Dwarf Wizard

Nic "One-Ear" Rockborn's page

410 posts. Alias of baldwin the merciful.


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M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic pulls out a fresh cigar and bites down on the end. "What one?" He asks the bartender. then he proceeds to take out tinder and flint and strikes it. He puffs out several rings of smoke.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic swills down his first cider. "BLLLLLEACH...that was guud...lets git a couple more." He tosses a couple gold coins down on the bar.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

DM are we going to get this game going again?


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)
MiniGM wrote:
Let's just agree to restart in the new year?

okay by me.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic scans the room and thinks to himself. He's smooth. The cleric gives a simple nod to the nearest guy. Nic is waiting to see how the crowd reacts. "Can I git a cider?"


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

%: 1d100 ⇒ 76

Thorin can trigger. Thank you very much for volunteering. :-)


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)
Reknar wrote:
Reknar finishes his cider, and tags along - "You lads are going to get me killed" - he grumbles.

"If death wasn't near this wouldn't be fun."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic scoots in behind Thorin, letting the Candyman do his thing.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic will make his way towards the Ciderhouse. Assuming the party makes it there without being accosted Nic enters the pub. Inside the establishment he leads the way to the bar, he is clearly comfortable in the setting. He chuckles to himself as he recalls how joined this group. Locked in box when I drank too much.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)
MiniGM wrote:
Festulax guffaws. . Don't know what you expect dwarf. It's a cider housem nthats all your gonna find.

Nic shakes his head back and forth in disgust. "You think all you git at an alehouse is ale? They tend t'have whiskeys and hard spirits too." He lectures. "But alright, alright...Cider it is."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"2 Apple, a Blackberry, and a lingenberry cider. Then tell them that the Blackberry is flat...got it." The dwarf repeats the instructions. he looks over at Reknar. "Nah, lets jus git on with it. Git a few rounds of tankards first, then after we finish those we can ask fer the sissy drinks." The dwarf looks intent.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic grabs the items and stores them, "lets git goin'. I'm thirsty." With that he waves to half-orc, "Lead the way...care for one of yer buddies weapons? The dwarf offers.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Cider house, I could use a few pints of spirit. Thorin did you check their pockets, I'm sure they would want to pay fer the first few rounds." Nic motions at the dead. Nic takes a quick look at the deceased gear to see if there is anything worth taking.

Any loot?


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic nods approvingly. "Lets get moving."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Fair 'nough." He pulls out a flasks and takes a long gulp then hands it over to the half-orc. "Guess if we you run, we found our man." He looks over to bard and candyman, "You ready to git this movin'."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Seriously?" The dwarf looks at the bard. "You trust 'im to cover our backs?" Nic looks at the half-orc suspiciously. "If you double cross us, I will kill you then raise you as an undead just to destroy you all over again." Making sure the pint is driven home.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)
MiniGM wrote:
. Meat trick. But I am serious. If Fritz shows you run. He will kill all of you. I'm not trying to scare you. Look you said I can have a job. I don't get it if youre dead. The hideouts are under the Busy Bee Bookstore, the cider house, and the apothecary. He drinks at the Humpy Camel.

"Now was that so hard?" He pauses for a moment. "Where were you suppose to go after this job." Nic waves his hand around the room to the dead cohorts.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic nudges the guy with his boot. "Yeah...yeah...I eat cigars and it makes me glow like the sun." To prove his bravado he swallows his cigar. "Bahhhhhhh, gotcha! Jus tell us where these bases are and 'is waterin' hole."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Let's make this simple bud. Why don't you tell [i]us[i] where this Fritz is located and how many mooks he has with him.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

bluff assistance: 1d10 + 2 ⇒ (8) + 2 = 10


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

I'm still here.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Chop'em off, then let's hear him talk." The dwarf tries to play off of Thorin's tough guy stance.

bluff: 1d20 + 2 ⇒ (9) + 2 = 11


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Now you jus' stop an listen." Nic lights his cigar then exhales a big puff into the orc's face. Be still, they've got some questions for you to answer." He uses a thumb to point over to Reknar and Thorin.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Get the big guy tied up. I'm gonna give his heart a restart. See what he knows and will give up to us." Nic will wait a bit until the gib orc is restrained then he will heal him.

healing channel to include everyone: 2d6 ⇒ (4, 1) = 5


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic nods at Reknar then exhales deeply. "That was close." His eyes shift around the scene, "My the holy power of the sun then it's helaing power for the sake of goodness." He channels positive energy to his comrades.

healing: 2d6 ⇒ (5, 4) = 9


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic is startled when he bard tumbles to the ground. "forgive me blessed sun goddess fer I fergit 'bout healing when the battle lust comes ov'r me. He channels a selective healing spell to help his two companions.

channel healing: 2d6 ⇒ (3, 6) = 9

I didn't realize how hurt you were you stat line has 32/32 HP. Oops sorry about that. I should have looked at the separate Status section you list each round.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)
Reknar wrote:

The Inspire Courage is coming from me Nic... Come on man... :P

I forgot. the plus 1 isn't going to help the previous roll.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Seeing his comrade crumple to the floor Nic steps up and tries to bash the orc.

morning star, bless: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9;damage: 1d8 + 3 ⇒ (7) + 3 = 10

*I assume the inspire courage has ended with Thorin crumpled to the ground

But the dwarf misses widely.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic extends his holy symbol and begins his prayer, "May the bless'd sun shine upon this battle and hold'n heathens firm to th' ground."

