NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki Level 4:
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Grumbling under his breath about Ezgara's unsolicited advice, Odioki steps back, reloads, and fires at the dragon. Hand Cannon: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 Boom!
"That had nothing to do with you," he says, glancing at the elf.
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki fires haphazardly at clouds, then reloads and fires at dirt clods. Hand Cannon: 1d20 + 8 ⇒ (2) + 8 = 10
Hand Cannon: 1d20 - 5 ⇒ (10) - 5 = 5
"No one ever said I was cut out for this kind of thing." Lol theses rolls, I can't take it.
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Luckily, Odioki also manages to dodge the venom. Reflex: 1d20 + 10 ⇒ (19) + 10 = 29 Odikoi moves closer, tries to understand the creature, then fires his hand cannon at it. Esoteric Lore: 1d20 + 9 ⇒ (5) + 9 = 14 + Diverse Lore Hand Cannon: 1d20 + 8 ⇒ (16) + 8 = 24
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki is relieved to hear there's a way back to Golarion, and a grim determination fills his chest when he hears of the ancient evil under the ice. "Sounds like sending us back is worth the risk. Is there anything we can do to protect the artifacts from the feedback while we travel?"
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki jumps for the creature, but even with Ezgara's guidance, he aims short. He scrambles to grab on, and for a moment he thinks the boney elf upon the creature's flank is the last thing he'll every see. But then his fingers find a hold, and he is flooded with relief. "The thief survives." He gives Ezgara a wry smile. Athletics: 1d20 - 1 + 2 ⇒ (9) - 1 + 2 = 10
Hero Point! Reflex: 1d20 + 10 ⇒ (13) + 10 = 23
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki thinks of his brother, Tonaro, falling through the ice on that fateful day, the panic, and the struggle to rescue his twin from the frozen water. He shakes the thought away. Even so, painful as it is, he would never give that memory away. Odioki is relieved when he hears Onye volunteer. "Are you sure?" Odioki asks, hoping however that Onye doesn't change his mind.
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki isn't thrilled about sensing someone probing his mind. Is there anyway to seal ourselves against it? "I have memories of Ezgara I wouldn't mind losing, if that's what you mean." Odioki looks at the dishevled elf. "I'm sure we'll make new ones anyway."
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki Breathes out and fires! Hand Cannon: 1d20 + 8 ⇒ (12) + 8 = 20
Breathes in and reloads, then breathes out and fires again! Hand Cannon: 1d20 + 8 - 5 ⇒ (15) + 8 - 5 = 18
"These aren't easy targets, are they?"
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki moves to get a clear shot at 3, but no luck anyway. Hand Cannon: 1d20 + 8 ⇒ (3) + 8 = 11
He then reloads. I'm glad other people are having better luck.
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki fires his hand cannon at #2 then reloads and fires again. Hand Cannon: 1d20 + 8 ⇒ (12) + 8 = 20
Hand Cannon: 1d20 + 8 - 5 ⇒ (13) + 8 - 5 = 16
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
"Ouch!" Odioki tries to understand what he's up against, he switches his hand cannon t blunt damage, and then he takes a shot at #2. Esoteric Lore: 1d20 + 9 ⇒ (4) + 9 = 13 +Diverse Lore Hand Cannon: 1d20 + 8 ⇒ (7) + 8 = 15
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki moves into the cave and tries to understand the creatures' weaknesses. Esoteric Lore: 1d20 + 9 ⇒ (4) + 9 = 13 +Diverse Lore Double move, Esoteric Lore "Not very pretty, are they?"
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
"Could Osoyo be Kaneepo by another nae?" Odioki wonders out loud. Odioki nods in agreement with Daehalya. "I'm sure we're all more than willing to search for Iskariel, but do you have any information to go on?"
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
The elf killing curse! We should have known! "We're sorry, there is much we don't understand about the key. If it has harmed her in some way, we will find a way to make things right." Diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16 Odioki gives a concerned look to Ezgara, hoping for some sign of good news to bolster his claim of good will.
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Odioki looks for a weakness in Pteranodon 1. Esoteric Lore: 1d20 + 8 ⇒ (18) + 8 = 26 But the gondoloa hits an airpocket and his shot goes wide! Hand Cannon: 1d20 + 7 ⇒ (4) + 7 = 11
NG Human Thaumaturge 4 | HP 48/48| AC 21 | F: +9, R: +11, W: +7| Perc: +8| | Speed 25ft | Active conditions: None
Fort Save: 1d20 + 7 ⇒ (15) + 7 = 22 Odioki steels himself against the shadowfeed! He then moves closer, reloads, fires. Hand Cannon: 1d20 + 7 ⇒ (15) + 7 = 22
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