Fighter

Niklaus Wright's page

49 posts. Alias of therealthom.


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male Human ranger 1
Stilgar wrote:
Me saw him too. Game me in also fade into black. Need another game. Seriously.

Maybe its you big guy. The bad guys see you coming and run away. End of stroy?


fabulous prize for Best


male Human ranger 1

Stilgar! Kellen! good to see you're still around.

Congrats on the new gig, Stilgar.


male Human ranger 1

Looks like B or C is the favorite. I'll wait til tomrrow night to hear from Dan.

Stilgar is always welcome here, on his own merits.

TheOcho, I'm not planning on buying a Harrow deck, so anything you can post here above and beyond the PF7 writeup would be greatly appreciated.


male Human ranger 1

me three


male Human ranger 1

Well, Fabesminis, looks like you've got plenty of interest.


male Human ranger 1

Flamifur, since I slept away the surprise round I'm assuming the action posted above is it for Nik until next round. How far away is the Fleshtearer?


male Human ranger 1

init roll (1d20+3=12)

nice touch with the spoiler, DM

Nik awakes with a start, and several bumps. He grabs desparately for a weapon and comes up with his spear. Then tries to shimmy backwards out of the wagon, keeping the spear pointed at the threatening beast.


male Human ranger 1

Zzzzzzzz.


male Human ranger 1
DM Flamifur wrote:

Ok, time for some 'Roll-Play'

I need everyone (except Nik) to make a fortitude save.

I also need everyone to make a listen followed by a spot check.

Finally, if you think your character would like to chat with specific individuals in the 'van, for example Nik said he was going to get to know the scouts, let me know the 'individuals' (they were mentioned in the post where the 'van all got organised before setting off) concerned. Make a Gather Info check which will equate to you chatting to them as you travel for a couple of hours. If you want to describe what questions you ask etc and your approach is right for the sensibilities of that individual I'll apply bonuses. you'll all have a chance to chat to a couple of people (if you choose) before the noon rest so make a roll for each if you choose.

Nik's listen check, then spot check, then gather info (1d20=14, 1d20=15, 1d20=4)

Net listen check 14+4 = 18, net spot 15+4=19, net gather info 4+0 = 4 You might want to modify the listen and spot checks for napping.

Nik will tackle Grimbold. He wants to know about everything. Local game, especially flest-tearers are highest on his list. Daily life in the 'van, Cauldron. Looks like he's made an obnoxious pest of himself.


male Human ranger 1

By noon the tirelessly questing ranger is beat. He retires to the supply wagon for water, a short sit-down, and an unplanned nap.


male Human ranger 1
Niklaus Wright wrote:
Fast forward is ok with me. Sometime tonight or early in the morning, I'd like Erion to take a look at the ebony box. Tell the tale, and see what the others think. I'll also spend the night at the Rest. May be the last chance for a decent bed for a while.

This may have slipped by. Nik really does want to see what the others think about the box and this odd mission. And Flamifur, it did leave a bad taste in Nik's mouth. There's just not a lot he can do about it now.


male Human ranger 1

Nik raps the gate-posts twice on the way through. His mind clears and mood improves now that they are moving and outside. Having stowed his spears in the wagon, he travels lightly with an erratic, but jaunty step. He ranges up and down the caravan surreptiously watching the dwarves, of whom he knows little, observing the caravan master's manner and duties, especially looking for anyone acting as scout. Occasionally he stops to look at a new plant and forays a short distance off the road to look for signs of animals or the dread flesh-tearer.

The spears get stowed because he doesn't really think he needs them and if he does he'll have time to fetch them. Likewise, he is completely comfortable travelling sort distances from the group because he isn't thinking about danger. If he can, he will ingratitate himself with one of the scouts or caravn masters .


male Human ranger 1

Should probably note, Nik has the ebony box in his pack, which he will keep with him at all times.


male Human ranger 1

A bleary-eyed Niklaus Wright staggers in to the marshalling yard dragging a spear twice as long as he is tall. Spotting Kellen and Jessa he weaves through the crowd to them and mumbles "g' mornin'".

Knowledge, wheels (1d20=8) Then, he adds something from the vast store of wheel-working knowledge passed down through generations from his forefathers to his brothers, "Nice wheels some of these wagons have."

