Jask Derindi

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5 posts. Organized Play character for Le Petite Mort.


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Liberty's Edge

Linosx3x wrote:


On full attack we have (w/ d8 average=4.5)
using perfect strike on the first attack on each round the chance to hit is 97.3% and the chance of it being a critical is ??
+3 Temple Sword +17/+17/+12 1d8+22
His average dpr is (if I am doing this correctly) is ~82.4733
With the extra ki attack we have
+3 Temple Sword +17/+17/+17/+12 1d8+22 with dpr ~112.1533
With the shatter defenses,Medusa's Wrath and extra ki point we have
+3 Temple Sword +17/+17/+17/+17/+17/+12 1d8+22 with dpr ~171.5133
Maybe a...

I only see two real problems here.

1. The weapon adept archetype doesn't work with Unchained Monk.

2. Medusa's Wrath requires you to hit with an unarmed strike, and for the extra attacks to be unarmed strikes. This means your attack bonus will be four lower (3 from losing the sword's enhancement, 1 from losing weapon focus) on both the attack you attempt to trigger the bonus attacks, and on the bonus unarmed strikes themselves. You will also lose the 17-20 critical range on them, and your damage will change to 1d10 + 12 (17.5 average). These bonus attacks EDV against AC 24 should then be multiplied by the percentage rate that the first unarmed strike hits with, as without that hit they don't even occur. This will give you your final EDV from Medusa's wrath, which can be added to the +17/+17/+12 temple sword attack retinue you have remaining. I suspect this is signifantly lower than 171.5, even before we remove whatever you were getting from weapon adept.

Liberty's Edge

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I felt that a few sections were a bit laconic, and could use some more extensive prose descriptions. I wrote some, and put them up on pfsprep as prose addenda. The specific sections I wrote were the party's arrival in Rosehaven, Armeline's "harrowing escape", Bertinard's speech to commence Mercylight, and the corpse of Druid Elm.

I have a feeling Palmer ran into page limitations. That's a shame, because the speeches in particular would be a challenge to improvise in a way that really gives a sense of atmosphere. I hope that my addenda will help other GMs to establish a sense of atmosphere, that Rosehaven is a village of people rather than NPCs waiting for the Pathfinders to show up.

Liberty's Edge

pjrogers wrote:
I'm running this on 11/9, and I'm putting together a graphic decision tree to help me understand the possible ways that players can go through this scenario depending on their various decisions. I'll post that along with a map for Elm's House (pp. 9-10) at PFSPrep when I'm done.

Not if I beat you to it. :)

Liberty's Edge

Male Human Cleric: Luck & Liberation HP 14/14 | AC 19 (18 FF/11 T) | CMD 14 | +5F +1R +5W | Init + 3 | Perception +4, SM +7| Move 20'
Tracked Resources:
CLW 50/50, Channel 1/1, Re-roll 1/1, Bit of Luck 6/6, Liberation 1/1

Okay, I think I've got my character blocked out. I still need to spend about 500 gp, but everything else is done. I'm gonna write a bit of detail about what this character can do below; I figure the information might be useful to others for planning their own characters. If you know what's already taken care of, you can plan how to fill the gaps better.

My strategy will mostly be to tank, flank, and offer some buffs. Using the Bit of Luck ability on our primary damage dealers will probably occupy a lot of my standard actions for now, but eventually he'll be a half-decent DPR character in his own right, and have more spells to cast. I'll spend a lot of PP on scrolls and wands as well.

Essentially, I'll be a very traditional support cleric. I'll have trouble-shooting spells, and try to buff the real DPR machines as much as I can. Also, I have a wand of CLW for out of combat healing. I dumped CHA, so don't expect me to channel in combat much.

He's not amazing skill-wise, but I've got Knowledge (religion), a bit of Perception and Sense Motive, and Spellcraft. I am not a party face.

That's all for me.

Liberty's Edge

Male Human Cleric: Luck & Liberation HP 14/14 | AC 19 (18 FF/11 T) | CMD 14 | +5F +1R +5W | Init + 3 | Perception +4, SM +7| Move 20'
Tracked Resources:
CLW 50/50, Channel 1/1, Re-roll 1/1, Bit of Luck 6/6, Liberation 1/1

This is Alex. I have a credit on this character already, but I don't think I'll remain a Ranger. In fact, I'm gonna call it right now - I'm playing a Cleric. It will, in all likelihood, be somewhat similar to Bobo, but I haven't totally figured out where I'm going with it just yet.