Ezren

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Goblin Squad Member. Organized Play Member. 46 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.




Ive got a bloodrager im working on
im wanting to make him with the BlackBlood Bloodline but was also looking into the new Varient Multiclassing and have him with Sorcerer class features to gain the Nanite blood line
is there anything stopping me from having both?
i mean there is a clause saying that bloodlines have to match if i take levels in another class that offers blood line
but the Sorc. doesnt have a Blackblood Bloodline
so what would you think? would i still be able to have access?


i thought there was a rule of Small Creatures getting a bonus against large, or Larger creatures

or Medium and huge ect ect

i can be very mistaken on this but if there is info i would like some help


Been working on a new Character to bring in after a mishap with a confusion spell and a pally and a witch (( mine)) lead too both attacking each other and getting crit confirms against each other and using crit cards, staff vs greatsword lol. Its in a ROTRL game at the Seven Sawmill

Anyway, im working on the new Arcanist and have him a worshipper of Nethys

Was thinking of having him lawful evil and ether have a Ring or a slotless undetectable alingment item and give him a
" I want to rule the world and change it for the better, everything and eveyone is expendable to that goal" personality.

The rest of the group consists of a Neutral good cleric of sarenrae, a Lawfull netral Monk (( acts dickish)), and a Paladin of Gorium. (( shouldn't exist really))
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Question: Anyone have any suggestions on how i can keep my Arcanist's alignment hidden? LE can play by the rules and law and work them to his favor and i i wouldnt be killing senslessly.

Ive got a bit of a background working up if anyone is interested to read it

Edit: forgive errors please, kinda annoying to type this up from a phone heh


me and 3 friends are planning on joining a campain and having our PCs being brothers, irish accents i guess heh
i have a few questions i hope can be answered
im picking a summoner

so far i have
Name : ( not sure yet, but we are going to have the middle name of Von for each of us)
Species : Human
Level:2
Size: Medium
Ability scores
str: 7 (-2)
dex: 14 (2)
con: 14 (2)
int: 12 (1)
wis: 10 (0)
Cha: 17 (3) was 15 but being human i dropped 2 more into this
15 point system
havent started the spell list but im going to go off of http://www.giantitp.com/forums/showthread.php?t=184592&highlight=handbo ok

Q1.)how does my summoner look for stat distribution?

hes going to be weating Leather armor
since hes proficent in light armors, not sure what to give him for a weapon, since he can only use simples
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and so far my Eidolon looks like this
Name: dunno yet
level:2
Base form : Quad
Level:2
Size: Medium
Ability scores
str: 14 (2)
dex: 14 (2)
con: 13 (2)
int: 7 (-2)
wis: 10 (0)
Cha: 17 (0)
BAB: 2

Evolution:
Free bite attack, free limbs (2)
at level 2 he gets 4 evolution points, im wanting to get
Bite: ( being he has it already the strength mod is bumped up to 1-1/2 instead of 1x)

Claws: 1d4 two attacks with 1x str mod

Improved damage: ( bite) bumps the 1d6 up to a 1d8

Pounce : can make a full attack on a charge

he will look like a dragon, tail and wings dont do anything until i take an evolution that will let him use them

Q2.)at level 2 he can make 3 attacks, Bite claw claw, so would it look like Bite 1d8+3 ( +4 to hit) Claw 1d4+2 (+4) Claw 1d4+2 (+4)?
Q2b.) being im not having him attack with any weapons does he not take penalties to hit doing bite claw claw?

Feats:
Q3.) havent picked any yet but am i able to give him power attack?
Q3b.)and if i can, will power attack work for all attacks along with this line from its text " a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon."

so would the attack and damage look like
Bite 1d8+3+3 (+4-1 to hit) Claw 1d4+2+2 (+4-1) Claw 1d4+2+2 (+4-1) 3 being the primary natural weapon part of the text and 2 since they are not 1-1/2 str. mod attacks


so im helping a friend make a fighter, he hasn't played pathfinder before and im still new to this, only 11 Sundays of game play

was showing him the ability score modifiers and he asked the question

" since a fighter is 2+ int mod, if he was at 7 int, would he be at -2 ranks per level?"

or even -1 and he would only be getting 1 rank per level instead of the base 2?

hes not going to have his int that low, the 7 mark, but would that happen or do you stay above 0 or the base 2 and you dont go down below that?


so im working on making an Inquisitor and a deity im wanting to go for is Apsu, his domains are Artifice, Good, Earth, Law, Travel
but i want to pick a subdomain and they are, Archon, Construct, Dragon, Exploration, Toil, Trade,
i want to pick the subdomain Dragon

would i be able to get the powers of the domain?