OksebShogun's page

Organized Play Member. 48 posts. No reviews. No lists. No wishlists. 11 Organized Play characters.


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Shadow Lodge

Harrowed Wizard wrote:
Honestly, you'll want to talk to your GM about the Order of the Torrent and the role that they have in later books. From there he can pick and choose what information you know about the Order of the Torrent and from there you should be able to hopefully pick out what you need for Roleplaying a Paladin Hellknight of the Order of the Torrent.

we are currently in the second book and have saved the amrigers and this character has already made an enemy of thrune and if this order can help put a thorn in his side im all for it XD

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Hey guys I am currently playing a half orc paladin of Ragathiel hoping to aid in rebuilding the order of the torrent. I am playing this orc on the vengeful side of ragathiel(his background hes got an axe to grind with house thrune) how would I meld that into his role of a Hellknight

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does it affect constructs it sates objects so I'm guessing not

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Does an investigator have a technical caster level for feats like brew potion? can he then take feats like craft wonderous items, magical arms and armor etc. or is all that I'm saying under gm discretion?

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can the new rules for rage be applied to other things with rage badgers, Bloodragers, the viking fighter arctype etc

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please Mike Brock, player compainion team make that archtype from familliar folio legal the hilarity and the fluff of it just beautiful please please please

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blackbloodtroll wrote:
Domain Strike is what you are looking for.

thank you much

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I undersstand you can deliver a touch attack through an unarmed strike but what about a domain abillity or blessing ability can I as a cleric/warpriest punch a guy with improved unarmed strike, and deliver my ability and do the unarmed strike damage? if so where in any book can i confirm this I have some stingy gms

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this feat turns my channel into a ray attack can it crit for for double damage

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Ferious Thune wrote:

There was a blog post that clarified this for PFS. If you worship a Deity that is not listed under the Blessings, you have access to any Blessings that correspond to the Domains granted by the deity.

Blog wrote:

What deities can a warpriest worship? The Additional Resources page suggests that only the core 20 deities are legal choices.

This is not the intended interpretation, and the next Additional Resources update is set to revise the entry to read as follows. "To select a blessing, a warpriest must worship a deity that offers the domain of the same name." A warpriest in the organized play campaign is able to select from among any of the legal deity choices.
LINK

thank you for that now what if the domain doesn't have a blessing named after it for instance Skalykind?

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OksebShogun wrote:
I am working on a temple champion paladin and the part about the blessings if my pally worships a diety that grants a domain but doesnt grant a blessing do I pick the blessing of that domain regardless? example paladin of apsu takes good domain can I take the good blessing?

keep in mind this is for a society toon so i wasnt sure if this type of build was allowed in society

Shadow Lodge 1/5

I am working on a temple champion paladin and the part about the blessings if my pally worships a diety that grants a domain but doesnt grant a blessing do I pick the blessing of that domain regardless? example paladin of apsu takes good domain can I take the good blessing?

Shadow Lodge

in an adveture we are about to do the Skinwalker monk and the goblin rogue have come up with an idea to have the goblin ride the werebear into combat. the skinwlaker is medium sized goblin small what rules do they have to worry about such as initiative? other than can the monk lift the goblin, mounted combat

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as a magus can i use it as a double weapon and use the staff to cast its magic missles at will? or do i have to use the magus staff archtype?

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CrazyGnomes wrote:
No, they do not stack. And you cannot change either the +1 enhancement bonus from the sword or the gloves to something else, such as flaming. But if you use gloves with a masterwork sword, it will deal +1 damage. And if you use it with a regular mundane sword, it will have +1 to hit and deal +1 damage.

thats what I thought i didnt know if it used the sames rules as a magus thank you

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Ive hunted the forums first. basically if I have a +1 sword and I use say a glove that grants my weapon a +1 enhancement bonus to attack and damage rolls(thats all the item grants)then the glove im using is useless Or can i say use glove to give my weapon flaming? the question im really asking here is do enhancement bonuses such as this stack

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Jiggy wrote:
If you check out the Guide to Organized Play, you'll see there's a (very short) list of spells that are allowed to persist from scenario to scenario. Continual flame is on that list, so if a PC casts it, you can have the GM note it on your chronicle sheet and keep it.

wow that paragraph is actually missing from my guide ill have to redownload it thank you all

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I know PFs is not a fan of crafting but could I take a stone cast continual flame on it and use it as such and take it from adventure to adventure or is that considered crafting or would the stone lose the glow despite the fact that it is a permanant spell?

