Let me know about which stuff you have questions on. Ok a Camel is Size 18 with zero bio-e. Camel Bio-E stuff:
Hands: None; Two-fingered paws with leathery pads and small, blunt hard toes. 5 BIO-E for partial or 10 BIO-E for full, two fingers and a short thumb. Biped: 5 BIO-E for partial or 10 BIO-E for full. Speech: 5 BIO-E for partial or 10 BIO-E for full. Looks: None. A camel with a long snouted face with large nostrils, large cleft lips, round body with hump on back, yellow fur and long arms and legs. 5 BIO-E for partial. Somewhat humanoid in appearance with a camel's head, shorter but still long neck, large hump between shoulders (walks hunched over), long, thin arms and legs and a body covered by short yellow or tan fur. 10 BIO-E for full. Humanoid with dark tan or olive skin, yellow hair, large flabby lips, warm brown eyes with long eyelashes, thick body with long, thin (but muscular) arms and legs. Four thick fingers, thumb and toes. Natural Weapons: 5 BIO-E for 1D6 damage Teeth. Mutant Animal Powers: 5 BIO-Efor Spit (special), afoul smelling saliva, range: 12 feet (3 .6 m), +2 to strike; if spit into eyes, victim is temporarily
------------------------------------------------------------- Badger is Size 4, 65 Bio-E. Badger Stuff: Hands: 5 BIO-E for Partial, or 10 BIO-E for Full.
Biped: 5 BIO-E for Partial, or 10 BIO-E for Full . Speech: 5 BIO-E for Partial, or 10 BIO-E for Full. Looks: None. An ordinary looking badger, although It IS likely to be larger than usual. Has heavy fur, prominent white stripe starting at nose and running straight back, snouted face, heavy body and limbs, short furry tail. 5 BIO-E for partial. Humanoid shape, white and black face markings, heavy fur, large squat body. 10 BIO-E for full. Human appearance with black hair with white streaks and heavy white sideburns, heavy, powerful build, strong features, hairy body. Natural Weapons: 5 BIO-E for 2D4 damage Digging Claws. 10 BIO-E for 1 D6 damage Razor Finger Nails instead of claws. 5 BIO-E for I D6 damage Teeth. Mutant Animal Powers: 5 BIO-E for Digging. 10 BIO-E for Tunneling. 10 BIO-E for Digging Claws. 5 BIO-E for Nightvision . 5 BIO-E for Extra Mental Endurance. 10 BIO-E for Brute Strength. 15 BIO-E for Beastly Strength. 5 BIO-E for Extra Physical Endurance. 5 BIO-E for Snake Venom Resistance (Special): 95% resistance to any venomous bite, poisoned weapons, etc. 5 BIO-E for Hibernation. Vestigial Disadvantages: -5 BIO-E for taking Nearsightedness. -10 BIO-E for taking Vestigial Musk Glands |