Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Guidance on Nephrael.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Boon: 1d20 ⇒ 5 Day job was a 32.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii moves closer to the Pathfinders doing the breaking to cast guidance. Did I have time to pre-cast one on each of them?
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Sadly, I can do little more than supply a guidance every round, though maybe the GM will allow me to ready that and then cast it on whoever the beam targets?
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii takes a moment to ponder the device before letting Dimak smack it. Knowledge (???): 1d20 ⇒ 3
Though smacking does seem like a viable strategy to her.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii hurls another card at pink. +1 Returning Shock Harrow Card: 1d20 + 9 ⇒ (10) + 9 = 19 +1 within 30 ft.
"The Snakebite. Our blades shall be as venom within you."
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Craft (woodworking): 1d20 + 17 ⇒ (15) + 17 = 32
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii tries to learn more about these creatures. Knowledge (???) vs. creatures: 1d20 ⇒ 10
She then moves into an alcove and hurls a card at the pink-tinged foe. +1 Returning Shock Harrow Card: 1d20 + 9 ⇒ (11) + 9 = 20 +1 within 30 ft.
"The Desert. This is not your natural environment, so you shall not survive here."
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Does the beam block line of sight/provide cover/etc.?
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii studies the creatures and then the indentations. Knowledge (???) vs. creatures: 1d20 ⇒ 14
For the indentations, do they happen to be the shape of things we have obtained? If not, are they identical to each other, how large are they, etc.?
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
"My capabilities are ill suited for excavation of the indicated passageway." Spark is the only remotely fire-like spell Orenjii knows, and that probably doesn't count for 'enough raw power'.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Spellraft: 1d20 + 15 ⇒ (20) + 15 = 35
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Spellcraft: 1d20 + 15 ⇒ (20) + 15 = 35 Whatever is special about this stone is immediately obvious to the android.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
I do have a character with a chip installed in her brain, but surprisingly it is not this one.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii has her head slot open, but tries very hard not to be in a place where she gets attacked.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
While Orenjii is still protected from the cold (and after picking up some healing), she will try to learn more about the statue. Knowledge (???): 1d20 ⇒ 8
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
It's just odd that something that can be used to improve a roll would be called Misfortune, especially since there is another ability with the same name. It should have been something like Change of Fortune.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii will throw a card at Gold and then move back as directed. +1 Returning Shock Harrow Card: 1d20 + 9 ⇒ (20) + 9 = 29 +1 within 30 ft.
Critical Confirmation: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
"The Cricket. This journey will be rewarding, but only for us."
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
"Damage report indicates imminent system failure." She has one entire hit point remaining now, and is grateful for it.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
That corner doesn't look so hard! Yes, move and provoke.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii steps back to make room for another front-liner and to get some room to cast spells. She then charges one of her cards with positive energy and hurls it at the bluish skeleton. +1 Returning Shock Harrow Card: 1d20 + 9 ⇒ (19) + 9 = 28 +1 within 30 ft.
"The Wanderer. You will be left as so much junk behind us."
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Yes, Orenjii moves in, bu tonly the minimum to examine the statue.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii will study the statue while putting a hand on the top of her deck of cards. Knowledge (Religion): 1d20 + 17 ⇒ (7) + 17 = 24
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii has no problems using the
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Most of Orenjii's spells are either instant or permanent, so she will decline the rod.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Spellcraft, Rod: 1d20 + 15 ⇒ (20) + 15 = 35
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
As Doran moves away from the chest, Orenjii deadpans, "Did the venture-captain leave an empty box here to trouble us as well?"
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Task - Priority: normal - Due Date: upon completion of mission - Description: question Ambrus Valsin about signage
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
"Curious how this area has been blocked off. It's almost like the builders of this place are having a jest at our expense." Not that my scenarios don't often have signs labeled 'beyond the scope of this adventure'... Orenjii sticks to the back at the Pathfinders move further into the dungeon.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii is going to try it herself. Spellcraft: 1d20 + 15 ⇒ (7) + 15 = 22
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
I was not expecting a literal napkin. Orenjii extends her magical vision into the depths. Perception + Detect Magic: 1d20 + 7 ⇒ (13) + 7 = 20
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii will try to finish off the final ooze. +1 Returning Shock Harrow Card: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14 +1 within 30 ft.
