| Nimue the Archeress |
"Thank you, Mr Gardiner. A very handy set of tools you have."
Nimue drops down into the sewers almost noiselessly. The awful fumes brings tears to her eyes, and suddenly Mr Schäfer is there.
The best she can make out (with Arnoult in the way :p ) is the general passageways.
She calls up to the others, "This is definitely the sewers. Phew, but it's offal down here. Get it? Offal?
"You should come down, y'all, and enjoy it too."
She knocks an arrow to her bowstring and watches for movement.
"Do you, Mr Schäfer, have, like, a light with you? I've a lantern in my backpack here, but if you've something, like, more easier to start...?"
As you enter inside, this is definetly the sewer entrance. The smell is almost unbareable. The sewer is 20' wide, with two ledges on either side of the runnding water only 4' wide each. There is a turn to the right up ahead and that is all you can see in the current light.
| Arnault |
"Ah I am afraid zat when my Opa was teaching me ze ancient arts we focused more on ze transformation types zat I never really got ze hang of ze flashy side of magic. I will help you with ze lantern zough"
Arnault rifles through Nimue's pack and gets out her lantern, oil and a Flint and steel and sets about lighting it.
| Rohara Acharya |
She interrupts the wizard's preparations, "Please... let me. It may not last long, but there is no risk of burning anything down either. I can create the orison again as needed."
She smiles and clutching her holy symbol calls forth a spark of light. Within the lantern, a ball of light forms from nothing.
| Arnault |
Arnault looks a little disgruntled at being "out magicked" but says in a pleasant voice and with a smile"Ah, zank you. Yes it probably iz safer. I hope Zat my magicks will be as helpful as yours in ze future, shall we continue?" he looks around the sewers with the new light Perception 1d20 + 5 ⇒ (18) + 5 = 23
| Nimue the Archeress |
Nimue deftly climbs back up into the basement. She whispers as loudly and as quickly as possible
”Come on, guys. The stink is horrid, yes, but we've got work to do. There's, like, two passages off from the main, and there's one on the left and there's one on the right, and Rohara just lit my lantern without oil or flame or, like, anything! You should've seen it. Now, come on, let's go."
And as quickly as she appeared, Nimue disappears back into the depths without waiting for a word of reply.
| Rohara Acharya |
As the group makes it down the trap door there appears to be some reluctance to whom is leading. The young woman sighs and moves in front. She takes up one of her sickles and with a whisper of an incantation, it too glows with light. "Shall we?" She starts in the direction the group has decided upon.
(( Order... Rohara, Arnualt, Others who are away at present, Nimue ))
| Giant Sewer Rat |
As you are trying to make your way through the sewer, Rohara sees some scratches and strange feces on the path. Suddenly loud screetching and splashing is heard from up ahead, as the largest rat you have ever imagined comes charging at you. 1d20 + 1 ⇒ (15) + 1 = 16 Initative, this one is not a hologram I promise.
| Jeffrey Gardiner |
Initiative 1d20 + 4 ⇒ (12) + 4 = 16
With an 18 Dex and a +4 Initiate modifier, I'm hoping that puts me before the rat. I'm posting ahead because I won't be on later this evening.
Jeffrey quickly pulls one of the daggers tucked into his garments and hurls it at the rat. "Vile vermin!"
1d20 + 4 ⇒ (11) + 4 = 15 to hit (vs flat footed). 1d4 + 1 ⇒ (3) + 1 = 4 damage plus 1d6 ⇒ 1 sneak attack against a flat-footed opponent.
If the rat goes ahead of me I will still throw a dagger, but disregard the sneak attack and flat footed bonus. If the rat comes in melee range, I don't want to provoke an attack of opportunity and will instead attack with my rapier. Attack bonus is the same, damage would be 1d6 + 1 ⇒ (4) + 1 = 5.
| Rohara Acharya |
The woman lets out a cry of pain as the giant rat takes a chuck out of her. Attempting to work through the pain the woman strikes out with her sickle... but the pain wins her strike goes wide.
