Millech the Hump

Old Tanner's page

6 posts. Alias of Strobus.


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Wow. I read through much of the thread for the Sand Stalkers. good stuff. I would be honoured to play with this group. So here is my submission. You needed a healer, right?:

Mundinus Galenus the Physician and Oracle of Life's Mystery:

Character profile under construction here Mundinus.
Mundinus Galenus is a tall and skinny young man with an ascetic - almost emaciated look. His right leg is missing, replaced by a wooden peg. He uses a longspear and a small hooked staff as crutches. His face and eyes are handsome and penetrating. He wears flowing robes over a close fitting mail shirt. He carries a scimitar on his hip and a bright shield over his shoulder.

This young physician grew up in Katapesh - the son of a Pesh Dealer. While still a young boy a terrible fire swept through the tenement where he lived, Mundinus lost his leg in that fire when a huge timber crushed it, however he was rescued by a brave half-orc street urchin named Brebork.

Mundinus spent the rest of his childhood as an amputee and pesh addict in the care of the priests of Sarenrae. His experiments with various drugs and oitnments as well as his sufferring as a patient introduced him into the study of medicine. Despite the challenges of his handicap, Mundinus is convinced that his true illness during his convalescence in Katapesh was a spiritual one...and that the best healing he ever received was from the words of encouragement and hard lessons he received from the young half-orc Brebork - who often checked in on him at the darkest of times.

He believes that care for the sick requires more than technique and divine magic. It requires that the spirits of the infirm be lifted. It requires leadership and personality of a gifted physician. With time he came to be known among the healers of the temple as a bright young talent in the making - a gifted healer with supernatural powers. But he never attributed his power to the Goddess. He blasphemously insisted that the power was his alone.

As he approached adulthood he became more strident in his blasphemous egotism, so the Priests decided to avoid controversy by sending him to Absalom to study medicine in one of their hospitals there, from where he worked for several years, as an itinerant healer in the city as well as in the surrounding country. He achieved great fame and renown and was invited to become a private physician for one of the City's wealthiest patrons.

One day he heard rumours that far away in Katapesh his hero Brebork had fallen, and that deeds of great renown were afoot in the gnoll infested desert around Kelmarane. Longing for adventure, desert skies and a chance to do honour to his old friend, Mundinus sailed back to his old home to search for the Sand Stalkers and offer his services in their righteous cause.


Very interested. Generating a character......


Dungeon Master Grim wrote:

Old Tanner, your concept should work fine. Do you have anything in specific in mind for her forgotten past, or is it a blank slate even to you as a player?

Thanks for taking on the Diviner.

I would be very happy with a blank slate, however you probably want something more to work with.

Perhaps she was once a more powerful character whose brain was washed (level drain). Perhaps she has already figured out some clues about her past. Her interest in the sky might have something to do with it. Maybe she was abducted by aliens. lol.

Seriously. I picture a mysterious traveler - a forlorn elf - who somehow lost her identity and is piecing it together. Let me start drawing up the character. Often when I select feats, trait and skills the pieces fall into place and I end up with a working concept and some clues to get things going.


Do you have room for a Diviner?

She is a starchild and a wandering elven Astronomer. Seven years ago she found herself walking under a canopy of stars along the shores of Lake Kavapesta , having forgotten her past and with no recollection of how she arrived there. She does not even know her name. She remembered how to speak her language and some basic survival skills...not much more. Her fine raiment and manners drew the curious attention of locals and she soon found herself the guest of a hedge mage, who was interested in her story. He took her in and invited her to stay. No magic or or inquisition has been able to penetrate the darkness of her amnesia. She remained as a guest of the mage, who was impressed by her intellect and invited her to stay as an apprentice, help him with research and study in his library.

