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Aren't we supposed to follow stealth rules (and most other rules) as written in organized play? I constantly see it being forgotten that you move at half speed unless you have feats or abilities, items, ext that change this. It is also forgotten that you must have cover or some such to hide. You can't just say "I hide" and roll and hide without cover. Then while moving if you break cover you're very likely to be seen and have to roll stealth again like every 5 feet moved or somesuch? If you also break cover and you're not flanking, going before them in initiative (for rogues) isn't only ONE of your attacks going to count as off guard? This needs to be enforced, otherwise feats, abilities, spells and items that change this are useless if the rules are being forgotten or even ignored entirely. I do find the stealth rules honestly complex, but in Society Play its supposed to be run as written unless society has put out rules that it's different?
What sort of class would one of those fox people from the beyond the blood door player guide be whose a contract sworn and he has this sly, charismatic but also scary presence about him and he looks into deals and things and looks for ways to screw over the evil corps or persons who wrote them? Think of the classic devil deal maker...but he's on the good guys side since this is for PFS society. I'm thinking Envoy makes the most sense?
Specifically I mean things like an AP. If for example I want to play a Corpsefolk I must own the Guilt of the Graveworld AP. As far as I can tell though I don't have to have run or played it which is nice but it still seems silly for a person to have to buy a whole entire AP just to access a little bit of content. Is there perhaps anyone working on different ideas for this? I myself thought perhaps selling the player options bits of APs but was told it wasn't a good business idea but I disagree. It would get some people to at least buy something of a product they would normally not buy at all? As an example the Guilt of the Graveworld AP is 20 dollars as a PDF and say Paizo did decide to also have some option to only buy the "player" option parts for less money. Wouldn't it be better to make some money on the product than none from a person who normally wouldn't of bought the product at all? Though I admit I'm no business major...
Why is it supposedly heavily discouraged? If some people want to play but the only stuff going on is adventures that they've already played and are not replayable and don't want to pay boons to replay again or maybe don't the points and the table has room, then why not? Isn't it less work for the GM after the game if they don't have to fill out more sheets for chronicles or whatever? Was my local Venture Captain mistaken on it being heavily discouraged?
Just looking for advice on creating a cleric "necromancer" since the Impossible Magic Necromancer isn't out yet. Needs to be PFS legal. Far as I read he can't be sanctified unholy, can't create permanent undead either. I think some of the holy gods might actually not have problems with undead if they aren't permanent and not done out of maliciousness but more as a tool or even like a punishment or penance for those who were wicked in life, but a neutral god would of course be best. Nethys sounded like a decent choice but are there others that could work?
Any chance of a book with a lot more weapons, gear and tech in it? I'd like to see a lot more augementations, cybernetics and such. Like adding claws, teeth, tail and other such things to an ancestry that doesn't have it should be possible with tech and such. I know in 1E there was a lot of grafts and things.
Wanting to make a Lizardfolk based on a deathclaw. Uses unarmed attacks to do damage. Seems animalistic barb is best bet with Ape and flavor the fist as a claws that are really more smashing than slashing since for some reason Paizo thinks claws would do less damage than a fist. Fighter is cool too for some of the feats but the damage would be a bit less, however could have actual claws which have agile which helps with MAP... But wondering about decent feats for a Deathclaw concept?
How would a blind and deaf Vlaka "see" things like say stairs? A hole in the ground they are going to fall into? Seems they wouldn't. How would they communicate? I mean they can't hear or see people, only smell and a person who has been deaf their whole life usually has trouble with speaking? If something had no smell to it, wouldn't this Vlaka be effectively totally unable to sense it? ALSO does a deaf Vlaka who gets the very easily bought hearing aid lose their advantages they gained from being deaf? Otherwise seems a bit powergamey to take a flaw and then cancel it right out but still get the other advantages?
I'm looking for anything I could use to bypass immunities to sneak attack damage that are allowed in PFS? So the powerful sneak feat is useless as it is a lvl 18 feat and PFS only goes to lvl 13 tops. Or perhaps items, spells or otherwise that could at least make an enemy vulnerable to things like say slashing, piercing, or bludgeoning?
Trying to play a ninja type in PFS who is somewhat of a spy/agent who can do more than just fight but unsure if I should go with the stats I have? 14 str, 14 dex, 14 con, 12 int, 12 wis, 12 cha. Are those too low until he gets to lvl 5 or should I switch some stats around? Every character I've played so far has been better at combat than skill checks and socializing.
Will any retroactive changes be coming down the line with the rules for large PCs? Like would a Gnoll with Giant Gnoll ancestry actually be large now? What happens with a Large sized Barbarian PC who has the Giant Instinct? Are they now using a even bigger weapon than large? If not, wouldn't they actually have no penalties for using a large weapon since it is in fact, normal for them?
I have a idea for a Gnoll who looks more wolf like and the reason is his father was a Rougaru who met his mother while they were both hunting a werewolf who had caused a lot of deaths and trouble in the area. The DM is allowing it but I'm just curious if this is even possible. Maybe its normally not but perhaps fate/a god or whatever got involved. |