((MW Cold Iron Sickle Attack 1d20 + 1 ⇒ (4) + 1 = 5))
Current AC: 17 (15 Flat-footed / 12 Touch)
Current HP: 3/8 remaining
Current in Hand: MW cold iron sickle +1 (1d6 dmg)
Conditions in effect: n/a
Spells (0-level, DC 14, at will) Detect Magic, Light, Create Water; (1st level, DC 15, 2+1) bless, (cast), comprehend languages (d)
Abilities: Channel Energy 4 of 5 uses remaining; Inspiring Word 7 of 7 uses remaining; Lore Keeper (at will, touch attack)
| Nimue the Archeress |
Nimon, did my first two arrows both sink in? If they did, and combined with Jeffrey’s dagger, I’d be tempted to call a retreat. I will, instead, attack this round.
With incredible grace the young girl puts another arrow (or two) into this enormous rat.
”Is this a rat, or a war-horse, like, in disguise or something?!”
Attack1d20 + 6 ⇒ (13) + 6 = 19
damage 1d6 + 4 ⇒ (2) + 4 = 6
Attack1d20 + 6 ⇒ (8) + 6 = 14
damage 1d6 + 4 ⇒ (3) + 4 = 7
Point Blank Shot, Precise Shot, Rapid Shot
| Nimue the Archeress |
”I’ll, like, go ahead of you guys and have a look through the nest. Who knows what this rat has dragged into it. Please hold this, Mr Schafer.”
Nimue hands the German her bow as she moves past him. With a dagger in her hand she pokes and prods and scratches through the nest.
Perception 1d20 + 2 ⇒ (10) + 2 = 12
| Rohara Acharya |
The Indian woman backs up to give the others room to investigate further and at the wizard's query she answers, "At present, I am not. Although I shall be in a moment or two."
The priestess grasps her holy symbol and wills forth the powers of her god... A wave of holy energies washes over the area (excluding the rat)... Most feel but just a tingle, while those in the know, are aware that it is much more. ((Channel Energy 1d6 ⇒ 2 And again 1d6 ⇒ 2))
The woman moves forth to see what the archer has discovered.
Current AC: 17 (15 Flat-footed / 12 Touch)
Current HP: 7/8 remaining
Current in Hand: MW cold iron sickle +1 (1d6 dmg)
Conditions in effect: n/a
Spells (0-level, DC 14, at will) Detect Magic, Light, Create Water; (1st level, DC 15, 2+1) bless, (cast), comprehend languages (d)
Abilities: Channel Energy 2 of 5 uses remaining; Inspiring Word 7 of 7 uses remaining; Lore Keeper (at will, touch attack)
| Rohara Acharya |
Of the group who look over the priestess might noticed that where the rat had bitten her, are only torn clothing. The wound has closed and all that remains is a small scar.
Looking to Arnault, "It would appear something to return to our Headquarters to have examined fully there."
She nods in agreement to Jeffery, "Well then, we should turn about and continue on out way. Finding this lab and investigating it should be a priority."
Current AC: 17 (15 Flat-footed / 12 Touch)
Current HP: 8/8 remaining
Current in Hand: MW cold iron sickle +1 (1d6 dmg)
Conditions in effect: n/a
Spells (0-level, DC 14, at will) Detect Magic, Light, Create Water; (1st level, DC 15, 2+1) bless, (cast), comprehend languages (d)
Abilities: Channel Energy 2 of 5 uses remaining; Inspiring Word 7 of 7 uses remaining; Lore Keeper (at will, touch attack)
| Arnault |
Of the group who look over the priestess might noticed that where the rat had bitten her, are only torn clothing. The wound has closed and all that remains is a small scar.
Looking to Arnault, "It would appear something to return to our Headquarters to have examined fully there."
She nods in agreement to Jeffery, "Well then, we should turn about and continue on out way. Finding this lab and investigating it should be a priority."
Ja. Let's find zis lab so we can continue, zese Chinese must have no sense of smell to build in ze sewers