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are there any PFS games going wround the pikevile area of kentucky between thursday to sunday? im coming down from MI and am not familliar with the area

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1. does Society have any restrictions on mounts say for a halfling (other than wolf or pony and the later bear dog.)if so where can I find out the eligable contenders

2. I read somewhere about being able to draw your sword as an attack and it gets some benefit is this a feat or something else

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ok just confirming

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When something says it deals 1d6 + per 2 levels does this mean at second level i get 1d6+2?

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For My oracle I intend to use a familiar to deliver touch spells what you folks say are the "best" options for this? ( I was thinking Crimson spider)at least for its first one

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ok say a druid takes the feat to have acess to a familiar according to this rule 'During the course of a scenario, you may have one combat animal' is a familar considered a combat animal?

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How much would this cost and is it always available? (even a masterwork)

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I played in an event down state and the gm I played under could not give me my chronicle at the end of session he said he would email it to me. It has been 2 months and still no word from him( we were in contact but has suddenly vanished) is there someone i can contact for the chronicle for the event?

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Buri wrote:
What about it threw you off?

the part about the sorcerer level. then i assumed that pending the class you chose the feat for would take that postion

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MrSin wrote:
Why wouldn't it work? You can easily have 13 charisma, nab skill focus and then eldritch heritage. Don't see what's stopping you.

it was the wording of the feat i guess but thank you

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ok i'm trying a build for a Lunar oracle to have an animal companion and a familiar with Eldritch Heritage feat. I know how to get the companion but can Eldritch Heritage work for an oracle?

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14 sided die wrote:
No it doesn't, Enlarge Person only affects humanoids, tieflings and aasimars are outsiders

but they are half human?

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this question has been gnawing at the groups me and my friend play in does enlarge person work on Tiefling or asimar if not then why not

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Gauss wrote:

You cannot combine Polymorph effects (such as Beast Shape) with size changing magic.

CRB p212 Polymorph rules wrote:
In addition, other spells that change your size have no effect on you while you are under the effects of a polymorph spell.

thank you

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1. I'm guess the size bonuses dont stack?

2. would the weapon size go up for the now animal? say from d8 to 2d6?

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1.are Drawbacks(ultamite campain) Legal? I asked a gm recently if they were legal he told they were and that another website said only certains ones were indeed legal.

2. Racial items when can we buy them? I was told as long as I have the book I can buy them. so does that mean racial equipment is always available so long as its legal?

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Skull wrote:

1. You do not loose any class features or abilities unless the class says you loose them. (Usually this is only alignment dependent, Barbarians that become lawful can no longer rage).

2. Your character is 3rd level, and thus gets the feat you get at third level. Just like at 4th you will get an ability score increase. However, class abilities are only gained for taking the relevant level in that class. As shown on the class progression table.

3. Your Bard and Oracle spells are different. You know and can cast the spells of a 2nd level bard, as a 2nd level bard. You will also know and cast spells as a 1st level oracle, as a 1st level oracle.

As a side note: Your BAB would be that of a 2nd level bard (1) and a 1st level oracle (0) added together (1). The saves you also simply add together as indicated by the levels in the individual classes.

As another side note: Oracle class skills will now also become class skills for you.

Also note that abilities that grow with level usually refer to levels in that class, so you wont get more bardic performance rounds when you take oracle levels.

niow how does this affect spells per day? as it stands my bard at second level can do 4 1st level spells. and the orcale would be able to do 5 i dont add these together right

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I have a 2nd level bard and i wish to multiclass into an oracle and i have a few questions.

