Nuntio Nex's page

36 posts. Organized Play character for Eragar.


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Shadow Lodge

Male Human Magus(Bladebound)/3

Doing my next turn now:

Speaking again, electricity courses through his hand and into his weapon--which seems suddenly sharper than it was before.

Using arcane point, casting shocking grasp, attacking. I don't think he can reach me, but if he can, here's a concentration check.
Concentration (DC 17) 1d20 + 8 ⇒ (7) + 8 = 15

Attack: 1d20 + 6 ⇒ (20) + 6 = 26

Damage if hit: 2d6 + 7 ⇒ (6, 1) + 7 = 14
Shocking grasp damage: 3d6 ⇒ (1, 3, 1) = 5

Edit:
Confirm: 1d20 + 6 ⇒ (6) + 6 = 12
More damage if confirmed: 2d6 + 7 ⇒ (6, 3) + 7 = 16
Shocking grasp: 3d6 ⇒ (6, 1, 2) = 9

Edit again: Looking at spellstrike, I still get my normal attack in addition to that one.

Attack: 1d20 + 6 ⇒ (12) + 6 = 18

Damage if hit: 2d6 + 7 ⇒ (5, 1) + 7 = 13

Shadow Lodge

Male Human Magus(Bladebound)/3

Will 1d20 ⇒ 20

Shadow Lodge

Male Human Magus(Bladebound)/3

Nuntio moves forward and casts enlarge person on himself.

spellcraft: 1d20 + 9 ⇒ (11) + 9 = 20

Shadow Lodge

Male Human Magus(Bladebound)/3

Sense Motive: 1d20 ⇒ 19

Truly the dice mock me today.

Shadow Lodge

Male Human Magus(Bladebound)/3

The magus snorts derisively. Doubtful. He's been running this place for years. The gods frequently allow unfortunate things to happen, why not here?

he slowly raises his sword from his side, swishing it lightly in the air before him in lazy spirals.

Shadow Lodge

Male Human Magus(Bladebound)/3

Nuntio quickly dips his blade in the water, he then reaches out and takes one of the flowers, but hesitates. May I? he asks, and puts it away if given permission.

Shadow Lodge

Male Human Magus(Bladebound)/3

Let's see if I can keep up the pattern.

Aid: 1d20 ⇒ 2

Should have seen that coming...

Shadow Lodge

Male Human Magus(Bladebound)/3

Avoid using elemental magic if possible.

Can't quite reach it, so move, ready action to attack if it comes in reach.

Shadow Lodge

Male Human Magus(Bladebound)/3

How do you know he is immortal? There is a fine distinction between being immortal and using magic to extend your life. Are you sure he is truly immortal?

Shadow Lodge

Male Human Magus(Bladebound)/3

The magus looked on silently. Disappointing. At least now we have a source of information.

Shadow Lodge

Male Human Magus(Bladebound)/3

I have no idea which route to take, but Nuntio is all for intimidating the gnome.

Shadow Lodge

Male Human Magus(Bladebound)/3

Nature = 17

Sense Motive: 1d20 ⇒ 18

What, exactly, does this ritual entail?

Shadow Lodge

Male Human Magus(Bladebound)/3

Detect: 1d20 + 9 ⇒ (3) + 9 = 12

Shadow Lodge

Male Human Magus(Bladebound)/3

Discreetly.

Shadow Lodge

Male Human Magus(Bladebound)/3

Sharing the information he received, he makes the obvious statement, Obviously something suspicious is going on. Dakang is not who he says he is.
I wonder what his plan is; why is he here?

Shadow Lodge

Male Human Magus(Bladebound)/3

Those doors were trapped--it would definitely be interesting to find out what was on the other side.

Shadow Lodge

Male Human Magus(Bladebound)/3

I am afraid that I am going to be busy tomorrow morning and Saturday morning (lots of family stuff, including a wedding. :P ).
Feel free to DMPC if/when needed. I'll post when I can.

'Night y'all.

Shadow Lodge

Male Human Magus(Bladebound)/3

Taking my turn now as I am going to bed.

Nuntio swings at the skeleton in front of him, then steps back, a ball of green liquid shooting from his fingers.

Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 + 5 ⇒ (4) + 5 = 9

Five-foot step, cast acid splash.

Touch attack: 1d20 - 3 ⇒ (9) - 3 = 6
Damage: 1d3 ⇒ 1

Edit: T'was just pointed out to me that the upside-down skeleton is dead. My actions will be applied to the second skeleton, being in reverse order (spell, f-fs, normal attack), although with the -4 for shooting into melee I highly doubt my spell hit.

Shadow Lodge

Male Human Magus(Bladebound)/3

Should probably roll that too

Init: 1d20 + 7 ⇒ (12) + 7 = 19

Shadow Lodge

Male Human Magus(Bladebound)/3

I totally forgot about taking ten on stuff; seeing as our GM mentioned everything anyway, we'll assume that's what I did.

Shadow Lodge

Male Human Magus(Bladebound)/3

The one time I didn't prepare disrupt undead...

The magus takes a few slow steps forward, his blade still glowing darkly.
Anyone who listens closely will notice that he's muttering under his breath in a multitude of languages.

Shadow Lodge

Male Human Magus(Bladebound)/3

Knowledge: 1d20 + 7 ⇒ (2) + 7 = 9

I may be able to help.

Shadow Lodge

Male Human Magus(Bladebound)/3

As the group enters the crypt, Nuntio draws his blade and mutters a few words. The longsword emits light, but does not seem to be the source of it, the blade as black as ever.

Drawing weapon and casting Light.

As the others begin recording data, the magus stands watch, looking for anything unusual.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

Shadow Lodge

Male Human Magus(Bladebound)/3

Nuntio also rejects the face paint, but raises his eyebrows when the aasimar enter. Is there such need for so many guardsmen...?

Nodding to the font, he speaks. Father Dakang, I have heard that this font sometimes produces lotus blossoms, and although I myself do not much care for anything with religious connotation, I have a friend who finds much more use in such things. Might I take a few of these flowers to give to him? His voice trails off hesitantly, not knowing how Dakang will respond.

Diplomacy: 1d20 ⇒ 19

Shadow Lodge

Male Human Magus(Bladebound)/3

Nuntio keeps his sword at his side throughout dinner. He says little, and eats only enough to avoid hunger.

I apologize for not being as consistent as everyone else so far. The last few days have been really crazy, but hopefully that's over now.

Shadow Lodge

Male Human Magus(Bladebound)/3

Nuntio looks uncomfortable at the idea of meditating. I shall merely watch. Too much religious context in meditating. Bah.

Shadow Lodge

Male Human Magus(Bladebound)/3

I am sorry friends. I am not familiar with this magic.
Let us move on.

Shadow Lodge

Male Human Magus(Bladebound)/3

I will do my best to help you figure it out.

Detect magic.
Spellcraft: 1d20 + 9 ⇒ (15) + 9 = 24

Shadow Lodge

Male Human Magus(Bladebound)/3

Yes. Father Dakang is our best shot at information at the moment.

Shadow Lodge

Male Human Magus(Bladebound)/3

Sorry for the lack of posts so far. Heard our GM say he would be gone and so spent most of yesterday with my girlfriend.

The magus follows the others, so far silent and obviously deep in thought. He does take note of the acolytes, and his eyebrows raise at their mention of Dakang being immortal and not knowing the truth of the temples' location

Shadow Lodge

Male Human Magus(Bladebound)/3

Knowledge (History): 1d20 + 4 ⇒ (1) + 4 = 5

Shadow Lodge

Male Human Magus(Bladebound)/3

29227-3

Shadow Lodge

Male Human Magus(Bladebound)/3

Site's bein' weird; couldn't put up picture.

A tall, tanned human steps forward. His face and arms are covered with old burn marks, and a longsword hangs from his right hip. His voice is a low baritone when he speaks, slightly gravelly. What supplies are we being given? And--more importantly--how do we find our way back out?

Shadow Lodge

Alright. :) I'll post in the gameplay thread.

Shadow Lodge

Sorry that took so long, got pulled away for a while. If you're already full that's fine, and I wish you all happy gaming.

