Female Human Fighter 1
Nimue absently rattles the arrows in her quiver with her right hand, "That sounds great. I'm sorry, Mr. McDerry,, we will be, like, really quick, and quiet. We'll see what's going, right, and then we'll know what's going on, like, you see?" She strings her short bow, and flings her cloak over her left shoulder, covering her arm and bow, and disappears with Arnault. Stealth and Perception: Stealth1d20 + 10 ⇒ (6) + 10 = 16 Perception1d20 + 2 ⇒ (5) + 2 = 7
Female Human Fighter 1
Nimue stands there with her mouth slightly open and her eyes glaze over as Mr Watson talks about ions and science and medicine. Responding to both Feahus and Arnault she speaks as she strings her bow, "It seems like we have a busy day ahead, if we're, like, gonna go to all these places. Let's get things moving then." Today she has two quivers hanging off her belt, and a fiery look in her eye. Levelled up and ready to skewer some more ninjas!
Female Human Fighter 1
Nimue sleeps like a log, even if it is in this commoner's cot, and she wakes up spritely and positively bouncing.
She bounds about as she tidies her cot and her gear. She lays out all the items that were found and recovered yesterday on a table.
Party Loot:
Found in giant rat’s nest in sewer: 100 pounds and a strange piece of metal, about 6” long and thin like a pencil. Found on the ninjas in the sewer lab: 6 throwing darts 2 small vials (look like brownish ink) 1 Nine Ring Broadsword 4 Daggers 1 Short Spear 4 poison pill rings/ 3 with a strange gelcap inside, 1 empty 1 bottle(black tint) Feel free to use the loot found, just let everyone know. I am only a book-keeper of the party loot. Nimue's Mini Stats: Initiative: +5 Perception: +2 Current AC: 19 (14 Flat-footed / 16 Touch) Current HP: 20 / 20 remaining Current in Hand: Mwk Mighty Shortbow +9 (1d6+3 dmg), or +7/+7 at Point Blank Range. Conditions in effect: n/a Abilities: Point Blank Shot, Precise Shot, Rapid Shot, Deadly Aim Arrows used /40: ***** *
Female Human Fighter 1
Arnault wrote:
+1 Also we have £100 pounds to spend. I'm assuming this is the gp equivalent. Split 6 ways that is £16(gp), 6sp, 6cp each. Though I'm not sure if there is time to spend it in-game...? EDIT:
Female Human Fighter 1
Alasdair Cinàed wrote:
"Yeah...," Nimue trails off, a vague look upon her face. "Oh. Right. I get it. 'Another place to go while the trail is still fresh.' Yes - the warehouse. We need to look at the warehouse too, and the sooner the better as Alasdair (might of) said. Maybe that is where this trail that Mr. Feahus McDerry will lead us to, anyway. "Feahus, don't rush off too quickly. Let me, like, tell you about the Police Station, and Mr Holmes, and The Doctor and stuff." Nimue will explain to Feahus what has passed recently, in her excited manner, probably all in one long sentence.
Female Human Fighter 1
Jeffrey, do you want to question the dead ninja - Nimue and Arnault can roll Aid Another to your Bluff check. And Rohara can work her Diplomacy magic on the servant...? I'm not sure of Alasdair's or Feahus' skills in these areas. Perhaps others should take on the rolls suggested, or more Aiding will help...?
Female Human Fighter 1
”I reckon, right, that this ninja guy ain’t gonna tell us nothing, seeing as the other one would, like, prefer to eat poison than be taken alive. So let’s question this servant first, but, like, with a visible threat. "I learned this sort of thing from my brothers. And my father actually… it's how he dealt with some of his non-paying clients. Though he used a dummy. “Anyway... Give us a hand with this one…?” Nimue tries to drag the ninja that poisoned himself back to the main group. She ties him up as well, his hands behind his back, then trails the rope off to the side. Then the girl uses her travelling scarf to blindfold him. ”Now, this servant, let’s have a look… yep, that’s good. He can, like, see the ninja from there, but not the rope. We can wake up the servant as we are ‘asking’ this dead one questions. When he doesn’t answer each question (which I hope he won’t), I’ll put an arrow into him, into his leg or arm, right? and one of you can, like, pull this rope here a little to make it look like he is reacting to the blow. Perhaps seeing that will encourage the servant to talk, right? “And this way, you see, maybe no one actually gets hurt.”
