Mage Sniper

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Ok so if a Drow Noble character where to take feats from Drow of the Underdark book would they be too powerful?
Specifically
Deceptive Illumination
Fascinating Illumination
Gift of the spider queen
Dazzling Fire
Radiant Flicker
Reactive Resistance

Of course that is saying that Deeper Darkness would count as darkness for the purpose of drow feat (Since it does evolve from their darkness ability according to one of the Nobility Feats)

Are the any feats I missed that might make a Drow noble just too powerful.


This kind of reminds me of the debate with the Warlock way back when. The EB doing touch attacks.

Advanced Firearms are really not suppose to come into play till what level 10? Are they still that powerful at that level?


Shocking Grasp would be lethal with the Falcata Cunning Insight Precise Strike (Maximized Dice).

I see the Investigator as an attempt to recreate some of the flavor of the Factotum.


I wanted to make a character using Int as the key focus. Someone who was handy and a bit of a know it all but actually pretty handy in not just combat but skills, face work, and capable of really bringing the pain should the need arise.

Well I have always had a thing for Factotum. And parring it off with Magus seemed like a good fit. Now yes for sure you do not get great HD or full BAB but you get solid saves and interesting tricks to keep ahead of the curve.

Magus(Kensai)//Factotum

We are bringing over from 3.5 Font of Inspiration feat.
We are using Flaws from Unearthed Arcana and Ebberon setting. I was thinking of sinking both those feats into Font of Inspiration.

I was thinking an venerable Elan which nets me a total of +5 to Int (+2 from racial ability and +3 from venerable) and since we play that their bodies remain the same we take no physical negs.

I was going to play with the Kensai archetype to pick up the Falcata. Which I was going to modify using another 3.5 books called AEG mercenaries which allows Laminated Steel and Serrated Edge which would put the Falcata at 1d8+1 18-20/x4 without Keen or any further alterations.

Combined with the Keen and enhancement powers of the Magus. Combined with say Precise Strike Deed Arcana, Cunning Insight, Slashing Grace means I would be doing pretty well damage dealing wise with a one handed weapon especially if Power Attack is tagged on.

But I need more insight on what spells to focus on on both the Magus and what spells I should pick up with the factotum's abilities. Opportunistic Piety is being treated as Channel Energy. Level 6 and 18 on Factotum is just a free bonus feat is these help.


Quadruped requires Large size that is the only reason I had to give it to them. Though I will admit I considered tagging on a Powerful Build idea with its Large size when beneficial counting for that.


I wanted to build a race based slightly on Ursula from the Little Mermaid and the Illithid from 3.5. A race of Octopi based creatures that live in the deep waters and rarely ever make surface, a race that hides from others when not in direct need to contact them.

Monstrous Humanoid (3)
Large (7)
Normal Speed (0)
Flexible (2) [+2 Con; +2 Wis]
Xenophobic (0)
Quadruped (3 RP) (6 Legs +2 Arms)
Swim (2)
Powerful Swimmer (2)
Amphibious (2)
Deepsight (2)
Enclave Protector (2 RP)[Needs this to hide their peoples from the upper world]
Compression (2) (To fit in smaller spaces)
Weapon Familiarity (1) (Aquatic Crossbow & Net)
Prehensile Tails (2) (Uses smaller tentacles for this purpose)
30 RP

I would love to get advice on what to add, remove, replace, etc to bring the idea even further to life.

EDIT:
Monstrous Humanoid (3)
Large (7)
Normal Speed (0)
Standard (0) [+2 Con; +2 Wis; -2 Cha]
Xenophobic (0)
Quadruped (3 RP) (6 Legs +2 Arms)
Swim (2)
Amphibious (2)
Deepsight (2)
Enclave Protector (2 RP)[Needs this to hide their peoples from the upper world]
Compression (2) (To fit in smaller spaces)
Prehensile Tails (2) (Uses smaller tentacles for this purpose)
Slow (-1)
24 RP


Dvati
I talked my DM into letting me play a Dvati character for our next game.
I also asked about whether the Dvati counts for Teamwork feats with his twin and I was told that since you count as your own ally then yes it would count.

So is there any class that makes great use of the Teamwork feats. This will be a gestalt game but my other half will not be changing. That will be an Erudite and Psionics=Magic for the Dvati abilities concern.