Dr Davaulus

Nimrandir's page

*** Venture-Captain, North Carolina—Asheville 148 posts (665 including aliases). No reviews. No lists. No wishlists. 43 Organized Play characters. 2 aliases.


Silver Crusade 3/5 ****

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Wei Ji the Learner wrote:


...you get to the table and your dedicated caster character has half again the AC of the *martials* at the table and as many hit points...

...and it's not an 'evergreen' with new characters.

A recent mission.

Two wizards more hale than I;
Way less armored, though.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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BigNorseWolf wrote:
Bob Jonquet wrote:
BigNorseWolf wrote:
10 Luddite DM will not handle tablet
Not wanting to inadvertently damage someone's often expensive device than may contain irreplaceable data does not make one a Luddite.
Dm aware of ham fists was ranked at 12 and did not make the top ten list.

Was 'inexplicable hard drive failure' number eleven?

Silver Crusade 3/5 ****

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Stephen Ross wrote:

on worshipping dieties I look at it more as a range of devotion. Most character's just give "lip service" to a church. Generally it is done to avoid the so called negative effects of dying without a proclaimed deity.

It's rare to see a PFS character actually voluntarily tithing real gold to a church without benefit. Haven't seen it yet in play.

My reports, haiku,

In honor of the Songbird.
The Ten may hate me.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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TomG wrote:
I'm nearing completion of my fourth run of GM-ing this. As others mentioned, the lack of notes on lighting in the sewer was frustrating the first time. After that, I simply made sure the PCs had light, and described Laszo as working in light.

I got overly worried on this when I ran it as well, but the beetle gives off light for Laszo to use in his work. I kinda forgot that in the heat of the moment.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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Easy, now. I'm not sure I could handle an entire game session with the overpowering scent of freesia assaulting my nostrils.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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I don't have a problem with scenarios which have hard modes built into them, so long as that doesn't become the norm. I've already been the guy who put the kibosh on hard mode once, and I offered to leave the table to let the rest of the party do it.

The concern that might arise if hard mode became more prevalent is that 'play-up pressure' becomes 'hard-mode pressure'. Given that the campaign has already done away with optional playing up, I don't know if essentially introducing that feature again is feasible.

Silver Crusade

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Daniel Myhre wrote:

Which when using the "average HP per level" rule is typically 1 HD worth of hit points. Sure you keep your con bonus, and any from Toughness. But that may just mean you died with a few hit points still :)

Really, even a barbarian is getting only 6 or 7 HP per level using average HP per additional level (plus con and possibly favored class bonus) So 5 HP per neg level is almost an entire HD here too.

Hell, for a caster that may be MORE then they got per level.

That was my point, really.

Silver Crusade

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Daniel Myhre wrote:
Hero lab is great for factoring in neg levels, but paper... not so easy. And don't forget that neg levels reduce your hit points by one HD per neg level too.

Quick point here -- negative levels don't affect your hit points quite like that.

PRD wrote:
. . . In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses.

Liberty's Edge 3/5 ****

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G'Darm finally become Bird Knight. 'Lance Corporal Youn' have nice ring.

Liberty's Edge 3/5 ****

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G'Darm have no problem wearing two goggles, but no goggles fit on G'Darm's head. Also, G'Darm sorry about eating last goggles.

Silver Crusade

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I also have a half-elven bard who is, for all intents and purposes, Pat Benatar. I study her discography before each game so I know what Tenar is belting out as she inspires courage.


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Male Dwarf Wizard (Conjurer) 3 | HP: 21/21 | Init. +2 | AC 12/T12/F10 | CMD 12 | Fort +2/Ref +3/Will +6 | Perception +6 | Sense Motive +5

Stealth: 1d20 + 2 ⇒ (2) + 2 = 4

Though Modnar tries valiantly to remain undetected, he stumbles into Miku and falls to one knee. His mouth curls into a grimace as he realizes his shortfall.

Spoiler:
I GOT A 2!

Silver Crusade

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Claxon wrote:
You're sarcasm is irrelevant considering the foundation of this game is combat. It is a role playing game, but the foundation of the mechanics is very very pointed at combat. You don't want to fight? Fine. But you're playing the wrong game.

See, this bit of your post stuck in my brain and wouldn't quit wobbling around. Back in the late 90's through the mid aughts, I played a collectible card game (Iron Crown Enterprises' MECCG, still one of my favorite games of all time) that was known for having convoluted rules. Many of those rules dealt with the game's combat system. Similarly, many of the cards published for the game were combat-related. However, almost no one who played the game heavily would have called combat the foundation of MECCG. I took fifth place in one year's world championships with a deck that avoided as much combat as possible, and most top-tier strategies focused on never allowing combat to happen in the first place.