Nimue’s Mini-Stats:
Initiative: +5 Perception: +2 Current AC: 19 (14 Flat-footed / 16 Touch) Current HP: 10/10 remaining Current in Hand: Mighty Shortbow +8 (1d6+3 dmg), or +6/+6 at Point Blank Range. Conditions in effect: n/a Abilities: Point Blank Shot, Precise Shot, Rapid Shot Arrows used /20: ***** * Party Loot: Found in giant rat’s nest in sewer: 100 pounds and a strange piece of metal, about 6” long and thin like a pencil. Found on the ninjas in the sewer lab:
Female Human Fighter 1
”Yes, Miss Acharya, I’ll tie him up.” Nimue pulls out a good length of rope from her backpack and binds the ninja’s hands to his feet behind him, like her brothers would do to her for fun. However, Nimue pulls the knots rather hard. She stands watching the ninja, with an arrow on her bowstring. Grapple DC = 24
Tie Up:
If you have your target pinned, otherwise restrained, or unconscious, you can use rope to tie him up. This works like a pin effect, but the DC to escape the bonds is equal to 20 + your Combat Maneuver Bonus (instead of your CMD). The ropes do not need to make a check every round to maintain the pin. If you are grappling the target, you can attempt to tie him up in ropes, but doing so requires a combat maneuver check at a –10 penalty. If the DC to escape from these bindings is higher than 20 + the target's CMB, the target cannot escape from the bonds, even with a natural 20 on the check. Tied Up?
Nimue’s Mini-Stats:
Initiative: +5 Perception: +2 Current AC: 19 (14 Flat-footed / 16 Touch) Current HP: 10/10 remaining Current in Hand: Mighty Shortbow +8 (1d6+3 dmg), or +6/+6 at Point Blank Range. Conditions in effect: n/a Abilities: Point Blank Shot, Precise Shot, Rapid Shot Arrows used /20: ***** * Party Loot: Feel free to use the loot found, just let everyone know. I am only a book-keeper of the party loot. Found in giant rat’s nest in sewer:
Found on the ninjas in the sewer lab:
Female Human Fighter 1
”I wonder what is, like, so important that these guys will kill themselves over? Let’s have look at their faces.” Nimue pulls back the cloth to look at these villains. ”And what are these? Any ideas?” she asks holding up the vials and bottle. ”I always liked to use my brother’s trick against them, like, which they weren’t ever expecting. Maybe we can use these…? But what are they?”
Nimue’s Mini-Stats:
Initiative: +5 Perception: +2 Current AC: 19 (14 Flat-footed / 16 Touch) Current HP: 10/10 remaining Current in Hand: Mighty Shortbow +8 (1d6+3 dmg), or +6/+6 at Point Blank Range. Conditions in effect: n/a Abilities: Point Blank Shot, Precise Shot, Rapid Shot Arrows used /20: ***** * Party Loot:
Found in giant rat’s nest in sewer: 100 pounds and a strange piece of metal, about 6” long and thin like a pencil. Found on the ninjas in the sewer lab:
Feel free to use the loot found, just let everyone know. I am only a book-keeper of the party loot.
Female Human Fighter 1
”Argh!”
Nimue release two arrows into one ninja in the ceiling. Full Attack (Point Blank Shot, Precise Shot, Rapid Shot)
Nimue’s Mini-Stats:
Initiative: +5 Perception: +2 Current AC: 19 (14 Flat-footed / 16 Touch) Current HP: 10/10 remaining Current in Hand: Mighty Shortbow +8 (1d6+3 dmg), or +6/+6 at Point Blank Range. Conditions in effect: n/a Abilities: Point Blank Shot, Precise Shot, Rapid Shot Arrows used /20: **** Party Loot: Found in giant rat’s nest in sewer: 100 pounds and a strange piece of metal, about 6” long and thin like a pencil.
Female Human Fighter 1
”I’ll, like, go ahead of you guys and have a look through the nest. Who knows what this rat has dragged into it. Please hold this, Mr Schafer.” Nimue hands the German her bow as she moves past him. With a dagger in her hand she pokes and prods and scratches through the nest.
Female Human Fighter 1
Nimon, did my first two arrows both sink in? If they did, and combined with Jeffrey’s dagger, I’d be tempted to call a retreat. I will, instead, attack this round. With incredible grace the young girl puts another arrow (or two) into this enormous rat.
Attack1d20 + 6 ⇒ (13) + 6 = 19
Attack1d20 + 6 ⇒ (8) + 6 = 14
Point Blank Shot, Precise Shot, Rapid Shot
Female Human Fighter 1
Nimue deftly climbs back up into the basement. She whispers as loudly and as quickly as possible ”Come on, guys. The stink is horrid, yes, but we've got work to do. There's, like, two passages off from the main, and there's one on the left and there's one on the right, and Rohara just lit my lantern without oil or flame or, like, anything! You should've seen it. Now, come on, let's go." And as quickly as she appeared, Nimue disappears back into the depths without waiting for a word of reply.
Female Human Fighter 1
"Thank you, Mr Gardiner. A very handy set of tools you have." Nimue drops down into the sewers almost noiselessly. The awful fumes brings tears to her eyes, and suddenly Mr Schäfer is there. The best she can make out (with Arnoult in the way :p ) is the general passageways. She calls up to the others, "This is definitely the sewers. Phew, but it's offal down here. Get it? Offal?
She knocks an arrow to her bowstring and watches for movement. "Do you, Mr Schäfer, have, like, a light with you? I've a lantern in my backpack here, but if you've something, like, more easier to start...?" Nimon wrote: As you enter inside, this is definetly the sewer entrance. The smell is almost unbareable. The sewer is 20' wide, with two ledges on either side of the runnding water only 4' wide each. There is a turn to the right up ahead and that is all you can see in the current light.
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