BQ, As far as jazzing it up, I think you have to decide between just re-writing the module with pulling some of the Monsters/NPC's in and really playing up the inter-faction strife by enhancing the Discovery Point system. If you take the second option, I think you really need to set up a large table of what the PC's discover when and apply things such as Knowledge skills and others so that those skills come into play, as they well should. Also put together concrete information to go with certain amounts of discovery points so it feels like they are actually learning something. Finally, you're going to need A LOT of maps. I can't believe how little maps are given for what should have been a very, very cartography rich module. I bought the map-pack hoping that it would help and was sorely disappointed. That is the first product I bought from Paizo that I genuinely wanted my money back.
I have to say City of Seven Spears has been one of the least complete and most annoying modules to DM of my 25+ year DMing career. There are almost no useable encounter maps and the few that they include are for the least important, lamest encounters in the whole module. The plot line barely exists and the mechanic they invented to replace actually adventuring to complete the module is poorly defined and I am spending more time trying to define this module in order to not kill off a campaign that my players are enjoying than I usually take to create a module from scratch. The first two modules were considerably better, but the City of Seven Spears is simply not up to par. To be honest, if it wasn't for the time investment in my player's characters I'd shut the campaign down.
ziltmilt wrote:
I am with you. There are so many maps missing it is crazy. I've thought about complaining to Paizo because it is virtually impossible to run the AP without hours of crafting maps for the silly little encounters. I've been DMing for more than 20 years and this is extremely frustrating.
Arnwyn wrote:
Are there .pdf versions? We are playing over Fantasy Grounds. Overall I have been very disappointed over the lack of maps in this adventure path. There are many, many cool encounters that you are just supposed to find a map for and it is really annoying. |