BobChuck wrote:
1) Either zero or one; it doesn't say because it doesn't really matter. Handedness beyond "you have a maximum of two hand slots for holding stuff" is not important.
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The point is, I've never seen or heard of a GM who actually made an issue out of it.
I do. That just makes Light Shield and the Quick Draw feat something to consider using. It also makes the combat more tense and rewarding IMO. :)
Still I always let people held there 2-handed weapon in one hand and vice-versa as a free action. They just can't use them want they don't wield them properly.
And quarterstaff can be used with only one hand so the ‘wizard unable to cast spell’ is not a problem (that’s how REAL wizard use staff!)
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3) That's a hard question.
I was just thinking about that. So it be the same for spells? And Spell/Ability/Power get noticed unless they're Charm or Illusion, even if they don't affects anything physically?
Edit : Okay so trying to post two message in a row will just delete to older one; lesson learned. -.-
By reading the forum, Ward seemed like a top choise hex, would it be balance as a 'line of sight'? I was initially thinking to make it 'touch'. But i'm a n00b so... XD