Mike Kostyukov wrote: Though I still hope that Paizo will correct this issue about digital tools, translations and other mentioned stuff in this tread. Translations are being looked at, digital tools are potentially an issue. Unless they are already OGL/ORC sanitized already like Pathbuilder apparently is already.
This is annoying from a tools perspective. PCGen was just getting some coders back involved and we were getting ready to start being active again. So now we have some data pruning to do, or approach Paizo about a separate license. We may have a dual approach where we have the actual release be OGL & ORC only, but then have a separate download hosted on Infinite that modifies the data to use the proper IP from the book. And add the deities so that clerics can choose their deity as opposed to a generic NONE and they have to pick the right domains and such, then handwrite the deity's name on the character sheet. But maintaining two sets of data in separate locations, and THEN tell the users they have to get these other files to make it match the book info.
David Chart wrote:
Note: You can publish YOUR original work under as many licenses as you wish, the license only applies to that version. EN Publishing's Advanced 5eSRD is published under the OGL, CC-BY, & the OGL. And as stated up the thread you can reference non-Infinite sources, ala "see xxx reference, sec y" in your Infinite product. Do you could reference your ORC base that you have on DTRPG, or your website.
Mark Moreland wrote:
I think there's a typo or miss-wording in there Mark. :) If somebody is using another's rules expression (via the ORC), and not re-wording them to be able to use just the mechanics then your product can only use them via the ORC (or a separate license with the original author). Which means that your product itself has to be licensed under the ORC. :)
Erik Mona wrote: Here is a direct link to the ORC License Seminar at Gen Con this year. I am not yet certain if the panel will be recorded on video, but we'd love to see you if you are at the show and have questions about the license! I plan to be there, already got a ticket in the system. :)
Leon Aquilla wrote: Mongoose?! Oh the irony... they're so tight-fisted with the Traveller rules. I have to use Cepheus on FoundryVTT :( How about Fantasy Grounds? They have a Traveller license with Mongoose. :) https://www.fantasygrounds.com/store/?sys=30&pub=-1&typ=-1&sear ch=&sort=1
According to d20PFSRD and AoN it's in the Reign of Winter AP, specifically #5 (or #71 depending on how you organize). The only books that we do for AP's are normally the Player's guide and it doesn't seem to be included in there. If you wanted to jump into our Discord channel, watch some videos, or join our mailing list one of us would help you out. :)
We at PCGen use the Community Use Policy because we are entirely free and volunteer based. The only funds we receive are via the donate button. If you are going to offer your thing freely with nothing more than perhaps a donate or patreon, or ad revenue from your site you'd use the CUP. If you have a store (like d20pfsrd) then you have to use the Commercial License. And they have stated that there either will be a addition to the CUP, or a second version for 2e.
Just a note for those interested. PCGen had to go through some webserver migration issues but our website is back up and running we are currently on 6.08.00RC6, there have been many sourcebooks added in the last year. Also we do plan on supporting PF2, but since we aren't a legal entity, and only use the CUP (we've been in touch with Glenn on this). We don't qualify for early access so it won't be ready on day one.
Foeclan wrote: I haven't seen anything to suggest that LWD has an exclusive license as _the_ character generator for Paizo. If someone else thinks there's enough of a market for one, they could theoretically negotiate a license agreement with Paizo to use their IP and support their products, or create one that just uses OGL content. As a bored programmer with too much time on my hands, the thought has occurred to me more than once, but whenever I start to scope the effort involved, I suddenly have better things to do. Both Rob of LWD and Liz have said the license with Paizo isn't exclusive.
Ellias Aubec wrote:
If you find things you don't think are implemented correctly file a bug report at jira.pcgen.org
Ckorik wrote:
This is most likely a graphics problem, are you using a 4k monitor? Try the following. Right click PCGen app, Select Properties, then Compatibility, then turn on Override High DPI scaling
Hythlodeus wrote: on a related note, since I gave up on HeroLab and switched to PCGen, do we know anything about their plans? Our plan is to have at one set out for the playtest (assuming the playtest itself is released as OGC), but our data team is small enough that attempting to support a rapidly moving target that a playtest is that we probably won't be having an additional one till PF2 is released. Of course if some users form a working team to make changes that don't create more load on the core team that would be okay too. :)
Here's some places to get better direct help with PCGen. :) FB User group:
In addition to our old Yahoo! mailing lists:
Our Forums:
Our Chat Rooms:
Our video tutorial series
Or our Help email:
--Paul Grosse
krombopulos-michael wrote:
Technically that isn't Paizo's SRD, but it's still good. :)
The only one I get a 404 is the release note link at the bottom seems a extra space slipped in there. https://github.com/PCGen/pcgen/releases/download/6.07.04/pcgen-release-note s-60704.html
https://github.com/PCGen/pcgen/releases/tag/6.07.04
Note: The windows installer is missing from Sourceforge, use the Github link if you need that installer. ==Notable Changes== Formula System Foundation Implemented
==New Sources== The following single big source were added in 6.07.04 [NEWSOURCE-322] – Starfinder RPG For the full detail on all changes made in this release, check out the release notes here: https://github.com/PCGen/pcgen/releases/download/6.07.04/pcgen-release-note s-60704.html
Sliska Zafir wrote:
PCGen Blog wrote:
It's also expected that older characters will be breaking all over the place as the data changes during the alpha phase. :) Does it work with making the character from scratch? You could also jump into our chat room and seek help or report bugs.
Kittyburger wrote: This is kind of a troubleshooting issue for the program as a whole, but I'm seeing the text in a REALLY tiny size. Is there an easy way to fix that? You have a 4k monitor I bet. :) Right-click on the "pcgen" app, selecting "Properties," then the "Compatibility" tab. Then I checked "Override high DPI scaling behavior..." and selected "System" in the drop-down menu
Terevalis Unctio of House Mysti wrote: All I am able to download is v. 60.06.01 Go down to development versions you need 6.07.03 to use the Starfinder data. Once you have that installed, you install the Starfinder data set listed above. Just like this https://www.youtube.com/watch?v=HY3jsMl3jo4&index=13&list=PLLa5A1qj BOPekqEC_R9BAZW-8q5IT-klM Note: You have to restart PCGen after installing the data.
ShinHakkaider wrote:
And I sent you a PM with the above info since it was definitely off-topic for the HL thread.
Noven wrote: Dang, no Space Goblin. I might have to actually put it in myself =/ Gonzomike wrote: Space goblin was the first thing i looked for,that and the Contemplative. I've been trying to figure out to add but no luck so far. Here's a video tutorial series that our main data monkey made. https://www.youtube.com/playlist?list=PLLa5A1qjBOPekqEC_R9BAZW-8q5IT-klM Here's an online documentation (which also ships with each copy).
If you look under List Files > List File Classes it explains all the files, and the List File Tag Index is a list of all known tags that is used in the data and examples of how to use it. lordredraven wrote: Is it possible in pcgen to load pathfinder elements with starfinder as well? That is going to be challenging, because while the systems are close enough for the human mind to easily convert. From a programming standpoint they are mechanically very different.
TriOmegaZero wrote: I have full Herolab access. Why would I need that? :P Cause we have better documentation to make your own data, classes, feats, abilities, & etc.? :)
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