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About Pelipe LightdriverCrunch:
Alignment: Neutral Good Class: Brown-Fur Arcanist 6 Deity: Abadar Homeland: Brevoy Race: Human Size: Medium Gender: Female Age: 24 yrs old (Maturity 15 yrs old) Bodily Features: 5'9", 34B-24-35, 133 lbs. Appearance: Agile, Noble, Stately Attributes: Big lips, curvy frame, big eyes, scent of pipe tobacco Hair: Light-brown, often speckled with stone dust Eyes: Pale brown, upturned eyes, long natural lashes Vision: Normal -------------------------------------------------------------- STATS STR 14 (+2 racial)
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SAVES
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Melee
Ranged Touch
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* Class Skill
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TRAITS
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1st-Level: charm person, comprehend languages, crafter's fortune, disguise self, enlarge person, liberating command, magic aura, monkey fish, shocking grasp, vanish
2nd-Level: Acid arrow, bull’s strength, investigative mind, scorching ray
3rd-Level: Fly, Strangling Hair
4th-Level:
SPELLS PREPARED
SPELLS PER DAY
Good Transformations:
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Items on Person
Stored Items
Background:
Pelipe's story is not one of desolation or hardship. It actually is quite the opposite. Lavish surroundings, wealth, and the pursuit of whatever habits or hobbies she ever desired were laid at her feet. Her parents have always been supportive and pressed for her to become educated despite the family business of metal and stone shipping. She is the eldest of her two brothers and sisters. Family life has always been a bit lively when all of them are together, so from a young age she sought isolation. Fortunately for her, a dwarven master craftsman from the Golushkin Mountains took her under his wing. In time, she became like a daughter to him. When he and the rest of the dwarves vanished from the Golushkin Mountains, she could no longer sit still. Taking the lessons of education she learned in the wealth of her family and the bravery she gleaned from her master, she set off into the world to discover the mystery of what happened. She set off to the noble home of her ancestors, House Garess. Perhaps there her grand-uncle would know more due to the family's strong connection to the mines. What she found was of little help. The only bit of hope she had was a bleak look at the Stolen Lands, where nations at times seemed to vanish without a trace or word as well. With this information, coupled with her grand uncle's desire to know more about Tamlyn, the nation that was currently rising there, she was requested to investigate there if she was so inclined. The next day, Pelipe took to the road on her journey to the Stolen Lands. --Nobility DC10: Pelipe is the grand-niece of one of the nobles of House Garess on her mother’s side.
Personality:
There are many facets to the character of Pelipe. Overall, people describe her as stoic. This isn't because she has particularly had to endure much hardship or pain, but more due to her demeanor in situations. She is calm. A woman of stone in the face of painful trials and what little hardship has come her way. Perhaps there will be a day when the stone cracks, but until that day, she is exactly the sort you want with you when delving into the unknown. Some report her as cold or heartless when they see her from afar without getting to know her. She has one of those calm faces with pursed lips, squinting eyes, and bitten lip that almost seems judgmental at times. It's her neutral face and is primarily made when she is in thought. When taken out of her zone of analysis, she is a lovely person; amiable, graceful, and considerate of others. She has never been part of an adventuring group, however, she also had to endure many siblings and cousins always nearby. While she prefers to be solitary for some time out of the day, if she doesn't have people around her, she feels quite lonely. Therefore, her capability to be part of an adventuring group would not be an out-of-place event. ---Views on Religion
Appearance:
Pelipe Lightdriver is a tall, shapely woman of Brevoy ancestry who is still in the years of her youth. She possesses short honeyed brown hair in good shape and health. She has sharply defined features that promote her feminine appearance. None could be confused about which sex she is with an hourglass figure like hers--the type who even can wear men's clothing and make them look like they belong on her. Her skin is vibrant and cream-colored. Soft and inviting. Like a masseuse, her dexterous fingers are slender and lady-like but hold a strength to them that lends aid to her hobbies and spellcasting. To the touch, you couldn’t tell they are calloused from years of hard stonework due to the softening effect of stone dust. Short of her appearance, there is nothing extraordinary about Pelipe. She looks like a simple traveler. The girl carries a backpack that hardly seems full. Wears clothing that is not particularly wealthy in appearance. One who bears no magic upon her (for those who detect magic). Plus, her purse is almost empty and she doesn’t seem particularly dangerous in any way. She does have a belt with some cases and a book at her side in a protective case that looks less like a spellbook cover and more like what a surveyor would possess. All in all, she is a poor target for a bandit. Her only item of value would be a horse with saddlebags that look to be filled only with feed.
Villainry for GM:
Why would anyone want to attack Pelipe?
Reasons for assassins:
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