YamadaJisho wrote: It doesn't specifically say this in the core rulebook (at least not the one I have), but does the Elven Curved Blade function as a bastard-sword? As in can you wield the blade in one hand with the exotic weapon proficiency feat, and if so, is it a martial weapon in that respect for Elves? In the core book, at least the one I have, it's only listed as a two-handed weapon, and makes no mention of options other than being Weapon Finesseable. it also gets +2 against sunder attempts I believe
psionichamster wrote:
Static numeric feats get doubled when applied to your spell perfection spell. So if you applied it to summon eidlon for example and had arguement summons, it'd be +8 stregnth/+8 constitution instead of +4( actually I think there's another feat that can add +2 to the summoned eidlon, which doubled would be +4, added together you could have like +12 strength, +8 constitution when you use it to summon instead of call., but that+s for another thread) As for red dragons, that's when buff spells like Divine Power, Fiery Body(tunes of immunitys and the dragons breath heals you), Divine Vessel, and trickery spells like minor image, telekenisis, and reverse gravity, and spiritual ally come into play as well as regular summons. Plus any fire resistance spells get extended at level 20. With Elemental metamagic cold, you can still nail them hard (abiet with spells not as buffed, but in the case of Firestorm close),
A Flame Oracle may not have the varistility of a wizard.Sorcorer, or druide, in terms of shear fire power he wins. A fire Oracle can get heat aura, Fire Breath, Flame touch, and Firestorm, abilities which is like 14 plus charisma spells. That's on top of all the fire spells he can get many of which benifit from burning magic. Oh with a revelation ring a second fire storm maybe gained, with two rings three fire storms (revelations, not spell). This by itself may not be enough reason to say fire oracle is the best blaster, so lets add the feat Spell Perfection and empower metamagic to Firestorm (the seventh level spell). At level 20, 30d6 fire damage, plus 6d6 more fire damage per turn until put out, shapeable, area of effect 400 cubed feets, doesn't hurt plant life, plus the effect of burning magic which is 7 damage for 1d4 turns on a failed save (which could happen when ever the targets try to put out the flames). (normally fire storm is 20d6, plus 4d6 instead without empowered) If you have the magical lineage trait set the at firestorm, you could add lingering metamagic without raising the level. If you have some kind of Spell Focus and greater spell focus feat add 2 to 4 to the DC, both to the first save, the save against the continueing damage when you try to put it out and when trying to put out the burning magic. Oh and the final revelation allows you to cast it silently, or still, or enlarged. If you cast fiery body first (with a free extend spell) add another 1 to dc, for up to +5 DC and if you make sure you get hit, 1 third of what would have been damage heals you, that's like 10d6, plus 2d6 if you fail your save(not sure how that part works). At epic level 25 35d6 with intensify spell instead of lingering, plus the rest of course. All as an seventh level spell. If the fire oracle is huanted create 15 fire seeds that do 10d4 damage each, then use telekinis' violent thrust to fire them at an enemy 150d4 damage plus 15 damage. 150 splash gamage. While not blastery final revelation also makes the Flame Oracle a good summoner with free extend spell on any fire creautes summoned.
Some more guessing, the could take the inquisitor and take it into new areas for those uncomfortable with the idea of playing an inquisitor, such as myself, to make it more compatable. example of archtypes, Hierodule, Confessor, Guardian of relics,Crazied Heritic, Debater, Divine assisin, avenger, Van helsing/monster hunter, exorist, head hunter (for more tribal faiths), Pacifist. As for archtypes for oracles, curses and mysteries seemed to be embedded archtypes right in the class, giving an oracle two archtypes to deal with and how they mix, creating more. I mean a fire oracle is vary different in play then a battle or life oracle. Fire Oracle is a major blaster, Battle Oracle is powerful warrior, and life oracle is probably the best healer in pathfinder possible. You add the flavour of the curse to a mystery and you get an even more defined flavour, the huanted fire oracle and you have a character that is heavily invovled with fire spirits and much more tricky in stragety and personality, then say a blind fire oracle who maybe more about summoning guardian creatures of fire to keep an eye out so he can blast them. Wizard discoveries sound interesting. they maybe feats that modify spells in away different then metamagic. hopeful Magus is more then a wizard with a sword and armour, and good bab. Hopefully some unique abilities. But not a rehash of the swordmage from 4e. A planar druid archtype would be cool. Sorcorer bloodlines for Div, Gods, Werewolves, Oblivion, Time Witch Patrons Good, Madness, Sex, Music, Ancestors. Improved Familiars some type of Azata, Latern, Drech, lemure, skull, mini me(small clone/simulacrum of self, Shadow Creature(like something summoned from shades) or a sentient illusion, Nixie. Normal Familiars Butterfly, Humming bird, gibbon, goat, pig, gold fish.