Spot check (1d20+4=17)


male Human ranger 1

Fast forward is ok with me. Sometime tonight or early in the morning, I'd like Erion to take a look at the ebony box. Tell the tale, and see what the others think. I'll also spend the night at the Rest. May be the last chance for a decent bed for a while.


male Human ranger 1

Nik finally sees and hears Erion. " We were bespelled. I couldn't move except to catch this . " He holds out the ebony box. " And that voice at the end wasn't right either. Who were those people?"

Failing to see the friendly off-duty guard, Nik begins to grab anyone nearby, asking about the litter and its riders.


male Human ranger 1

Nik turns the box over in his hands, looking at it intently. Then, as if remembering something important, looks around for the off-duty guard. "Hey ..."


male Human ranger 1

Stilgar and Flamifur:

Spoiler:

Spot and Listen (1d20+4=7, 1d20+4=5) I am not digging invisible castle.

Nik nearly bumps into Stilgar from behind. He cranes his head to look around Stilgar's shoulder, but can't make out anything in the sedan chair. He whispers, "Whoever's in there must be important. Look at how everyone's acting."


male Human ranger 1

DM and Stilgar :

Spoiler:
As Nik follows Stilgar towards the sedan chair he sizes up the bearers and any retinue. Armed, warrior types?

whoevers in there must be someone .


male Human ranger 1

Outside, Nik walks over to Kellen and Stilgar, shaking his head the whole time. "Charmer, Stilgar." He pauses awkwardly. "Man, that Jessa, she's a fireball. Just about scalped Erion and me. I had to beat it outa there." He grins and drains his mug.


male Human ranger 1

The vehemence of Jessa's response startles Nik. He grabs wildly for the edge of the table, to keep from toppling backwards in his chair. "OK, Jessa." He scoops up his beer and heads for the door, leaving Erion to hold the field. As he passes the elf NIk mutters softly, "Good luck."


male Human ranger 1
Erion Gilor wrote:

Erion raises an eyebrow at Niklaus. "Truly? He swore to not drink? What drove him to do that?" He asked, surprised that Stilgar was capable of such an act. It wasn't that he thought him stupid, be Erion was truly surprised by the development.

"Yes, truly. We tried to pull a chain out of Kord's grasp. It was in there tight. I couldn't budge it at all. When Stilgar couldn't do it, he seemed to think Kord wasn't happy with him. He needed to buckle down. When he made the pledge my chin almost swung inta my knees."

Erion Gilor wrote:


Clearly there was more to Stilgar than meets the eye. "Very interesting." He mused to himself, his mind lost in thought. "In that case Jessa, I'm sure he also took offence to the way you alluded to his religious leanings - no creature would ever swear the Grummush that he would not touch alcohol."

Whilst he didn't want her to feel bad, Jessa had a bad habit of upsetting others when she did think about what she was saying. She wasn't aware of it most of the time, so it fell to him to gently bring it to her attention.

"I'm sure you meant no offence by it, but perhaps an apology is in order?"

NIklaus looked expectantly at Jessa.


male Human ranger 1

Nik watches Stilgar walk out then turns to Jessa. "That wasn't nice. He took a pledge to stop drinkin' at the temple. I didn't believe it, but he hasn't touched grog or beer since we got here. And I offered ta buy."


male Human ranger 1

Back at the Worker's Rest, Nik and presumably Stilgar settle in to wait for the others. "So, Stilgar. Watcha drinkin'? Want a beer?"


male Human ranger 1

"Well, Stilgar, back to the Worker's Rest? We can get the food and polearms after we find out more from the other's about the caravan."


male Human ranger 1

Nik pulls as hard as he can without success. His face falls momentarily at the failure, but he quickly covers his disappointment and cheers Stilgar on, "C'mon Stilgar. Pull the chain right out of Kord's grasp."


male Human ranger 1

Know 'Ligion check (1d20+1=5) "I don't know it either."

Nik grins at the small man's suggestion and coughs up his gold piece too. "I'll try my hand at that. Oh, by the way, who's the sea or water goddess over there."

Anticipating a strength check. Strength check (1d20+1=14)


male Human ranger 1

Gather Info check around port (1d20=10)

Nik will still accompany Stilgar if he's going to the temple. Depending on the caravan's terms for travelling with them, he may want to buy trail provisions.


male Human ranger 1

"I'm in. The worker's rest it is."


male Human ranger 1

"Jessa, I don't think all these guys would be toting the pikes around if they weren't needed. Stilgar, Kellen, someone -- Ppplease talk to her."


male Human ranger 1

"But, Jessa, all the other warriors have them. Ragrinson said they were the best defense against flesh-tearers!" Nik's petulant whining tone indicates one reason his family may have sent him on this trip.


male Human ranger 1

Nik nods sagely? in agreement. "Thanks, Ragrinson."

