Nicholas Wood's page

4 posts. No reviews. No lists. No wishlists.


RSS


Wild child could certainly work. No reason he couldn't have been hiding a fair amount of time.

I actually considered the shield fighter (maybe it's the only piece of gear that he kept, or that has survived). I read that it has potential issues depending on interpretation of RAW though.

For stats, if he was a conscript, he can be built any way I like. They were just looking for able bodies. I like Dex builds usually anyway. Disarm with waveblade sounds nice too.


I agree regarding class =/= concept, and I thank you both for chiming in. I'm usually big on concept first. Originally I was thinking about building a monk, but after all was said and done, a brawler just builds a better monk, so
I'm digging into it and kinda building the concept as I go.

So far, I'm thinking an ex foot soldier. He was pressed into service and recently escaped.

Probably Chaotic Neutral, but it's more a matter of believing in freedom above all, and not necessarily being a good guy. I.e. he would kill slavers at the drop of a hat, but would likely not do a damn thing for the victims after that. Survival of the fittest - but slaving is cheating that system (so to speak).

What happened next would be dependent on what (if any) archetype I go for.

I really like the constructed pugilist, but don't want to give up martial flexibility.


Hey, I'm looking at making my first brawler. I went to look up a guide on the various options/archetypes, but they are almost all 4 years old. Can anyone offer any of the following?

General tips for brawlers
Updated guide to archetypes
Good options for Martial flexibility
Races (besides core) do you like for brawler
Cool/unusual helpful equipment

Not looking to min/max, just have fun.

Thanks guys and gals.


If you've read the Paksenarrion books, this one is for you. Continuation of an existing FB thread.

I'm going to try my hand at importing Elizabeth Moon's Paks-world pantheon. Submit all the gods you can remember and I'll update the master list here as we go. Suggestions for domains, alignments and favored weapons happily accepted. I also want to fill in what would be missing (e.g. "omg, nobody has that domain I really want!"). Apologies, my brain is blanking on some of the names just now, so help there would be great too. Gird listed to start you off (and I listed some that I could remember).

---------------

St. Gird Strongarm
NG - Good, Community, Liberation and Strength
Preferred weapon: hauk (mace)
Note: Marshals (clerics) of Gird are proficient with all simple and martial weapons

Falk
LG - Good, Law, Protection
PW: longsword

Liart
LE - Evil, Trickery, Destruction
PW: spiked chain

The High Lord
LG - Good, Law, Glory, Repose, Nobility, Sun
PW: ??

Sertig, the Maker
N - Artifice, Fire, Knowledge, Strength, Rune
PW: Warhammer

Tir (no idea, just don't want a CC of Falk)

The Windsteed
CG - Chaos, Good, Travel, Nobility, Animal
PW: lance (or natural atttack: hoof)

The Webspinner
NE - Evil, Trickery, Charm, Darkness
PW: net

The Lady of Peace
CG(?) - Good, Community, Protection, Healing
PW: Quarterstaff (shepherd's crook)?

Simyits- God of merchants and thieves
CN - Chaos, Luck, Trickery and...
PW:

The First Tree
N - Animal, Plant, Repose and...
PW:

The unnamer
CE - Chaos, Evil, Destruction, Knowledge
PW:

The unmaker
CE - Chaos, Evil, Destruction, Artifice, Trickery
PW:

The Sun Lord (from Old Aare)
LN - Law, Magic, Sun, Fire, Knowledge
PW: