Kthulhu wrote: Poor S&W. It attempted to be the simplest version of the game, but it's now gotten split into three separate rulesets: White Box, Core Rule, and soon Complete Rulebook. I know! If the Complete Rulebook was out already, I'd have probably purchased the PDF and used that for this game. ;)
Kthulhu wrote:
Awesome, thank you very much! Don't worry about every last penny and pound, I would have just eyeballed those too! BTW, I agree with your findings, so if those mentioned could have a look to double check these issues, I'd appreciate it.
Atticus Thallow wrote:
It looks good, yes. Actually, I was thinking about springing an encounter of some sort on the group while on the road to Lessef. I can incorporate an introduction for Atticus into that encounter.
Vil-hatarn wrote: Hmm...my dwarf could be doing bodyguard work to pay his way back towards Anvil Plunge (though, his starting gold is rather high...maybe just for safety in numbers?)? Perhaps he left to see some of the world, or as part of a trading group? Just brainstorming... Personally, I like the idea of a young dwarf being away from home, and just wanting to get out and see the world. Maybe Valgar started out in Bargarsport as his first stop, and then found out about Maeve's journey to Lessef. Interested in seeing the country, he volunteered to come along. Just my thoughts, feel free to disregard any or all, if you want.
Everyone, here is a regional map of the campaign world. It is likely that the pilgrimage to Lessef would set out from the city of Bargarsport. Valen is very likely to originally be from somewhere in the Kajaani Forest. Vil-hatarn's dwarf may originally be from the dwarven city of Anvil Plunge.
Kthulhu, here's a bit more detail on the sort of dreams Maeve has been having... Spoiler: On an almost nightly basis, Maeve dreams of boiling black clouds filling the sky like an impenetrable thunderstorm. Strange visions of battles, a broken scepter and a cadaverous figure haunt her when she awakes. Somehow, she just knows that Arden is directing her to Lessef, and the temple of Freya there.
Let's start trying to work out a shared background, everyone. Remember, Maeve is the lynchpin, she's making a pilgrimage to the temple of Freya in Lessef. Your PC is along for the journey...why? (This is more likely to be due to some relationship with Maeve or another PC than the town itself, which is rather a hole in the wall sort of place).
Talisek Unthraet wrote:
Yeah, reroll that, John. The guy's supposed to be a former soldier and all, let's try to toughen him up a bit. :)
Vil-hatarn wrote: Think I'm going to go with a dwarven warrior--maybe the magic resistance will keep him alive long enough for him to do some good! Cool, that means we'll have all of the races covered. Very Tolkien-esque (minus the hobbits of course!) PC death is a very real possibility for anyone, especially at low levels. Just have those virtual dice handy, and ready to roll up a replacement if needed. ;)
Valen Starmantle wrote:
Language list is a little sketchy, but I'll see what I can do. Obvious choices include elf, dwarf, halfling, goblin, and other 'common' monstrous races. No draconic or anything extraplanar, though. We're going for a little more of a low magic feel here. If you have specific ideas, please do run them by me.
Valen Starmantle wrote:
Sorry I didn't get to all of your questions last night! I got interrupted, and never got back to the computer. Yes, start with one spell in your spellbook, and I'd say you can go ahead and cast it even at 1st level. Hit points will be random at all levels, so roll away! (I'll probably let you reroll a one, though).
nathan blackmer wrote: Do we have a rogue yet? I'll play anything we need. Oh and hi Ben! Right, like Kthulhu said, there aren't any rules specifically for Thieves in the Core Rules. Your best bet is to create your guy as a fighting man, and then play him like a thief. I'm planning to house rule in some kind of bonus for 'backstabbing' (probably a +2 attack mod) so he could try to take advantage of that. That said, you're still welcome to play a cleric or magic-user, as per your later post. Totally up to you.
Maeve Steel: Priestess of Arden wrote:
I'm inclined to say 25gp, and have it function as a quarterstaff and as a holy symbol. You could go with this, and replace the silver holy symbol already on the sheet. What do you think?
Valen Starmantle wrote:
A few answers follow: Valen Starmantle wrote:
Not really interested in a stated alignment. If it becomes relevant at some point later, I'll simply make a judgment call based on how you've chosen to role-play your character. Valen Starmantle wrote:
Shorter than humans, as is common for D&D elves. Average height for a male, probably 5'6". Valen Starmantle wrote:
I'll check this out, but I'm likely just to eyeball encumbrance anyway. Valen Starmantle wrote:
That would be a reasonable extrapolation, and that's fine, but I think I'll hold him to a 5% EXP bonus for prime req, just to keep the playing field more level. Valen Starmantle wrote:
Sure, that's okay. Valen Starmantle wrote:
Indeed they do, and that's one of the reasons I wanted to give this system a try!
nathan blackmer wrote: I'd be interested if you're still looking for another. Kthulhu and I have played together IRL as well, would you like us to set up a profile for our characters? I am, and you're in! Six players is all I can handle, so you'll be the last Nathan. Yep, head on over to the discussion thread (linked above) and get started on a PC profile.