For some reason she is drawn to and fascinated by the night sky. She is a careful observer of the heavens and the minutiae of celestial mechanics. She is on a quest to build a powerful lense with which to better observe unusual celestial objects in the sky. For her project she requires wealth. Lots of it. Over seven years of study she has mastered the arts of Divination to an impressive degree and has grown weary of the mage's company. The time has come for her to venture forth and seek her own fortune. She has come to Daven's Rest because she heard that there may be ruins to plunder in the area. She has also heard that successful adventuring companies are known to gather here from time to time.


In case you have little time to read his profile right now..here is the quick plothook I devised for Gayanashagowa:

Gayanashagowa Goes to Restov:

Gayanashagowa has been on the road for three years now. He wanders from settlement to settlement seeking his fortune doing odd jobs. For example, he has worked as a shepherd, a woodcutter, a healer and a camp cook. Sometimes he runs into trouble and must fight to survive. He has taken some knocks but can fend for himself.

He was raised by his mother (a barbarian druid) and an elven monk in an old cottage at the edge of the Rostland Plains. His mother and the elf have since departed on adventures of their own. Occasionally Gayanashagowa will hear stories of their exploits from rangers and druids he meets on the way. The last he heard of them they had left for the Stolen Lands and dissapeared. When he heard that capable men were in demand to explore the Stolen Lands he immediately set forth to Restov to apply. Here is a chance to test is mettle, find adventure and hopefully learn what happened to his mother and his mentor.

Go to Gayanshagowa's Profile in the Works.

About myself. I have a work schedule that makes it impossible to gather with people for tabletop gaming. Fortunately I am online most every day. I have tried this once before a few years ago and thought it was great...even as our DM was new to it and working out the wrinkles.


The burly bearded guy? Oh him....

They told me he was one of the camp cooks in Derbin's lot....they all spoke well of him there. But they let 'im go 'cause 'e looks like one of them wild men - and Derbin hates them barbarians.
Naw.
This one aint like them wild boys...'e's different...quiet...cool....its hard to put my finger on it. But he's special. Its been said that he's a drood. He's been seen fixin' some of the sheep on Corbin's lot. But nobody's seen him use no magic. But I saw him the other day hewin' wood for Corbin. Judgin' by the size of him I'd say he can take care of himself - even though he ain;t armed but fer a big staff an' a sickle. I bin told that 'e busted up a few noses at Derbin's when 'e was new there and they were tryin' to pick on 'im. He ain't never started any trouble though. Not that I've heard...

Gayanashagowa:

Go to Paizo Publishing.
for a profile I have been working on based on a 20 pt build and 2 traits.

GAYANASHAGOWA
Race: Human
Gender: Male
Level: Monk 1
Hit Dice: 1d8 [Monk 1]
Favoured Class: Monk
Age: 19 years
Size: Medium; 6' 2"; 190 lb
Speed: 30'

Gayanashagowa is a sturdy young traveler with a beard that seems to grow more with each passing moment. His eyes are big and brown - his skin glows with youth and health. He has features typical of some of the barbarian men you see at the edges of civilization, but there is a calmness and poise to his manner which sets him apart. He wears a simple habit of homespun, unadorned material and a masterwork woollen toque which bulges under his abundant hair. In one of his mighty hands he carries a crude, heavy staff. A sickle hangs from his sash. He carries a small satchel and a bundle of gear slung on his back. His rustic apparel definitely marks him as a man of the country. If you look more closely you may notice that the dusty folds of his loose habit do little to conceal his powerful frame.

Alignment: Lawful Good
Deity: Kurgess (he only worships his own body)

I live in Southern Ontario GMT -5. No problem to post as requested. I play no other PbP's at this time. I have been waiting for an opportunity to play Kingmaker. Thank you so much for stepping up to do this! I hope this monk makes the cut.

He was raised by a barbarian druidess and has the survival skills to make it in the Stolen Lands. I think his survival skills might offer secondary support for the ranger/druid types. I see him primarily as a front line melee defender in combat....maybe taking the place of the tank in your list.