + 7 ⇒ (4) + 7 = 11
"No, Gerie, not food!" Perain warns his faithful mount not to put anything icky into his mouth. Slowed by the poison, Perian hunts prey on Maneki's target and fires off an flare at it. Hunt Prey, Luminous Spark Strike luminous spark: 1d20 + 9 ⇒ (7) + 9 = 16 for fire: 1d4 ⇒ 2
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Yes, that ritual was fiendish! We found a dagger with the symbol of Deskari, a demon lord, on it!" Perian adds. Religion: 1d20 + 8 ⇒ (9) + 8 = 17
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Religion (Dagger): 1d20 + 8 ⇒ (19) + 8 = 27 Perian points at the dagger's hilt: "This murder was committed by cultists of Deskari! Look at the weapon." The crowd surges around the sprite, not heeding the little knight. "No, stop, stop!" Diplomacy: 1d20 + 5 ⇒ (9) + 5 = 14
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perian lobs a ball of fire at the cultist. spark: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24 for fire: 1d4 + 2 ⇒ (3) + 2 = 5 Pretty sure that's a hit, so I'll Dismiss the Vindicator's Mark spirit/holy: 2d6 ⇒ (6, 2) = 8 He fires another spark. spark: 1d20 + 9 + 1 - 5 ⇒ (5) + 9 + 1 - 5 = 10 for fire: 1d4 ⇒ 2
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perian tries to call down Raginori's displeasure on the cultist, flashing lightning in his eyes before he attacks with a spell! Cast distracting decoy, cast vindicator's mark
spell attack: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19 for spirit/holy: 2d4 + 1 ⇒ (2, 1) + 1 = 4
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perian urges his mount forward, focuses on the cultist, and unleashes a blast of fire at him:
luminous spark: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13 for fire: 1d4 ⇒ 2
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Thievery: 1d20 + 9 ⇒ (6) + 9 = 15
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Exploration activity: Search Perian hurries his mount along through the hall, aoiding the distraction of the food spread. "No, do not eat that, Gerri!"
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perian draws his whip and lashes at the (blue dash) fiend next to him. +1 whip: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23 for slashing: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perian draws a bead on the imp flying above the tower and strikes out with it with Raginori's blessing. "Taste holy justice, fiend!" Hunt Prey (Red), Cast Vindicator's Mark spell attack: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 for spirit/holy: 2d4 + 1 ⇒ (1, 3) + 1 = 5
Vindicator's Mark: Vindicator's Mark ◆◆
Uncommon Manipulate Sanctified Range 60 feet; Targets your hunted prey Saving Throw AC; Duration 1 minute You launch a magical dart at your hunted prey, which marks them with a nimbus only you can detect. Make a spell attack against the target. On a hit, you deal 2d4 spirit damage and the target is marked by a glowing nimbus of energy that only you can see. For the duration of your spell, the marked target takes an additional +2 damage from all your weapon or unarmed attacks. Invisible targets marked by your vindicator's mark are concealed to you, rather than undetected. You can Dismiss the spell on your turn if your last action dealt damage to the target with a weapon or unarmed attack, instantly dealing an additional 2d6 spirit damage to it.
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perian slips between the legs of a nearby partygoer. Stealth: 1d20 + 9 ⇒ (2) + 9 = 11
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perception: 1d20 + 10 ⇒ (6) + 10 = 16 "A stormcloud is coming our way, friends," Perian points out the angry woman. "Maybe we should try to blend into the crowd."
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"I think that you are exaggerating; everything I have heard about the Iomedars has been positive," Perian counters. Diplomacy: 1d20 + 5 ⇒ (19) + 5 = 24
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Wax is an easy thing to alter, if it comes to that," Perian comments. "And the knights will still be getting 50 marks." I have +9 Thievery
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Yes, bid with someone else's gold? I don't see why not," Perian offers. He examines the ring on the table to see if it has the described markings.
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Taking care not to wander too far from the other Pathfinders, Perian secures a glass of mead for himself. He urges his mount away from the hors d'oeuvres. Returning to the group, he asks, "Should we check on that busy table? It seems a center of attention."
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Ah, so the Iomedars lead the knights into battle! How thrilling," Perrian comments. "If this fundraising is the Watcher-Lord's specialty, I assume he is quite good at it. I will try to stay out of his way."
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
A tiny sprite with wings that shimmer like sparking electricity rides up on a bigger-than-usual corgi. "Hail and well met," he greets, formally. "I am Sir Perian Trilling, knight of the wild, and this is my faithful steed, Gerald Fumpwhistle Eddington III." Geri wags his butt at the mention of his name. "I hear we are recruited for a formal occasion. Despite my prestigous title, I know little of Absalom's nobility. Is anyone able to help me?"
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Well, Gerald is going to have words with me about that little encounter, I think. But, we were able to help the people, and that's what matters!."
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
No worries! And thanks for putting Gerald right, I had confused the tokens on the map. Fortitude: 1d20 + 9 ⇒ (15) + 9 = 24
◆◆Act Together
fangs: 1d20 + 9 ⇒ (1) + 9 = 10 for piercing: 1d6 + 1 ⇒ (1) + 1 = 2
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perian and Gerald coordinate their actions to get into better positions. Once he closes with the div, Gerald attacks!
fangs: 1d20 + 9 ⇒ (18) + 9 = 27 for piercing: 1d6 + 1 ⇒ (6) + 1 = 7
If that first one is a crit...
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Perhaps this lovely silver plate would be beautiful enough as well? *I* think it's quite striking." Perian puts the plate on one of the altars.
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Let's get them, Gerald!" Perian unleashes a blast of electricity against the gray and red cultists, while Gerald calmly strolls up to the gray cultist and takes a bite.
electric arc: 1d4 + 4 ⇒ (3) + 4 = 7 Basic Reflex DC 18 fangs: 1d20 + 9 ⇒ (11) + 9 = 20 for piercing: 1d6 + 1 ⇒ (3) + 1 = 4
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Seems we should gather any beautiful trinkets we find. We should to try to destroy whatever was trapped here. It won't do to have people stumbling into it." Perian nudges his mount forward into the ruins.
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Well, they cast light and you can often use them to prove you are a Pathfinder. The also work as a compass, which can help with Survival checks. There are also some upgraded versions that are pretty useful.
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Ah, if this some sort of tomb? I would not have expected it, when we are looking for a spring." Perian scratches his head.
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Desert Lore: 1d20 + 6 ⇒ (2) + 6 = 8
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
Perception: 1d20 + 5 ⇒ (11) + 5 = 16
"What a dump," Gerald hisses as he leans against one of the walls.
male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2
"Not following careful archeological procedures, are they? The deans would have a fit." Perian and Gerald (whom he will summon) will both search, at Perception +5. Gerald has scent.
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