Nezurik Drakon
Male human sorcerer 1
N Medium humanoid (human)
Init +6;
Senses Perception -3
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Defense
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AC 10, touch 10, flat-footed 10
hp 7 (1d6+1)
Fort +0,
Ref +0,
Will -1
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Offense
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Speed 30 ft.
Bloodline Spell-Like Abilities (CL 1st; concentration +5)
. . 7/day—lullaby
Sorcerer Spells Known (CL 1st; concentration +5)
. . 1st (4/day)—burning hands (DC 15), mage armor
. . 0 (at will)—disrupt undead, light, ray of frost, touch of fatigue (DC 14)
. .
Bloodline Dreamspun
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Statistics
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Str 9,
Dex 11,
Con 10,
Int 10,
Wis 4,
Cha 18
Base Atk +0;
CMB -1;
CMD 9
Feats Combat Casting, Eschew Materials, Improved Initiative
Traits gifted adept, reactionary
Skills Bluff +8, Intimidate +8, Use Magic Device +8
Languages Common
Other Gear pendant, 150 gp
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Special Abilities
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Combat Casting +4 to Concentration checks to cast while on the defensive.
Dreamspun When you cast a spell at a single creature, gain +1/2 spell level AC and saves vs. that creature for 1r.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Gifted Adept (Burning Hands) A chosen spell gets +1 CL.
Lullaby (7/day) (Sp) As lullaby but no concentration and penalty is -4.
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