Turning to the group. "Guys, Stilgar still wants to go to the temple. Where can we meet up with you?" Does anyone else suddenly desire to purchase polearms?


male Human ranger 1
DM Flamifur wrote:
- Merfolk, Aquatic Elves and Tritons have, on occasion been seen in the docks and the inhabitants believe seeing one is good luck.

Nik brightens perceptibly at this information. Cool. Good luck.

DM Flamifur wrote:
- Beyond the warehouses in an area of land which is kept clear buy hundreds of native workers. Beyond this is a pallisade of huge logs and beyond that is several lines of other defences all designed to keep a form of life referred to as 'Fleshtearers' at bay.

Nik can't let this this go. "ahh, Ragrison, what exactly is a fleshtearer? That's a fearsome name. Is that what all the fancy pole arms are for?"

if the polearms aren't for 'tearers, Nik will follow up by asking just what they're for.

After the poor harried tax collector departs, Nik turns to Kellen. "Thanks for picking up the tax. I'll buy you a drink at the next inn."

Finally, back to Stilgar, "still going to the temple?"


male Human ranger 1

Nik jumps back from the edge of the dock. "Hey, guys! There's a blue elf in the water." He says excitedly. "Or there was. Right down there. C'mon!" He moves along the dock edge hoping for another glimpse.


male Human ranger 1

10/22/07 Spot Check (1d20=17)

Almost forgot my +4 on Spot checks. Comes to 21 total.

"Looks like everyone here's got looooong spears, Stilgar. I wonder why?"

"Hey! Look at that one and there's some more. It's like some of these guys have torches on the ends of their pikes. Why would you do that? Set boats on fire? Monsters in the water?"

Nik wanders to the dock edge to look into the water.

Spot or search checks if needed:


male Human ranger 1
Jessa Ventris wrote:
"Ach, he's like all these fellers; ya give 'em a piece o' yer mind and they scuttle away." Jessa says contemptuously, "Nothing to worry about. Y're safe, Nikky-boy."

Now Nik glowers briefly, " Yeah, but ..." . Shaking his head, he turns away to look for a new napping spot.

On the Zoom question, Jessa seems to be more or less the party's focal at this point. At least she's been the most out-going. She's said Eichandar's harmless, he's probably in. After all we have a good bit of the voyage to talk. But if Eichandar wants to stay on the outside for character reasons, that's good too. Up to him really. I imagine we'll get some combat together on the trip. Nothing like a DnD fight to bring folks together.

edit: sorry about talking about you in third person Zoom. After all you are right here. Not very polite of me.


male Human ranger 1
Kellen Wrensler wrote:


Also, is it assumed that by now that Zoom has more or less "joined" our merry band? Based on previous discussion I wasn't certain if we had "stared" him into avoiding us on the ship. Just wondering on whether intros are further needed.

I think its up to him. more in discussion thread.

Stilgar wrote:

At the moment, Stilgar's keen on finding a shrine to Kord. "Hey, guys! Whats says yous about joining me to temple of strong-arm god?"

Niklaus stares open-mouthed at the port's forest of masts and bustling activity. So different from home.

At Stilgar's suggestion Nik's mind flits to wrestling. "I'd like to go with Stilgar. Can you guys find out about the convoy and meet us there?"


male Human ranger 1
Jessa Ventris wrote:
"Thanks, kiddo, y'r a sweetheart, 'Knicker-less'" she says patting his cheek and grinning, "But I got the measure o' him, I reckon. Seems harmless enough. And if not, I gotta surprise for 'im, sure."

That's right! No effeminate knickers for Nik, but leather pants --oh yeah!

Of course given the technology and cash available to him its either leather or wool. He really doesn't have much choice.


male Human ranger 1
Jessa Ventris wrote:

Jessa turns to see Nik glowering ineffectually, "Now, what're y' doin' there? Have y' got indigestion or somethin'?" She asks sarcastically, "Don't worry abou' me, I look after meself." she adds.

