Elephant

Nigel "Delta-FourTwoNine"'s page

13 posts. Alias of imimrtl.


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"Amaaaaaaaziiiiing Graaaaaace, Hoooow sweeeeeet the souund..."


Nigel runs over to the train and begins to peal pieces back off of it trying to get to the person crying.

With his crushing strength he can lift 13000 lbs and can carry 7800 lbs


Yeah I need a bit more background to go on in order to figure out whats going on. Why are we here? Why are we trying to get on the train? etc.


Anyone interested in taking it on as GM?


Mines done except for equipment


Let me know about which stuff you have questions on.

Ok a Camel is Size 18 with zero bio-e.

Camel Bio-E stuff:

Hands: None; Two-fingered paws with leathery pads and
small, blunt hard toes.
5 BIO-E for partial or 10 BIO-E for full, two fingers and a
short thumb.
Biped: 5 BIO-E for partial or 10 BIO-E for full.
Speech: 5 BIO-E for partial or 10 BIO-E for full.
Looks: None. A camel with a long snouted face with large
nostrils, large cleft lips, round body with hump on back, yellow
fur and long arms and legs.
5 BIO-E for partial. Somewhat humanoid in appearance with a
camel's head, shorter but still long neck, large hump between
shoulders (walks hunched over), long, thin arms and legs and
a body covered by short yellow or tan fur.
10 BIO-E for full. Humanoid with dark tan or olive skin, yellow
hair, large flabby lips, warm brown eyes with long eyelashes,
thick body with long, thin (but muscular) arms and legs. Four
thick fingers, thumb and toes.
Natural Weapons:

5 BIO-E for 1D6 damage Teeth.

Mutant Animal Powers:

5 BIO-Efor Spit (special), afoul smelling saliva, range: 12 feet

(3 .6 m), +2 to strike; if spit into eyes, victim is temporarily
bl inded (-10 to strike, parry and dodge) for 104 melee
rounds.
5 BIO-E for Advanced Immune System (special). Camels have
an extraordinary ability to combat bacterial and viral dis­
eases, are highly resistant to any infections (+6 to save vs
disease) and recover from even the most severe illness within
406 hours.
10 BIO-Efor Water Storage (special). Can survive without wa­ter for 2 days per each gallon (3.8 liters) of water drunk. 10
gallon maximum can be drunk within 12 minutes!
5 BIO-E for Advanced Camel Sense of Smell (special). While not good for tracking, the camel's advanced smell can detect
water from up to 20 miles (32 km) distance, and can pick up
the scent of growing plants from 2D6 miles (3.2 to 19 km)
away.
10 BIO-E for Extra Mental Endurance .
5 BIO-E for Brute Strength.
10 BIO-E for Beastly Strength.
5 BIO-E for Extra Physical Endurance.
10 BIO-E for Extraordinary Speed.
15 BIO-E for Internal Compass.
Vestigial Disadvantages:
-10 BIO-E for taking Vestigial Prey Eyes.
-10 BIO-E for taking Vestigial Reptile Brain: Prey.
-5 BIO-E for taking Vestigial Musk Glands.

-------------------------------------------------------------

Badger is Size 4, 65 Bio-E.

Badger Stuff:
Hands: 5 BIO-E for Partial, or 10 BIO-E for Full.
Biped: 5 BIO-E for Partial, or 10 BIO-E for Full .
Speech: 5 BIO-E for Partial, or 10 BIO-E for Full.
Looks: None. An ordinary looking badger, although It IS
likely to be larger than usual. Has heavy fur, prominent white
stripe starting at nose and running straight back, snouted face,
heavy body and limbs, short furry tail.
5 BIO-E for partial. Humanoid shape, white and black face
markings, heavy fur, large squat body.
10 BIO-E for full. Human appearance with black hair with
white streaks and heavy white sideburns, heavy, powerful
build, strong features, hairy body.
Natural Weapons:
5 BIO-E for 2D4 damage Digging Claws.
10 BIO-E for 1 D6 damage Razor Finger Nails instead of claws.
5 BIO-E for I D6 damage Teeth.
Mutant Animal Powers:
5 BIO-E for Digging.
10 BIO-E for Tunneling.
10 BIO-E for Digging Claws.
5 BIO-E for Nightvision .
5 BIO-E for Extra Mental Endurance.
10 BIO-E for Brute Strength.
15 BIO-E for Beastly Strength.
5 BIO-E for Extra Physical Endurance.
5 BIO-E for Snake Venom Resistance (Special): 95% resistance
to any venomous bite, poisoned weapons, etc.
5 BIO-E for Hibernation.
Vestigial Disadvantages:
-5 BIO-E for taking Nearsightedness.
-10 BIO-E for taking Vestigial Musk Glands


Spazmodeus you don't need to bow out. What animal were you and I can give you the powers and disadvantages to choose from. Everything else is normal tmnt.


Profiles done except for equipment.


:-( again no ravenloft for me. Congrats to everyone that got in though. You are in for a real treat with DMJ. He is amazing.


Goodluck everyone! Jonasty's games are some of the best on the boards!


Thanks guys, normally I do copy and paste but my hand was taken over by evil gremlins and forced to press submit while my middle and ring fingers cackled madly.


FML, I just spent an hour and a half writing additional background and paizo totally just effing ate it lol. I'll try and work up the energy to redo it by tomorrow evening.


Here is Kainen ready to go!

I am working on my character survey that I do which should help with adding some background on the character.