Conflating the amount of rules text devoted to something with its importance to the game does the whole system a disservice.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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For my money, the order of the replayable scenarios is pretty malleable. Master of the Fallen Fortress can make a solid 'final test' for level one PC's. When I ran it last, I had three 0-XP characters and three 'experienced' Pathfinders.

I had Ambrus Valsin send the non-newbies to the Wounded Wisp to pick up some Society hopefuls so they could track down that idiot Forsend who charged into the Fortress without support.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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Masterwork backpacks. I'll finally have to buy a handy haversack.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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Personally, I like the idea of using Core Campaign gameplay as a bridge for new players. I can totally see how a Core Campaign player might want to transition to standard PFS play, simply by exposing them to new material via Core Campaign scenarios.

The Dalsine Affair spoiler:
Player: "Holy crap, that was like fighting Doctor freaking Doom."
GM: "Yeah, Chalfon is a beast. He's actually a magus, a class from the book Ultimate Magic. You can make one in standard PFS play if the idea of magic-wielding duelists appeals to you."

Shades of Ice spoiler:
Player: "What the heck? How were those goblins throwing grenades at us?"
GM: "These goblins have levels of alchemist, a class from the Advanced Player's Guide. They can chuck bombs and drink a magical concoction that turns them into Mr. Hyde. Cool, huh?"

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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No doubt -- mithral waffle iron. Seriously . . .

Ultimate Equipment wrote:
. . . food rarely sticks to a mithral waffle iron.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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As of now, I've played The Confirmation five times, including a rather aggressive speed-run after our party was wiped out in Thornkeep.

I'm probably in the minority on this, but I actually find the 'fixed' bits more interesting. I've enjoyed seeing the different spin a GM brings to the NPC's, and watching how different parties handle the final encounter can make for a potentially harrowing experience.

On the other hand . . .

Spoiler:
. . . to Oblivion with swarms.

Silver Crusade

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Wide-eyed new recruits
Keep our grand Crusade moving
Toward the light -- I hope.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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. . . the paladin is more concerned with the syllable count on his post-game haiku than with the Venture-Captain's briefing.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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. . . or the fault of the player's hard drive. I find it troubling that one of my characters could effectively be retired from the campaign due to circumstances beyond my control -- especially over something as situational as Hunter's Eye.

Were someone's physical books destroyed in a house fire, I would not be surprised at all to see other PFS players gift a PDF to the unfortunate soul. However, that same person would have no way to obtain his or her own legitimate copy of the text for Meridian Strike. That bothers me.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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My hope is that Season 7 focuses on the epic struggle between the Bacon Sage and his dark counterpart, the SauSage. The Society becomes embroiled in the conflict while on a mission to recover the fabled Griddle of Aroden.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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Hi!

I don't really have any advice as to the specific situation in the original post, but I wanted to chime in as a relatively new PFS player (for reference, I started playing in January) who considered posting something about character death in these forums. My first PC was part of a TPK in his fifth scenario, and I've lost two more novice Pathfinders since then.

For what it's worth, I'm pretty sure my body count is unusual, and the scenarios/modules involved all have deadly/swingy reputations. Beyond that, though, I love the opportunity to get together with folks on a regular basis and play a game we all enjoy. I hope your next PFS experience goes more smoothly, and that the next thirty-three scenarios offer you and your wife a rip-roaring good time.

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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Congratulations, Mike! Also, this reminds me that I still need to get your e-mail address to my brother-in-law.

Liberty's Edge 3/5 ****

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Sorry, Thaddeus. G'Darm have turkey; want some?

Liberty's Edge

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G'Darm confused. Can G'Darm still become Bird Knight? G'Darm like Bird Knights . . .

Liberty's Edge 3/5 ****

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Lormyr wrote:
Garble Facechomper wrote:
BADWRONGFUNZIES!
Now Garble, are you sure that you're smart enough to participate in this big boy conversation? ;)

G'Darm talk like big boy. G'Darm even has big boy pants!

Silver Crusade 3/5 **** Venture-Captain, North Carolina—Asheville

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Zirul, The Red Boar of Taldor wrote:
I have already registered for Asheville PFS on Warhorn. What do I do next (I am completely new at this)?

Once you're logged into Warhorn, you should see Asheville PFS under 'Events you're attending' on the left. From here:

1.) Click on the name, then on 'Event schedule' in the upper-left.
b.) At this point, you should be looking at a calendar. Find the day you're wanting to play, and click on a game you want to join.
III.) Mash on that 'Play' button to the right of the scenario description to make sure you beat the throng.