" Well, ya --- you can't tell about some guys. I just wanted to make sure he was ... OK. You know?"


male Human ranger 1

Starting awake to see a stranger ogling Jessa, Nik saunters across deck to stand protectively (he'd like to think) behind Jessa. UNfortunately he's not physically imposing enough to carry off the intimidating big brother act.


male Human ranger 1

Nik spends the first hours of the voyage gazing back at the shore and watching the sailor's practice their arcane art. But as the landmarks fade and the repetitive nature of the waves asserts itself, he falls fitfully asleep on a bundle of sailcloth beside the windward rail.

Nik must be making a trip this long for a good reason. Maybe to notify a family member of a death in the family.


male Human ranger 1

Gather Info Check 1d20-> [4] = (4)

Gather INfo Check -- test (1d20=4)

Nik skips off to get his pack. "Let me fill up my waterskin. I'll catch up."


male Human ranger 1
Stilgar wrote:


"Ok. Throw from here." Indicating a distance of approximately 30 ft. from the stump. "Loser buys a round at next stop, yes?"

Nik delightedly agrees. Starting back from the appointed spot, he steps quickly forward and launches his spear.

1d20+5
14+5 = 19

He turns to Stilgar, grinning proudly, "Beat that".

Kellen Wrensler wrote:


Greetings, neighbors...you seem to be on a journey? This may sound a strange request, but may I join you in your travels?

Stilgar wrote:


Stilgar moves next to Nik and whispers: "Me gots no problem so longs he coulds hold his grog. How abouts yous?"

"He looks all right. "

"Hey stranger, care for a throw? I'm Nik. THis 'ere's Stilgar."

Jessa Ventris wrote:

"Why don't we jus' get the world and his wife along, while we're at it?! Do none of yous know about bathin' round here?" Jessa asks looking at Nik, Stilgar and Kellen. "Ach, come on then, "muscles", get yerself on board; I'll need a hand babysitting this one," slapping Nik on the back, "And makin' sure "Pomarj Boy" over here don't put someone's eye out with his pig-sticker." pointing at Stilgar.

She looks appreciatively over Kellen as he comes closer, and then masks her interest with a sneer, "Hope none o' yous gets sea-sick. I int cleanin' none of y' spew up."

"Jessa, give us a break will ya. You're worse than my big sister ."


male Human ranger 1
Flamifur wrote:

Tom, I now have a suggested trait for Niklaus

** spoiler omitted **

Spoiler:
I can work with this, but my original idea was a high energy, kinetic character. So the tiredness might come as a kind of crash to a more lethargic state. I like the nodding of when bored part, that fits very well as does minor memory loss.

male Human ranger 1
Stilgar wrote:

Me thinks we in Greyhawk setting, young Nik. Deities in PHB should be ok.

Me calls on strong-arm god, Kord. Him lots of laughs. And likes drinks, women and games. In no particular order.

thanks radavel

Stilgar, care to try your luck throwing at that stump over there? Your javelin versus my spear?


male Human ranger 1

This is terrific! (He said while picking up a cattle skull.) No seriously. This is looking great.

Flamifur any hints as to useful favored enemies? Animals make the most sense for young Nik. Also, IS the Greyhawk pantheon Obad Hai, Falargn (sp?) , Wee Jas etc. Nik should have a loose connection to a neutral nature type deity, and one with an interest in travel.


male Human ranger 1
Jessa Ventris wrote:
"Aye, an' what services would those be, Mr Big Shot Hunter?" *smirk*

"Ah, err, Ah ." Face turns red


male Human ranger 1

Hey, guys. Pleased ta meetcha. NIklaus Wright, hunter and guide, at your service.

Full Name

Micar Youxia

Race

Half-Drow

Classes/Levels

Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]

Active Abilities:
Wakizashi +1

Strength 10
Dexterity 18
Constitution 12
Intelligence 16
Wisdom 10
Charisma 8

About Micar Youxia

Micar Youxia
Magus (Bladebound Kensai Archetypes) 2 / Unchained Rogue 1

Lawful Neutral Half-Drow

Initiative: +4
Senses: Perception +7, Darkvision 60’, Light Blindness

Tracked Resources:

Arcane Pool: 3/4
Dancing Lights: 1/1
Darkness: 1/1
Faerie Fire: 1/1

DEFENSE
AC20 Touch 15, Flat-Footed 12, W/out Weapon 16(+4 DEX, +2 Dodge, +4 Armor)
hp21 (3d8 + 3 CON )
Fort:+5Ref:+7 Will:+4
Special Defense: Canny Defense, Immune to Sleep, +2 vs. Enchantment

