Ironfang Forest Soldier

Orvin Bloodsinger's page

20 posts. Alias of Vrog Skyreaver.


Race

HP 129 | AC: 29 | Fort (E): +20; Ref (E): +20; Will (E): +14 | Perception (E): +14

Classes/Levels

Focus: 1 (1) | Current Spell Effects: Mage Armor (6th)

Languages

Azlanti, Common, Draconic, Goblin, Jotun, Thassilonian

Strength 10
Dexterity 18
Constitution 18
Intelligence 20
Wisdom 8
Charisma 18

About Orvin Bloodsinger

TN Smokeworker Hobgoblin Witch 11
Background:Thassilonian Traveler

AC 29 (10 base +13 proficiency +4 dex +2 item)

Speed 35'

Weapons:
1) Spell Attack (E): +20

Skills:
Arcana (M) +22
Crafting (T) +18
Diplomacy (T) +17
Intimidation (M) +21
Lore (Thassilon; E) +20
Nature (M) +16
Occultism (T) +18
Society (T) +18
Stealth (T) +17
Untrained Bonus: 11+stat

Offense:
Simple Weapons (E)
Unarmed Strike (E)

Defense:
Unarmored Defense (T)

Racial Features:
- Darkvision 60'
- Fire Resist 5
- Can ignore DC 5 Flat Check to target creatures only concealed by smoke.

Class Features:
- Witch DC (E): 30
- Alertness
- Cackle
- Expert Spellcaster
- Familiar (Kitten; 4 abilities from list)
- First Lesson (Lesson of Snow; Primal)
- Lightning Reflexes
- Magical Fortitude
- Patron
- Weapon Expertise

Feats:

*Ancestry:
- Vigorous Health (When I would gain the drained condition, I can make a DC 17 Flat Check to not gain the drained condition)
- Agonizing Rebuke (When I demoralize a foe, they take 1d4 mental damage as long as they are frightened by me and continuing to fight me; damage increases to 2d4 at master intimidation, and 3d4 at legendary intimidation)
- Pride in Arms (reaction when an ally within 30' drops a enemy; target gains temps equal to their con mod til end of next turn)

*Class:
- Enhanced Familiar (+2 additional Familiar or master abilties)
- Familiar's Tongue (can speak with animals with my familiar and other cats)
- Greater Spell Runes (Freedom of Movement)
- Living Rune (can apply an armor property rune to my skin)
- Runescarred Dedication (Shield)
- Spell Runes (Mage Armor, Phantom Steed, Slow)

General:
- Fleet
- Toughness
- Untrained Improvisation

*Skill:
- Arcane Sense
- Battle Cry
- Dubious Knowledge
- Group Impression
- Magical Shorthand
- Quick Recognition

Prepared Spells:

Spell Slots: 4 (4) / 4 (4) / 4 (4) / 4 (4) / 4 (4) / 3 (3)

*Cantrips:
- Detect Magic
- Guidance
- Know Direction
- Prestidigitation
- Tanglefoot

*First:
- Ant Haul
- Heal
- Snowball
- Snowball

*Second:
- Create Food
- Heal
- Hydraulic Push
- Restoration

*Third:
- Heal
- Fireball
- Lightning Bolt
- Snowball

*Fourth:
- Fly
- Heal
- Hydraulic Torrent
- Hydraulic Torrent

*Fifth:
- Cone of Cold
- Cone of Cold
- Cone of Cold
- Wall of Ice

*Sixth:
- Chain Lightning
- Chain Lightning
- Dragon Form

Equipment:
Greater Staff of Evocation 10th
Energy Resistant Armor Rune (Cold; Etched on skin) 8th
Eyes of the Eagle (I) 9th
Knapsack of Halflingkind (I) 9th
Greater Hat of Disguise (I) 7th
Boots of Bounding (I) 7th
Blessed Tattoo (I) -90g
+1 Potency Rune (on staff) -35g
Disrupting Rune (on staff) -150g
Ring of the Ram (I) -220g

5 gp