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Palakka's page
120 posts. Organized Play character for Gavmania.
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Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"What goods do trade well here? <blink> it might be that we would be able <blink> to find some and trade it to you. Is there a local Merchant <blink> we could speak to about setting up a partnership?"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"Except <blink> she said they were extinct."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"Mmm. <blink> I csn smell it, it smells great.<blink>"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
OK, OK, I'll vote (B). Then I suggest we visit the other places with a view to bringing back trade goods on our next run.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
I vote (E). Ooops, I'm Lawful Good, I can't vote (E). Unless they are fiends in disguise...
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
assuming the conversations are translated for those that don't speak Elvish
"Sounds like this Li'Shan farming community is the best place for us to get fodder."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Palakka sits with tail wagging and tongue lolling, trying to look like a dumb animal. Who just happens to magically fade in and out of reality. Yeah.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"They might <blink> have something, though they were <blink> fishermen. They might be able to <blink> direct us to somewhere we can <blink> get fodder if not."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"We found...Elves.<blink> They were not hostile, though they <blink> were wary."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Tongue lolling and tail wagging, Palakka does his best to look like a dumb animal with some strange magical properties while Goragg negotiates with the elves.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Palakka will keep dumb for now, trying to appear as a (slightly magical) dog rather than an intelligent being.
Sense Motive: 1d20 + 7 ⇒ (19) + 7 = 26 Just in case
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"Wherever they went, it was well planned. No sense of a rush to escape impending disaster, only orderly evacuation. It suggests they were experienced at it."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Palakka blinks back into the Fortress, looking for a way to open the gate.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Perception DC15: 1d20 + 13 ⇒ (10) + 13 = 23
Survival DC15: 1d20 + 10 ⇒ (2) + 10 = 12
After a short while, Palakka Blinks back out.
"It's Empty. <blink> It was recently occupied by Elves <blink> who gutted a lot of fish. My guess is <blink> that it's used for when the <blink> Fish runs in this area, but Hectates <blink> may be different in that respect. Either way, <blink> it does beg the question of what is it they need to protect themselves from?"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"Let me go have a look <blink> first, see if they could be dangerous. Something <blink> has clearly happened here recently, <blink> looks like they have had to <blink> put up a new gate."
Stealth: 1d20 + 15 ⇒ (20) + 15 = 35
Perception: 1d20 + 13 ⇒ (15) + 13 = 28
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
How cold? <blink> is it as cold as the hectate <blink> we just passed, or just normal <blink> cold?
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"Let's take the dolphin one, see if it takes us back, if it does we can get more supplies and come back here and try the others."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Goragg Gashnose wrote: I thought the purpose of the raft was to allow us to explore a little way into the cold hectate while traveling on its edge and staying warm at night. why do we need to explore into the cold hectate, to prove it's still cold? we can just follow along the border on the safe side of it.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
survival to find materials for raft: 1d20 + 10 ⇒ (18) + 10 = 28 yeah, baby!
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
If <blink> we build a raft, <blink> we would do better to just keep <blink> on the sea.
you were lucky it wasn't lava in the hectate
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
For once, I agree with you, Goragg. And for the record, I'm not touching your rump, no matter how juicy it is.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
survival: 1d20 + 10 ⇒ (11) + 10 = 21 to decide if it's safer to stay or to go
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
survival (dc20): 1d20 + 10 ⇒ (19) + 10 = 29
"I think we should - LilandraFaust is correct, <blink> we will end up as cubes of <blink> ice if this continues. I'm not <blink> even sure we should wait until morning, since it is the <blink> setting of the sun that has caused the current temperature drop. <blink>"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Lol, Its times like this, I'm glad I Blink
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Abbas Majidi wrote: No no, this is an ice wasteland. Its a... bed that looks and smells of tauntaun... isn't that the definition of any bed used by Goragg?
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
survival: 1d20 + 10 ⇒ (20) + 10 = 30
fort save (dc 15): 1d20 + 8 ⇒ (16) + 8 = 24
perception: 1d20 + 13 ⇒ (9) + 13 = 22
survival (find shelter): 1d20 + 10 ⇒ (3) + 10 = 13
"Does anyone else see the strange bird and animal-shaped lumps of ice?"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
mdt wrote: Uhm, North was the place with the earthquake. East|North is the northern half of the Eastern wall. That's what I was going to say
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"I say <blink> that I have no intention <blink> of being eaten by predators, here or anywhere, AshesandMetalGoragg. Though I <blink> would be happier on the plains. <blink> Perhaps we can come back here <blink> when we have better equipment. <blink> Or to the earth tremor place. <blink> But for now, let us try elsewhere."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"I think we should go South East instead."
I love messing with Goraggs head
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"I don't think it is a good idea to go this way. Let's go a different way."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
After locating Abbas, Palakka tries to nudge some of the rocks onto him off him while calling for help.
"Help! Abbas-mixed-elements-warrior is buried"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Reflex dc15: 1d20 + 11 ⇒ (4) + 11 = 15 just
Keeping his balance, Palakka rides out the tremor with four paws planted firmly on the ground. He quickly looks round to see if everyone is ok and notices that some have fallen down a crevasse. He dimension doors down to check on them.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
I don't remember
Palakka spends his time scouting for the group, appearing occasionally to orient himself properly.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"At <blink> last!" cries Palakka
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
If it is really freakin' heavy why hasn't it fallen over? In fact it seems to exert no force on this world, meaning that it has no weight. It does, however appear to be immovable.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Hey Goragg, we're watching. What are we watching for?
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"No watch <blink> proved necessary, but I don't <blink> believe we should become complacent. <blink> I am happy to stand a watch, and my senses <blink> will most likely wake me if <blink> anything comes too close."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"So...It's alive, it can hear our regrets and it can make us anew. Why would it want to? What does it get out of it?"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"What do those striations <blink> mean? is it growing? does it grow <blink> with every person who is reborn, <blink> or does it just grow at a steady rate? How big <blink> will it grow? What will happen when it grows <blink> big enough? will it hatch? <blink> What will come out of it?"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
ah, okay. Maybe my last comment wasn't entirely true then.
"I wonder what happens if you put your name there and don't think of a regret. How can it hear your regret? Can it hear you if you are far away? Will it hear you if you have a regret later?"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"I wonder how it knows what is random scratchings out and what is a genuine name. It's like it's aware in some way and intelligent enough to know what's a real name and what's just a scratch. But it can't distinguish between a genuine mistake and a real intent to be reborn."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Palakka sits in his customary spot in the bow, tongue lolling and the wind in his face, blinking in and out of dimensions.
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Palakka can packa - I have no encumbrance apart from the harness, and a STR of 20 - so High Carrying Capacity
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"Mules can graze <blink> some of the way. Bags of Oats should be <blink> fine."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"What is so <blink> funny, EarthandStoneCalePavel?"
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
"Does it <blink> Matter? We couldn't do anything <blink> about it anyway. But I suspect <blink> if it planned to do that, it <blink> already would have. It needs our free will."
Male Blink Dog Monk 3/Sorceror 1 AC20 Init+5 HP: 61/61 F/R/W9/11/9
Sense Motive: 1d20 + 7 ⇒ (18) + 7 = 25 sweet!
"Er...Yes. <blink> I think."
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