OFFENSE
Speed: 30 ft.
Melee:
(Wakizasi +1) +7 (1d6+5/18-20)
Wakizashi +6 (1d6+4 / 18-20)
Dagger +5 [1d4+4 / 19-20]
Ranged:
Light Crossbow +5 (1d8 / 19-20)

Special Abilities: Sneak Attack 1d6

STATISTICS
Str10 Dex18 Con12 Int16 Wis10 Cha8
Base Atk+1 CMB+1 CMD16
FeatsWeapon Focus (Wakizashi), Combat Reflexes, Weapon Finesse, Slashing Grace (Wakizashi)
Skills:
** Skills not listed are untrained **
Acrobatics +10
Craft (Weapons) +9 Background Skill
Disable Device +10
Escape Artist +8
Knowledge (Arcana) +7
Knowledge (Dungeoneering) +7
Knowledge (Engineering) +7
Knowledge (Local) +7
Knowledge (Planes) +7
Lore (Famous Weapons) +9 Background Skill
Perception +8
Sleight of Hand +8
Spellcraft +9
Stealth +9
Use Magic Device +3

Languages: Common, Tian, Draconic, Elven, Undercommon, Terran

SPECIAL ABILITIES

Racial Traits:
Elf Immunities: Immune to Sleep, +2 vs. Enchantment
Keen Senses: +2 Perception
Drow Blooded: Darkvision 60’, Light Blindness
Drow Magic: Dancing Lights, Darkness, Faerie Fire (sp) 1/day

Favored Class: Magus (+1 Skill point)

Traits:
Bladed Magic
Arcane Revitalization

Magus Abilities:
Arcane Pool: As a swift action, can expend 1 point in arcane pool to give current held weapon a +1 enhancement bonus for two minutes. Current Arcane Pool: 4
Spell Combat: Can cast and wield weapon as two-weapon fighting.
Weapon and Armor Profs: Kensai has no armor proficiency and is only proficient in simple weapons plus one weapon of choice (Wakizashi).
Diminished Spellcasting: Kensai cast 1 fewer spell of each level than normal.
Canny Defense: Adds 1 point of Intelligence Bonus to AC as Dodge bonus for each level of Magus.
Weapon Focus: Gains Weapon Focus (Wakizashi) as bonus feat
Spellstrike: Use melee attack to deliver touch spells.

Unchained Rogue Abilities:
Finesse Training: Gains Weapon Finesse Feat
Sneak Attack: 1d6
Trapfinding: +1 Disable Device and Perception vs. Traps

Spellbook (Confiscated):

0-Level: All 0 Level Spells
1st Level: Shocking Grasp, Chill Touch, Vanish, Shield, True Strike, Burning Hands, Reduce Person, Frostbite

Spells Memorized:
0-Level
1. Detect Magic
2. Read Magic
3. Arcane Mark

1st Level
1. Chill Touch
2. Shocking Grasp

Equipment:

0 gp

Bolt with drow poison
Wakizashi
Mithril Chain Shirt
Cloak of Resistance +1
Pearl of Power (1st)
dagger (2)
silk rope, 50' w/ Grappling Hook
light crossbow
bolts (20)
Thieve's Tools
Belt Pouches
Alchemist Fire (2)
Acid Flask (2)
Alkali Flask (2)

Appearance:

The dark purplish skin, long white hair, and pale eyes instantly reveal Micar’s drow heritage. Trying to keep a low profile, the 5’7” slender male sits alone against the wall furthest from the cave entrance. Anyone attempting to converse with him is met with a curt response; an obvious attempt to continue his stay in solitude. If observed for any length of time, he can often be seen sitting with his eyes closed, almost as if in meditation, his right hand making subtle but fluid movements almost as if exercising some form of ritual or routine. Micar finishes his meditation and continues his normal routine of watching the movements and habits of the prisoners and guards alike.

Backstory:

The young disciple opened the door. He could barely hear the knocking over the songs of the cicadas. ”Chu Wen! Chu Wen! Come quick! She needs your help!” A young monk goes running back down the hall, while the other stands over the pregnant tian woman who has collapsed at front door of the Unclouded Peak Monastery. The Irori monastery is located up the mountain about 2000 feet above the nearest town of Hu Ming. The obvious elder comes running to her aid, ”She’s in labor, bring her inside.” The two disciples pick up the woman and follow Chu Wen to the nearest bed. The woman is woken up and labor is long and painful, and ultimately fatal for the mother. Upon birth, the two disciples are taken aback by the child’s dark purple skin and pale eyes. One points at the child, ”He’s . . .he’s . . a . . .” Chu Wen interrupts his disciple, ”Half-Tian. Yes, I see that, and he will be raised tian by the disciples of Irori.” Taking a moment to himself, I guess it has been about 9 months since the invasion. That portal had been inactive for centuries. . . .

