Man in Mask

Patrick McDade's page

Organized Play Member. 16 posts (4,471 including aliases). No reviews. No lists. No wishlists. 4 Organized Play characters. 24 aliases.


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Male Human GM 11, Father

I don't have an issue with the general cost of the item you described.

The idea is that if Discern Lies as opposed to Zone of Truth increased the cost, we can use Discern Lies to bring the cost back to normal.

I do think that you need to have access to the appropriate spells, so you need a character involved with the creation to cast the appropriate spells, or pay someone to do it.


Male Human GM 11, Father

@GM - Waiting for direction from you as to what the PC's would hear and be able to do...


Male Human GM 11, Father

"Sounds like a good way to spend a hot day. Might be I'll join you."

Astein later tells Ri'el about the invitation and will go with the first mate if Ri'el goes. He won't go himself, however. Can't trust too much in a place like this.


Male Human GM 11, Father

Teilaenthis also steps up to examine the runes.

Know Relig: 1d20 + 8 ⇒ (6) + 8 = 14
Know Arcana: 1d20 + 9 ⇒ (13) + 9 = 22


I've never done Kingmaker, but this looks really interesting. I will get cooking on a character to fit the theme.

@GM Dalenka - Would you consider allowing the Scarred Witchdoctor (orc) Witch arch-type to be allowed as a kobold?


Male Human GM 11, Father

I enjoyed creating a unique character in Father Paidraig for your world. Sorry it didn't work out, but I fully understand how much time these sorts of things take.

Good luck with the new job...


Male Human GM 11, Father

Not interested, thanks!


Male Human GM 11, Father

Sorry, I was called away for urgen business travel, will be able to check back in tomorrow some time.


Male Human GM 11, Father

HP: 1d4 + 4 ⇒ (1) + 4 = 5


Could we get some sort of idea on how to formulate the costs of new poisons? I haven't been able to unlock the pattern if there is one...


BQ,

As far as jazzing it up, I think you have to decide between just re-writing the module with pulling some of the Monsters/NPC's in and really playing up the inter-faction strife by enhancing the Discovery Point system.

If you take the second option, I think you really need to set up a large table of what the PC's discover when and apply things such as Knowledge skills and others so that those skills come into play, as they well should. Also put together concrete information to go with certain amounts of discovery points so it feels like they are actually learning something.

Finally, you're going to need A LOT of maps. I can't believe how little maps are given for what should have been a very, very cartography rich module. I bought the map-pack hoping that it would help and was sorely disappointed. That is the first product I bought from Paizo that I genuinely wanted my money back.


I have to say City of Seven Spears has been one of the least complete and most annoying modules to DM of my 25+ year DMing career.

There are almost no useable encounter maps and the few that they include are for the least important, lamest encounters in the whole module.

The plot line barely exists and the mechanic they invented to replace actually adventuring to complete the module is poorly defined and I am spending more time trying to define this module in order to not kill off a campaign that my players are enjoying than I usually take to create a module from scratch.

The first two modules were considerably better, but the City of Seven Spears is simply not up to par. To be honest, if it wasn't for the time investment in my player's characters I'd shut the campaign down.


If a person uses Backswing and creates an Attack of Opportunity with his first attack (say due to Greater Trip) would the Backswing bonus apply to the AoO or just to his iterative attacks after the first?


So what is everyone doing for maps for the many encounters that don't include them?


ziltmilt wrote:

Community created stuff ?? Do I need to simply page through the posts for each volume of this AP? Looks like each volume has its own thread.

I'm really interested in community created maps for the many encounters that don't have a map in the AP.

I am with you. There are so many maps missing it is crazy. I've thought about complaining to Paizo because it is virtually impossible to run the AP without hours of crafting maps for the silly little encounters.

I've been DMing for more than 20 years and this is extremely frustrating.


Arnwyn wrote:

I have it and it's awesome.

The map of Saventh-Yhi is worth the price of admission alone. (And will make this DM's life so much easier during the sandbox/exploration portion. To be honest, I'm not sure I would DM this AP without it.)

Are there .pdf versions? We are playing over Fantasy Grounds.

Overall I have been very disappointed over the lack of maps in this adventure path. There are many, many cool encounters that you are just supposed to find a map for and it is really annoying.