"The Empty Throne. Your allies have gone, and you will soon join them."
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Nephrael Tharix wrote: "Crap, I don't have another one of those spells!" Nephrael watches Doran with wide eyes. "Anyone else have any bright ideas?" "Panic is unwarranted when associates have additional capabilities appropriate to the current situation." Dispel Magic, Caster Level Check: 1d20 + 6 ⇒ (3) + 6 = 9 "Panic is unwarranted." Dispel Magic, Caster Level Check, Folio Reroll, Three Stars: 1d20 + 6 + 3 ⇒ (11) + 6 + 3 = 20 Hopefully that fixes Doran.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii watches the strange behavior of her allies, then chooses her action based on the success of Nephrael's spell. Dimak is held:
Seeing the confused ally held in place, she turns her attention to the maroon ooze.
+1 Returning Shock Harrow Card: 1d20 + 9 ⇒ (11) + 9 = 20 +1 within 30 ft.
"The Hidden Truth. The imminent end of your hostilities is laid bare." Dimak is free: She attempts to lift the confusion from Dimak.
Dispel Magic, Caster Level Check: 1d20 + 6 ⇒ (16) + 6 = 22
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Yes, Orenjii's cards are tough. Considering that the character has no way to attack or regain spells without them, they need to be. At least 20 HP and hardness 4, so unless the oozes do a lot of acid damage, they should be fine.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
"Unfortunate. My most efficient spell will not affect these creatures." The witch moves forward and hurls a card at the center ooze. +1 Returning Shock Harrow Card: 1d20 + 9 ⇒ (14) + 9 = 23 +1 within 30 ft.
"The Juggler. Your destiny is in our hands now."
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Perception: 1d20 + 7 ⇒ (20) + 7 = 27 I think I see them.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Knowledge (Arcana): 1d20 + 10 ⇒ (17) + 10 = 27 I would like to know any division abilities they have, worst save and a special attack we are not already aware of.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Fortitude Save vs. Poison: 1d20 + 5 + 4 ⇒ (5) + 5 + 4 = 14
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii attempts to determine the function of the rock. Spellcraft: 1d20 + 15 ⇒ (3) + 15 = 18
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii will check the two exits from the room to see what's ahead. Perception: 1d20 + 7 ⇒ (4) + 7 = 11
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii turns her attention to the strawberry foe. Evil Eye vs. Pink, -2 AC
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
With spells off the table and no desire to damage her fortunetelling/fighting deck, Orenjii falls back to good old fashioned witchery. Evil Eye vs. Lemon, -2 AC
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Orenjii also ponders the creatures. Knowledge (Arcana): 1d20 + 10 ⇒ (10) + 10 = 20 Worst save and immunities preferred.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
"Careful examination of the environment will be critical. I shall also endeavour to predict unlucky outcomes."
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Affirmative. It was the GM boon for PaizoCon 2020. One of my options was: Archetype and Prestige Class Access: You are a patron to heroes of the war against the Whispering Tyrant. You may attach a copy of this boon to any of your Pathfinder First Edition characters to give them access to the mortal usher prestige class, the phoenix bloodline (bloodrager), and the soulbound summoner unchained summoner archetype.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
This was more for the GM's benefit. Can I specify the conditions under which I would like the ability to be used on my character, so others will know when to potentially trigger it? I know I can't base my decision on whether the roll was a success, which is why I proposed a condition based on the number showing on the die.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
What appears to be an orange-skinned woman with faintly glowing lines on her face idly shuffles a harrow deck in one hand as she reviews a list in the other. She glances up occasionally, hoping to spot one of the other agents assigned to her team. When she finally does, she speaks in a near-monotone. "Greetings. My signifier is PumpkinCorp DivinoBot RNG-31029003. For ease, you may refer to me as Orenjii. My function is to utilize my malevolent ocular implant to reduce the effectiveness of our opponents, then to provide fortune-telling services to them at high velocity." She then silently awaits further instruction.
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None
Could I have a stipulation like "I will use Kenji's misfortune if the number on the die for an attack is 5 or less"?
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