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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Masked in a crow battle mask himself, Obsidilan takes carefl aim to fire his crossbow when the undead is in range.
Readied Attack: Hand Crossbo: 1d20 + 3 ⇒ (17) + 3 = 20
Dmg.: 1d4 ⇒ 2 ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Knowledge (religion) + Monster Lore: 1d20 + 6 + 3 ⇒ (12) + 6 + 3 = 21
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Perception: 1d20 + 7 ⇒ (11) + 7 = 18
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Climb: 1d20 + 5 ⇒ (10) + 5 = 15
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Obsidilan holds out his hand crossbow. "I need to get close. 10 feet." ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Knowledge (religion) + Monster Lore: 1d20 + 6 + 3 ⇒ (15) + 6 + 3 = 24
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Perception: 1d20 + 7 ⇒ (16) + 7 = 23
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Sorry, guys. Spent the day taking wife to a hospital an hour away for a procedure, so I haven't been on the forums much today. Will get caught up tomorrow. ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Eshki Nalur wrote: Spinning from emotion to emotion, Eshki turns on Obsidian. "You'll do no such thing! The poor girl said she's on our side. If she's under a curse, well. I know something of that myself." Eshki will take some time to try and make Sizy feel a little more comfortable, while the others investigate the inside of the boathouse. Inquisitor Pitch stands his ground, staring back into Eshki's eyes. Odsidilan flinches minutely as the sorcerer's beautiful eyes catch the pharasman offguard for a moment. "I have said what I have said", Obsidilan states. The inquisitor then looks to the spear's tip in his hand. "We need to find a defensible position. And I do not think it is here."![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() The inquisitor takes the rusty spear, gives a few practice jabs, and looks at the locked bolted 'taxes' box.
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() GM Elfriede wrote:
"Good work you two", the inquisitor said drily. Giradan wrote: Now that the fight is over, Giradan has a question:"You, Obsidilan, you said this thing was a hag's eye ooze. What does that mean?" "A Hag's Eye Ooze is a special magical construct that only hags and some witches can create. The central eye, that I was trying to burst, is the central controlling eye of the mass. With the central eye gone, the hag directing the ooze is still out there", Odsidilan stated. "We are not out of danger yet." ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Pitch takes out his hand crossbow, loads it and cocks the hammer. "Indeed." ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Knowledge (nature): 1d20 + 7 ⇒ (15) + 7 = 22
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Perception (assist): 1d20 + 7 ⇒ (11) + 7 = 18
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Knowledge (religion) + Monster Lore (Ex): 1d20 + 6 + 3 ⇒ (3) + 6 + 3 = 12
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Pitch nods to himself, and steps forward, brandishing his morningstar, and attempts to smash the central eye of the ooze.
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Inquisitor Pitch considers Caolaidhe's description.
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() GM Elfriede wrote: Around you, crew-members from the Nixie’s Impulse cling to the stone steps. One, battered by the river’s fury, slips away, and as he does, a ghostly figure in the water seems to embrace him, dragging him down with her. Then, another seems to be pulled into the water, until only the six survivors who climbed away from the river are left - and one other. A few yards away lies the captain. His breath is ragged, his injuries obvious - his right hand is mangled, and his right leg has a funny bend to it - but he still breathes, even if his eyes are closed. A human dressed all in black leather reached shore and threw up whatever water remained in his lungs. He slowly stands to readjust his wide leather hat and wipe the remains bile from his mouth. A wooden spiral hangs from his neck, which he quickly stuffs back in his shirt, as a metal spiral sits in front of his hat."Are you all okay", the young man speaks with a clear authoritative tone. Perception: 1d20 + 7 ⇒ (8) + 7 = 15 The human male with shoulder length black hair looks around his surrounds. "There's a magical effect keeping the fog forming a vertical barrier around the town." "I am Inquisitor Obsidilan Pitch. Of The Pharasman Faith", the human states to the others. ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Hello, all. Obsidilan's player is working another 12-hour day and he doesn't want to get in trouble at work playing Pathfinder.
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Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Obsidilan is also at Level 3. It's time to bring some pain! ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() Obsidilan will kick in the 250gp for the two wands. ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() If Giradan doesn't wish to, Obsidilan will carry the wand(s). ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() I work 12 hours on Monday, so I won't be able to get started on leveling up Pitch until after work. ![]()
Male
Skills: Human (Taldane)|HP 24/24|AC16 (12 T, 14 FF)|Fort +4, Reflex +2, Will +8|CMB +3, CMD 14|Init +4 Inquisitor/3rd|Bleeding Touch (Sp) 6/6x/day
Percep +7|Diplo +7|Intim + 9 (+3 to demoralize)|Kn. Ar +6|Kn. Dun +2|Kn. Nat +6|Kn. Pla +6|Kn. Rel +6|SM +8|Spell +6 ![]() I echo Eshki's and Partisizya's sentiment. I'm very honored and thankful for the invite. Answer 1. Concerning that hags will be one of the main focuses of the campaign, I came into this recruitment knowing subjects can and likely will get very gritty. According to what edition or supplemental material you read, hags often literally bewitch unsuspecting males into mating with them to create changlings. And hags have been know to perform disturbing acts on others, above simple curses and the like. I might what to recommend this if you are unsure or know your will be posting questionable posts. Create a spoiler tab like this..
Pitch (R): or For excessive gore and violence Pitch Warning - ERP: or just keep the post in a spoiler so it's up to the players if they wish to see it.
For scenes of an adult nature Answer 2. I also would not be opposed to leveling up to level 3 for the same reasons Eshki stated. But there are pluses to starting a new adventure at low level, as a way to ease the players into the setting. So I'm of two minds on this, but I will yield to the majority vote. |