Red Mantis Assassin

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I made a lvl infinity character called the creator, who has an 1000 in every score, and his skills are +2500 in all skills, and his BAB is +1000, and his weapon is a +infinity greatclub and a +1nfinity composite longbow, and all special abilities and feats, and is every single race, and is larger than collossal, and has a 3500 to fort, reflex, and will saves, and has a 2000 cmd, and a +1500 cmb, and a 1530 AC and all spells, and he can make 200 attacks every round(spells included), and is pretty much the beastest beast there is in pathfinder.

Would anyone EVER face this guy?


They are deep sea creatures


Hey i created a race called Naecolin. Here are its stats
Racial Traits Racial Bonus Racial Points
Type Humanoid 0
Size Medium 0
Base Speed Normal with Swim 1
Ability Score Modifiers Standard (+2 dexterity, +2 wisdom, -2 intelligence) 0
Languages Lesser (Naecolin) -1
Immunities Water Resistance 4
Skills Slimy 3
Misc. Weapon and Armor Familiarity 2
Senses Superior Darkvision 3
Senses Blindsight 7
Weaknesses Light Sensitivity -5
Total 14


10 point buy is just too low, though as you wouldnt be anything, unless you took points out.

A human fighter could work fine, though, as they would most likely have
16 strength
16 dexterity (14+2 racial)
13 constitution
8 intelligence
8 wisdom
7 charisma
and have pretty good adventures.

The only problem is that he would have problems higher up, and he could not be a good spellcaster either.


Scythia wrote:

I keep hearing people say this, but I've run about half a dozen campaigns with Dex to damage as a single feat, and have still had primarily strength based melee in every one.

I think I'll believe my actual experiences more.

You know, that's the way that we are in. An ideal group would be a dexterity based character, a strength based character, and a magic based character. That's the way that we play, and we always do great. You could also have an archer, just to cover everyone, but those three are the primary characters you should have in your Pathfinder group.


Malwing wrote:
Melkiador wrote:

I've argued for BAB to AC. Mostly because because I feel like AC not scaling contributes to the whole 'Christmas Tree' effect.

I've also argued for BAB to Initiative for the same reasons.

Somehow BAB doesn't apply to things that it probably should.

Do you not see that it is your attack bonus, not your agility, that you would be applying to those things? That's why Pazio didn't make that.


Mythic adventures are very hard to make, as you would have to have an adventure that includes you not only killing your boss, but going out and killing all of the boss's minions as well. That is why you have such OPed feats in Mythic Adventures, and also you rank up much differently in a Mythic Adventure.


P.S., you cant have 6 feats at 4th level.


Sorry but I don't have an armor check penalty of -5, and that means that you would have a 5 attack bonus, and a 11 damage, and my G.M. did not give me all the gold, i gambled and got 9219 gp, and i had 2 mwk daggers, so i enchanted them to be +1 weapons. And we fight in a group of 4, so of course we come across big enchants.


BTW, i rolled his scores, if i didn't i wouldnt have a
9 strength (11-2(-2 racial))
22 dexterity (17+5(4 racial, one because of 4th level))
13 con.
8 intelligence (10-2(-2 racial))
13 wisdom,
9 charisma.

My G.M. didnt let me reroll strength. i should have a 10 in that.


This is my main character as well, and I have 5219 gold pieces


P.S.
his race is goblin


He has a 22 armor class at 4th level, 3 rogue levels, 1 cleric(arson/day), and he has 2 mwk +1 daggers, both found in adventures and enchanted later on, and a mwk orc-bane hammer, also found, and a enchanted mithril shirt, also found, and he is beast at creating alchemist's fire, but hates blood, and has a +18 to stealth checks, Dodge, Weapon finesse, Bleeding attack(2 dam. every round), and sneak attack +2d6, and call fire, and burning hands, and Day's blessing, and channel energy 1d6+1, and endure elements, and Summon Monster I.

Now can your character beat that?


Oly wrote:
Weapon Finesse is fine. Dex to hit actually makes sense; but to do major damage should require Strength. Dumping Strength should be impossible without creating a character who's worthless in melee.

THAT'S what i was meaning but in a shorter version


And the barbarian I was talking about, it was a half-orc. he once dealed 38 damage on a critical hit at 3RD LEVEL.


VegasHoneyBadger wrote:
Pathfire wrote:
Do you not understand that the whole point to strength, other than carrying capacity and swim and climb checks, is to deal damage and to see your attack bonus? I mean with me having a 9 strength, I don't do any damage, but with weapon finesse, I hit all the time, but it would make Dexterity an overpowered score if you had my scores, and strength almost useless? I mean strength is supposed to be your most important score (unless you are a magical character other than the magus) and Dexterity supposed to be its equal? If i had this feat(Improved Weapon Finesse), i would be even deadlier than the 20 strength Barbarian on our team, which is absurd. So, think would it make sense in Pathfinder, not in real life.
Make your OP dex based character and I will make a basic two handed fighter that will be more powerful. 20 point buy.

Ahm, my dexterity based character has a 22 dext. score, please, and i would have 2 weapon fighting by 3rd level.


Do you not understand that the whole point to strength, other than carrying capacity and swim and climb checks, is to deal damage and to see your attack bonus? I mean with me having a 9 strength, I don't do any damage, but with weapon finesse, I hit all the time, but it would make Dexterity an overpowered score if you had my scores, and strength almost useless? I mean strength is supposed to be your most important score (unless you are a magical character other than the magus) and Dexterity supposed to be its equal? If i had this feat(Improved Weapon Finesse), i would be even deadlier than the 20 strength Barbarian on our team, which is absurd. So, think would it make sense in Pathfinder, not in real life.


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WAIT SO DERVISH DANCE IS A PAZIO FEAT???


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Are you really blinded to the fact that this feat would be completely OPed? I mean would you be killed by someone using their agility or by someone using their strength? I mean if you were getting stabbed by a scrawny person, wouldn't you take barely any damage, compared too a strong guy, whom would probably kill you with that blow? I mean, isn't that the point of strength? Weapon finesse makes some sense, as you wouldn't need much strength to carry a knife, but it would to carry a 5 foot sword now, wouldn't it?


Chess Pwn wrote:
So it seems like barbarian is only good if you need a lot of ragepowers, but otherwise the bloodragers is just better. Does that seem like what you guys are saying?

Well i have a group of four people, and we play a high fantasy. We're all 4th level, and we have a barbarian whom has strength 20, and he's a half-orc. I'm a rogue/cleric with dexterity 22, and wisdom 13(3 rogue levels, 1 arson/day), and we have a magus whom has an 18 intelligence and 16 strength, and we just got a fighter who has a 17 strength and 18 dex, a mwk +1 greatsword and a mwk longbow, but he does more damage with the bow(funny right?). My point is that among the OPed people in our group, the barbarian takes the lead most of the time, and he does loads of damage to everything. Once he even hit a boss, with a DR/10 lightning shield, and he critted dealing 38 damage(he uses a mwk greatclub) but with the DR he only dealt 28 dam. The rest of us barely did anything(the magus did 7, I did 2, and our fighter wasn't there yet) and he managed to do 28 damage to him. That just shows you how powerful the barbarian class can be even at 3rd level(that happened at 3rd level) and what about the bloodrager? at that level, he wouldn't be able to cast spells, if i'm right, and also, they would have to invest their points into both strength and charisma(nagaji would be a good race) but they would be useless as they wouldn't have so much stuff. Now yes i know that they wolud be stronger than a barbarian in more levels to come, but they are also a bit OPed.