1. what do I lose per say like will I still be able to do bardic perfomance, bardic knowledge etc.?

2. for sake of progression does my character count as a 3rd level( when im able to multiclass her) to get her next feat and spell list?

3. for spells know will I have to change my spells known or do i keep my bardic spells and can select form both bard and oracle spells?

Shadow Lodge 1/5

I'm referring to page 24-26 of the guide to PFS organized play and having trouble understanding what it says I can do with fame and pp. To be more to the point when purchasing from my faction what is considered from my faction does this mean i can buy with 18 fame something = 5,250 so could I buy an wonderous item from say core rule book for that price that's not on my chronicle sheet or does it have to be something out of the Society Field Guide? a little clarification would be cool

Shadow Lodge 1/5

We have had this come up a couple times where people have come across silver objects or medical insturments and other odd thing and wondered how we could sell them in society or even selling items in general do we just look up the values of said item then put it on the chornical sheet of the person who grabbed it? also how do we sell old gear?

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1. does it provoke attack of opportunity?

2. does the effect of Hero's defiance(The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on hands ability to heal yourself as if you had used lay on hands, plus an additional 1d6 hit points. If this healing brings your hit point total above 0 hit points, you do not fall, and may continue to act. If you have no more uses of lay on hands this spell has no effect.) provoke an AOO?

3. does the lay on hands attack against undead provoke an AOO?

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Thank you all

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to better explain what I'm asking is this: say I spear hand someone that would be considered an unarmed strike therefore 1d6 but if I'm doing that why wouldn't I be able to apply the d3 to the 1d6 for having claws as a natural weapon i/e part of my hand or is this a case of the claws are 'equipped' therefore taking place of the unarmed strike(yet being treated as having the improved unarmed strike feat)?

Shadow Lodge

if I take the

Claw Attack: Tengus with this racial trait have learned
to use their claws as natural weapons. They gain two claw
attacks as primary natural attacks that deal 1d3 points of
damage, and are treated as having the Improved Unarmed
Strike feat for the purpose of qualifying for other feats.
This racial trait replaces swordtrained.

and make an monk unarmed strike can I apply the 1d3 to the 1d6 damage roll?

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i can change them the character is still in development this is with a 20 point

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str 10
dex 10
con 10
int 10
wis 18
cha 18

im sorry should ahve changed thaty up top but this is my stats with my asimar bonus applied and the spells per day i added the bonus but i dont think I need that much wisdom

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10
10
10
18
18
This is my level 1 Asimar oracle I am a little confused as to the 2 paragraphs about spells per day when I read it they sound like the same thing so I will state what I think I'm reading and I would like some input as to what i'm missing and possibly some help with this character she will be a healer.

1. number of spells per day is unlimted on the level 0s, 4 level 1 spells

2. I can only know 4 level 0 spells and 2 level 1 spells

3 if I want to cast cure light wounds level 1 spell I can only cast it4 times?
4 if I want to cast a different level 1 spell i cant cast it at all if I cast cure light wounds already 4 times or can I cast bane 4 times as well

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well thank you I will take both these builds into thought

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carn wrote:

If this is 25 pt build, drop wis to 16 to free 5 pts and spend on con and/or str. Your wis score is not that important.

Any reason not to dumb cha?

The tengu has a racial ability linguistics, which can be replaced by limited scent or gliding, which both can be better.

this is 20 points. so take cha to like 8?

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I went with a Tengu inquis Level 1
Str 14
Dex 16
Con 8
int 10
Wis 18
Cha 10

Im still kinda new to the game but I went for the higher wisdom to be an emergency healer (only cure light wounds once a day) and lend judgement then the fervor inquistion. also took the higher dex for some ranged dps am I just wasteing my time or should I re roll my stats a bit( also wanted tengu for the bastard sword)