Some ideas for new mysteries might be: mystery of the Great Beyond (majorly into summoning and planar travel)
MundinIronHand wrote:
Oops yeah, I also thought of a few more Lore/Tongues +Prostitute of Calistra trait- Growing up as tiefling girl, the only ones who treated you well, like a person instead of like Kyton spawn, were the priestess of Calistra and so you decided to join thier ranks when you can of age. You worked hard to learn clerical magic, but to no aviale, no matter how much you studied, so you focused on learning all the good gossip, and mastering all the sex manuals for your clients. Still you dreamed of casting divine spells. One night in the heat of passion with two clients you tried to talk dirty to them when all of a sudden you started talking in celestial! "Oh, yeah I want to...iisaic biy ribboni driaci gori alllic!" you didn't even noticed, but the clients found it haliarious, much to your confusion and embarrassment. You went to the high priestess to find out what happened, but she had no time, she had a crisis of her own. You grabbed her arm in anger and something happened, she screamed in pain and her life time of knoweldge flooded her mind, confusing you for a moment, until you found the answer you saught. Fleeing the temple terror (priestess' of Calistra are not the forgiving type), you dedicated yourself to mastering the gifts Calistra, Abadar, Irori, Nethys have given you.(Calistra has the knoweldge domain so I thought she'd fit in the lore catagory) Nature/lame- When you slept a Mythagritic Spider burrowed into your leg and began laying eggs. The venom of the spider is not toxic, it only makes you leg numb, but no matter how many times you attempt to be rid of the 1000s and 1000s of tiny spiders the infest your legs, new ones hatch milliseconds later. Still, the spiders vemon also lots of engery. Wind/Lame- why walk when you can fly. You love flying and you took every opportunity your noble parents could afford to fly as a child. Unfortunity you were air born so much your leg began to atrophy. Still when ever you feel yourself tiring the wind at your back seems to give you that extra push you need.
I think it could be interesting to think up how certain combos of curse/mystery might interact to create unique experiences. Flame/wasted: you where severly burned when you were young, over ninity percent of your body, but it did not cripple you, even when the burns became permantly infected, despite the best efforts of clerics. Some of the origional heat seems to have staid to, burning away any disease that seeks to infect you, aside from your infected burns. Stone/Lame: When you were wondering forest, you accidently caught the gaze of a traveling medusa. When a local wizard found you later and cast stone to flesh on you, something went wrong, one of your legs got stuck a state half way between flesh and stone. It does not move the way it used to, but like stone it never gets tired. Life/wasted: Positive engery seeps from so much that normally harmless orgasmism that dwell on your skin have grown out of control, giving you a hideous appearence. And negative effects of these diseases are healed by that same abundence of life engery. These diseases are not contagious as they die instantly without your nurturing presence. Heavens/Haunted: At first you thought you were haunted by ghosts and called in experts to do an exorism, to no aviale. Then you started to catch glimpses of your tormenters out of the corner of your eyes. These spirits were no ghosts, but after seeing them, you wish they were. Anything but the mind twisting horrors from between the stars that they are, the things that seemed to enter this world through your dreams. In time, as you felt you sanity slipping away, you asked them why they were doing this to you. It was only then that they started whispering they're secrets to you. Fire/Cloudly vision- You had a vision so powerful that it litterly burned the eyes right out of there sockets. Now flames burn in there place, like the eyes of a lich, offer you sights beyond anything you could imagine, but the smoke from them obscures your vision. Bones/Death- You were having a piniac with your one true love, when a packs of gnolls attacked. She took hours to died, her screams endly. As the gnolls left you bleeding on the ground, but not dying as they assumed, her screams were the last thing you heard before falling unconious. They've been the only things you hear, endlessly, ever since. Fire/Haunted- You thought it would be fun to visit that old abbandoned mansion down the street, reputed to have been a temple to Asmodeaus in times past, and haunted by by the cultists and its victims. You never believed those silly old stories. When you entered it was fine at first, but then strange things started occurs, objects moving of thier own accord, screams of pain from no wear, and moans of depraved pleasure, of someone enjoying unwilling flesh from empty bedrooms. In your haste to flee you dropped your torch and barely escaped the burning mansion with your life. With the mansion gone to ash you though it was over, you were safe now. Until the busty bar maid at your local tavern slapped you across the face accusing you of pincing her buttom, something you did not do. Or when her bounice come undone when servicing you later, all on it own, revealing a great deal of cleavage. But you knew something was wrong when the heat of your lust kept grewing, burning brighter inside of you then ever, before until you felt like you were going to burst, and the waves of heat exploded from you along with dark visions of you doing unspeakable thinks to the bar maid. Then the visions passed luckly you found you were able to heal her burns without scars, but saddly that's when the voices of the damned began speaking to you, in voices that crackle like flames. Bones/cloudly vision- You got caught by a necromancer looking for expiremental subjects. He wanted to see what would happen if using unspeakable spells, he transplanted the eyes from one of his zombies into the head of a living person, you. The surgery was excuiting, nothing of course to help with pain. It was a success. You even regain partial normal senses and the necrotic engery in the eyes even allowed you to see in the dark. It turned out to be too much of a success, for you ended up with a connection to the mystery of bones itself, and the power to turn the tables on the necromancer himself. He learned alot more about undeath that day then he planned... maybe I think of more latter and some thoughts on combos that are mechanicly good too, like lame with nature. so what do you guys think?
Me'mori wrote:
Sune didn't have scared prostitutes that was Sharess, her clery ran most of the escort guilds. Calistra is like a wierd cross Sharess and Hoar (no pun intended), with gross bugs instead of lovely cats, then Sune who is more like a flighty version of Shelyn. Sharess' priests would turn evil occasionally too. The FR even had its prostitue/harem girl feat.
Zark wrote:
what's fiery body? have any of the revelations changed? any new curses? |