Players, with five PCs now on board, we can officially green light the game. Please migrate over to the discussion thread to further discuss character creation. Meanwhile, if there is a sixth player who wants to jump aboard, please speak up. There's still room for one more! :)
Rev Rosey wrote:
Hi Rosey, and welcome! You didn't roll too badly at all. A Magic User would be awesome, yes indeed!
Kthulhu wrote:
1. Let's go really old school, and use descending AC! 2. Refer to the link I posted above for a few deity suggestions. If you'd rather, you can create your own. 3. I'll say yes, go ahead and use the bonus spell from the get-go.
HERE is a link to a little bit of information about the gods of the Frog God/Necromancer Games setting. Might be useful.
Rough Adventure Background: Kthulhu's cleric PC has been having strange dreams which he feels are a message from his god, directing him to the Temple of Freya in the tiny farming town of Lessef. The other PCs are hired protection, fellow adventure-seekers, or simply friends along for the ride, as you all see fit. Sound workable?
Kthulhu wrote:
Yep, a cleric will be a very good thing to have on board! Highly recommended.
Vil-hatarn wrote: I might be interested...I've played in another S&W PbP once. I'll think about it and post back in a little bit (I'm in several other PbP games already, so a little hesitant to join another one). Well, if you're concerned about the time commitment required to keep up with several different pbp games, I can understand your hesitation. Having said that, Splinters of Faith looks like a really interesting series of modules, and I think this game will be a lot of fun. So, if you think you can swing it, I'd be happy to have you aboard.
FabesMinis wrote:
I can tell, and I'm glad you're excited! Me too! Now, if we can only get ahold of one or two more excited people, we'll be ready to rock. Then again, if everybody rolls stats like those, your characters will have a better chance of survival, even with a smaller party. Elves for this game are pretty much the standard Tolkien-inspired elves. Pale and lithe, pointy ears, inclined toward magic, swordsmanship and archery. The usual subgroups exist too, like wood elves, sea elves, and so forth.
Kthulhu wrote:
Welcome! Primarily, we'll use Core Rules, but I may be persuaded to dip a bit into the White Box for certain exceptions (such as Fabes' elf request). Looking forward to what you come up with.
FabesMinis wrote:
Indeed, I hope to get to that 5-6 players range for this game, though I'm willing to give it the green light if we can get four. I've just had a look at the White Box rules, and I can see why you'd rather use the variant rules for elves. I'd be fine with that. Thanks for spreading the word!
John Woodford wrote:
Glad to have you on board, John! Doughty warrior for you, indeed. Feel free to start working out some descriptive details at any time. I'm in Indiana, not so far from Wisconsin. Alas, my schedule makes it difficult for me to set aside time for face to face gaming (not least of why is my two young sons). Hence, my interest in pbp gaming. :)
FabesMinis wrote: I'd be interested - played in an abortive Ruins & Ronin game and GMed an abortive S&W game. So, I have experience! :D Excellent. Maybe we can avoid the whole 'abortive' part this time around. ;) I'm thinking about being nice and allowing players to roll 4d6 and drop lowest for ability scores, then assign the totals as desired. This way, we'd hopefully get somebody with the prereqs desired to represent the different classes in a semi-balanced fashion. Thoughts on what role you'd like?
John Woodford wrote:
Cool, hope it tickles your nostalgic fancy enough to give it a go!
Hey Folks, Old school D&D player here, seeking interested folks for pbp using Swords and Wizardry ruleset (a retro-clone of the original 0E D&D game). I'm thinking about running Splinters of Faith, a new release from Frog God Games (the new incarnation of Necromancer Games, it seems). Ideally, I'd like to see 4-6 players sign up for this. We'll need players who can commit to posting regularly (daily would be best), and who are unopposed to the 'rules light' vagaries of this rule system. The S&W rules are available for free on Drive Thru RPG, if anyone would like to check them out first. In addition to posting commitment, players should be able to write descriptively. We'll need healthy imaginations and creative characterization to fill in the gaps left by the rules themselves. We'll also be letting the dice do all the talking, so attributes, hit points, starting gold, you name it...we'll be rolling the dice. I'll keep this short for now, but if you have any questions at all about the rules, the adventure, myself, whatever, please just holler. Hopefully, there are some people out there interested in some old school storytelling action. Who's up for it? |