DC 16 Will save. Hold person, 1 RD action.

Hold person:

The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged creature who is paralyzed cannot flap its wings and falls.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

is the battle over or is there anyone else remaining to fight?


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"There's some commotion outside."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic spend the single action listening and looking around. Actively using perception.

perception: 1d20 + 6 ⇒ (15) + 6 = 21


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)
Nic "One-Ear" Rockborn wrote:

Flesh, sinew and skull hangs from the cleric's morningstar when he gruggly remakrks, "You need'em rats smooshed for the pies?" Nic nearly slips on the bloody mess. "Watch yer step, it's slippery." He chuckles madly.

[dice=assist on the intimidate]1d20+2

I should have played a cleric devoted to the madness domain.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Flesh, sinew and skull hangs from the cleric's morningstar when he gruggly remakrks, "You need'em rats smooshed for the pies?" Nic nearly slips on the bloody mess. "Watch yer step, it's slippery." He chuckles madly.

assist on the intimidate: 1d20 + 2 ⇒ (14) + 2 = 16


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"I need sum practice with me Morningstar." With that he whacks at one fo the remaining foes.

morning star, bless, IC: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21;damage: 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12

"May Iomedea bless yer lying, steal'n, and theiv'n soul."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic does not chase after the fleeing foe but he will step in and attack any enemy that is remaining.

att, ic, bless: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15;damage: 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

I'm already on the ground.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Hearing the whizzing of crossbolts zipping through the air, the Priest quickly casts bless. "The goodly blessing of the Sun Godess will flow through our actions."

+1 att and saves for fear.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic moves and takes a quick glance around the room. Nic take sup a defensive position by a doorway, in case, the noise attracted anyone.

He will cast divine favor on himself using his wand. "I'll bless this endeavor once you all git down here."

he will cast bless next round, wither with his wand if he has time, otherwise using a spell.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic winks at the skull and then will slide down the rope into the room.

initiative: 1d20 + 1 ⇒ (17) + 1 = 18


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Not waiting to be asked a second time Nic obliges by whacking at the roof.

hit: 1d20 + 5 ⇒ (19) + 5 = 24;damage: 1d8 + 3 ⇒ (7) + 3 = 10

He quickly repeats the whack

hit: 1d20 + 5 ⇒ (10) + 5 = 15;damage: 1d8 + 3 ⇒ (1) + 3 = 4

then one more time for good measure

hit: 1d20 + 5 ⇒ (13) + 5 = 18;damage: 1d8 + 3 ⇒ (4) + 3 = 7

"Ok, git yer fingers in there and widen the hole fer us."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Well let's git on wit it already. I'm hungry and thirsty, so let's move. 'nuff talk'n lets move in."


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic will pull up the rope and attach it to any area that will permit us to slide or climb down. "Candyman can you pry that openin' open quietly?"


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic gives the rope a slight tug then begins the climb.

climb: 1d20 + 3 ⇒ (5) + 3 = 8

"ugg...I hate climbing."

He slides down the rope after getting 2 feet off the ground. "Alrighty...alrighty...I stop smirkin', I was only getting warmed up."

tries again: 1d20 + 3 ⇒ (12) + 3 = 15

"Hey, Reknar, I wouldn't stand right there if I were you." his legs kicking a bit until they find a perch on the wall as he tries to walk up the wall.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Candymaker...psst Candymaker...psssssst Candymaker. What's up there? Need help? The dwarf pushes a bit impatiently.

Just trying to move the action along.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic waits as Thorin climbs. "Dwarves and climbing don't normally mix well. Low center of gravity and all." Nic informs Reknar.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Thanks for keeping us posted.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

Nic lends aid to Reknar.

str aid: 1d20 + 3 ⇒ (15) + 3 = 18


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)

"Sounds good to me. Start swing'n. Hope you have a pick axe because I don't have anything other than a crowbar to help."

Nic doesn't have a pick or large hammer to smash through.


M Dwarf 3 Cleric, HP 29/29, AC 18 T 11, FF 17, Int 1, P 6, F 5 R 2 W 8, CMB 5 CMD 16 (20)
MiniGM wrote:

Nic you can easily do that. However. You are in Reginalds warehouse. He passed along the message that the trouble, the syndicate is in the warehouse next to his. So if you stay in his warehouse you will miss it.

He was just not willing to say that outloud.

I was confused. I thought the rats were coming to collect from Reginald's warehouse.

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