It’s been 16 years since he was born. 16 years training under Chu Wen. Though Chu Wen treated him as good (sometimes better) as his other disciples, the name he was given, Youxia, is a constant reminder that he’s different; he doesn’t belong. Soon, he’ll walk out the front door for the last time . . .

Chu Wen was a master swordsman and blacksmith. He trained most of his disciples with the katana, but the long-blade the others took to never felt right in Youxia’s hand. He prefered grace and dexterity of the shorter blade over power and strength. He also found an affinity to magic, probably from his drow heritage, and the katana was much too clumsy to combine his gift of magic and his sword training. As he got older, Youxia noticed that only Chu Wen would approach him. His training consumed him; it was all he really had in this place. When he wasn’t training with Chu Wen in the forge or on the training grounds, he spent most of his free time in the library, mostly at night while everyone else was asleep; studying up on history, swordplay, and magic. He studied the drow and the histories of the invasions.

One night he found an old legend of a drow and a tian blacksmith. The legend states that several centuries ago a drow invaded and killed a blacksmith. This wasn’t just any blacksmith, this blacksmith had just finished a blade created from a piece of the Earthfall meteor. He had nearly 30 years invested in this sword, and it was a beauty. Though, not enough material to make a katana, the wakizashi was perfectly balanced. The handle was made of Mithril, and had ribbons of gold inlayed in a simple pattern. At first glance, the blade looked like obsidian, but upon closer inspection had veins of green and purple swirling through the material, almost as if dancing with each other. The sword was going to be presented to the monastery elder as a gift, but it never got there. The cicadas were loud that night, and the blacksmith never heard him coming. A drow invader broke down the door of the blacksmith’s home and instantly spotted the prized weapon. As the drow grabbed the newly finished sword, the blacksmith rushed to rescue the culmination of his life’s work, but instead was met with the point of his own sword. The blacksmith was devastated, and it is said the blacksmith couldn’t let go of the sword and his essence still hangs onto it seeking revenge. The blade was known from then on as T’rissmacar. Drow for Lost Blade. . .

Youxia had heard rumors of another half-drow living in the village at the base of the mountain. The village his mother was from. Chu Wen wouldn’t allow Youxia to leave the monastery until he was sixteen, when he was of age to make that choice. The night of his sixteenth birthday, Youxia walked down the mountain. He walked through the village, which was mostly deserted. It was new and invigorating. He didn’t converse with anyone, especially since the few people he did see kept their distance and gave him dirty looks. That’s just as well, he didn’t feel like talking to anyone anyway. Walking down the mountain was now part of Youxia’s daily routine. After about a month of doing this, he found the other half-drow at the base of the stairs, waiting for him. Her name was Ha-Ming and she had heard of another half-drow wandering through town at night. They immediately hit it off, and made the nightly meetings a routine. They talked about traveling together and seeing more of the world. It was a comfort to both of them knowing there is someone else who feels out of place as well, and they both found solace in each other's’ arms.

About 2 months had gone by of Youxia and Ha-Ming meeting every night when the cicadas started singing again. That night there was a faint glow off in the distance outside of town. The two of them went to investigate when they were confronted by three drow. They immediately attacked the half-breeds. Youxia fought one of them and slayed him, but while he was locked in battle, the other two captured Ha-Ming and dragged her away. Youxia ran after them, and saw them drag Ha-Ming through the portal in the side of the mountain. Without hesitation Youxia ran after them. He jumped through the portal and ended up inside the mountain? No, this doesn’t feel right. After crossing through the portal, he was immediately queasy and sick. No, not inside the mountain, much deeper than that. As he lied there trying to gain his bearings he was forced to his feet. ”You look lost, half-breed. You’re strong though, you’ll do. Come on . . . Micar.”

I’ve been in this place for three days. The damn guards keep calling me “Micar.” I guess it’s fitting considering I have no idea where I’m at. Three days, still no sign of Ha-Ming, though I guess I probably wouldn’t see her as I was sold off to this drow witch. I’ve got to find a way out. I’ve got to find Ha-Ming . . .