Shadow Lodge

I've got this third level magus that I wouldn't mind throwing in. I don't have any of his stuff typed up though, so I will do that momentarily.

Organized Play Characters



The Exchange Grolick A

M Half Orc Alchemist/1 (0 posts)

Sovereign Court Alesandar Voroky

M Halfling Wizard/2 (0 posts)

Dark Archive Kassanamir

M | Male Tiefling Rog 4 | hp 31/31| Init +4 | AC 18, T 14, FF 14 | CMB +5, CMD 19 | F +2 R +8 W +1 | Prcptn +7, SM +5 (43 posts)

Silver Crusade Drogar Stonecrusher

m Dwarf Stonelord/1 (0 posts)

Scarab Sages Anna Conda

F Nagagi Oracle (0 posts)

The Exchange Ishtivan Renang

M Vishkanya Bard 1 (0 posts)

Liberty's Edge Sargarva Ingus
(0 posts)

Dark Archive Adeneron

Oread Brawler/2 (0 posts)

The Exchange Eekster

Ratfolk Swashbuckler 1 (0 posts)

Grand Lodge YADCN

Up for grabs. unknown/1 (0 posts)

Grand Lodge Asheyla

F Undine Shaman /2 (0 posts)

Grand Lodge Place holder 2
(0 posts)

Silver Crusade N'Gya
(0 posts)

Sovereign Court Endranor

Half Elf Inquisitor (0 posts)

Grand Lodge Place Holder 5
(0 posts)

Dark Archive Trevor Burroughs

Yes Asaamir Cleric 1 (0 posts)

Dark Archive Dapmhir Occultist
(0 posts)
Palaveen
Liberty's Edge Overtu Pakava

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0 (39 posts)
Witchwyrd
Second Seekers (Luwazi Elsebo) Oenar

M Male NG witchwyrd Bounty Hunter Technomancer 5 | SP 30/30 HP 29/29 | RP6/6 | EAC 1; KAC 16 | Fort +2; Ref +2; Will +5 | Init: +5 | Perc:+3, SM: +1 | Speed 30 ft Techonmancer/5 (28 posts)

Dataphiles Undecided SFS GM Baby
(0 posts)

Cleric Cleric Deck - Tarlin
Lem
Vigilant Seal Biago

Male Male Halfling Wizard 4 HP 34/34 FP 1 Per +5 AC 19 Hero Points 1 Fort +7 Ref +9 Will +9 (118 posts)
Goblin
Envoy's Alliance Globlot

Goblin Champion 2 HP34/34 | Per +5 | Speed 25 | AC 19 | Fort: +8 Ref:+6 Will:+7 | Explore mode: Seek (10 posts)
Ekaym Smallcask
Grand Archive Darlinger

m | Male Human(Vudrani) Bard 1| hp 17/17|AC 17|Per +6|Hero Points 1|FP 2 Bard (60 posts)
Arcane Experimenter
Verdant Wheel Renato Bashwick

Female Gnome 1 HP 23/23 Per +6 AC 18 Hero Points 1 Barbarian 1 (6 posts)

Vigilant Seal Salizan Ostrap

Human Fighter 1 (0 posts)
Roaghaz
Radiant Oath Kleebo

M Kobold Swashbuckler 1 (17 posts)
Pahmet Monk
Vigilant Seal Dramar Sandburn

| M Dwarf Magus| hp 20/20 | | AC 15| Fort +7 Ref+4 Will +6 | Default Exploration: Detect magic: +5 (36 posts)

Grand Archive Esoter Icaly
(0 posts)

Scarab Sages Tarik Nalsham

M Ifrit Oracle2 (1 post)

Aliases


Kwava
Elvanthain

M | M Elf Alchemist 1| hp 14/14| | AC 16 | Fort +5 Ref+7 Will +5 | Perc +5 |Speed 35 (51 posts)
Galfrey
jadren Tagar - Silberg
(20 posts)
Mummy
Mummy's Mask GM
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Sable Company Elite Marine
Nalar Chatian

M Human (6 posts)
Android
Nekesh 12
(3 posts)
Scepter
Tessenarin

| M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11 (907 posts)