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Neyra's page

17 posts. Alias of Warhawk7.


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Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Keeping the 22 for sure. My action was my surprise round, correct?
Neyra turns to her new companions.
"Protect the townsfolk, but be wary of making yourself seem hostile toward the militia and the annihilator robot."


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Are we rolling initiative? If so.. 1d20 + 3 ⇒ (19) + 3 = 22. If not, move the 19 down to the attack roll below (add 2 to the attack roll).

Regardless, this is Narya's action.

"Invaders! We must stop them at once! Target those in red and black, they appear to be the hostiles!"
"How I would love one of those laser rifles!" she thinks to herself as she takes aim at one of the red and black leather clad invaders (whichever provides a better target. If she has to be specific, the woman harassing the civilian is her target) and fires her musket.

Attack - Musket: 1d20 + 4 ⇒ (17) + 4 = 21
Damage- Musket: 1d12 ⇒ 9

After she fires, she sheathes her musket and draws her longsword.

Move Action: Sheathe musket, draw longsword.


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Neyra excitedly approaches the door with Blink and peers outside herself to see what the commotion is all about, the explosions and weaponsfire not phasing her in the least. Along the way she pulls her musket from its holster and readies it in her hands.

Perception: 1d20 + 10 ⇒ (9) + 10 = 19


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

"So you know the location of wrecked starships? Do you happen to know of any that I may investigate to complete my Novitiate Pilgrimage?"


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Neyra casually walks up to the proprietor of the repair shop, her hand still resting on the pommel of her sword. She keeps a watchful eye on IO and her interactions with the cloaked figures.

"Excuse me, kind sir, for my associate's guff manners. It is actually I who desire the use of your magnificent vehicle. Allow me to introduce myself. I am Neyra, a Knight of Brigh on my Novitiate Pilgrimage and as such I am in need of a mode of transportation to perform the task bestowed upon me by my superiors. I have enlisted the aid of these two individuals to assist me in my mission," she says as she gestures to IO and Blink.

"We would be grateful if you would loan us the use of your vehicle. As per Article 84, paragraph four of the law, all proprietors of requisitioned vehicles are authorized full compensatory reimbursement should said vehicle be damaged, destroyed, burned, disintegrated, or lost to space and/or alternate planes of existence. I can procure a Writ of Compensation for you if you so desire."

Neyra patiently awaits the owner's response, still keeping a watchful eye on IO and the cloaked figures.

Diplomacy (whichever action may be relevant): 1d20 + 7 ⇒ (16) + 7 = 23


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Neyra follows Blink and the Iron Orchid into the repair shop. Her hand rests on the pommel of her sword at her hip as she scans the room for anything that might be out of the ordinary.
Perception: 1d20 + 10 ⇒ (14) + 10 = 24


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Neyra looks in the direction that Blink gestured towards.
"Okay then. It looks like a repair shop. Perhaps we can procure some supplies or even a mode of transportation from there... After we see what those 'shady looking cloaked people' are up to, that is."


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

"It's not looting, La.. erm.. Blink. It's procurement and salvage, both legal practices. But that is besides the point. I believe I interrupted you two from some task. May I ask where you two seemed to have been going before my inquiries?"


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

A look of surprise crosses Nerya's face. "Steal? No no no... Knights of Brigh do not steal anything, my good lady," she scoffs. "The ruins of starships and their contents are subject to the Laws of Salvage developed by the remnants of our governments after The Fall. Article 37, Paragraph two-oh-five of the law states that 'Whatever salvage is recovered from the wreckage belongs to the salvager so long as they are in possession of a Writ of Salvage Rights. Exception to this rule stand for the Order of Brigh and it's affiliates, to include the Knights of Brigh, and as such are automatically granted salvage rights to any technology discovered inside of any ruin, wreckage, or similar relic of antiquity investigated by a member of the Order or Knighthood and their immediate associates.'"

Neyra stands there with a smile on her face, proud that she has remembered that particular legal doctrine. "Oh, where are my manners? My name is Neyra, and I am a Knight of Brigh. As I have said, I am on my Novitiate Pilgrimage. Now, what was it you were saying about a transponder and a... what was it... buster?"


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Neyra ponders over the instructions and task given to her. "My firs quest! How exciting!" she says excitedly. "I wonder where to begin. Perhaps I should ask around for the whereabouts of a crashed starship. I hope that the ones around here still have something worthy of the Goddess's praise," she says out loud to nobody in particular.

Looking around, she feels nearly overwhelmed with the number of people walking about. Deciding to let faith guide her, she closes her eyes and whispers a prayer to Brigh. Upon opening her eyes, she sees a rather old looking wyrwood robot and decides to go and ask it.

"Excuse me, Ser, but do you happen to know the best location of a fallen starship that has not been plundered as of yet? I am a Knight of Brigh on my Novitiate Pilgrimage, and the good Father Iroy has tasked me with recovering a valuable piece of technology from one of these starships. I am new to the area, so any assistance would be greatly appreciated."


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Neyra makes her way from the Temple in search of Father Iroy, using the brief description given to her by the priestess to go by. As she walks, she pauses momentarily to observe the towering robot guardian performing what she assumes is some sort of scan before continuing her search.

Finally, she sees a man wearing white and gold robes that appears to match the person she is looking for.

"Father Iroy?" she asks as she approaches him, not waiting for him to respond. "Father Iroy. I am Neyra, a recent addition to the Knights of Brigh and am currently on my Novitiate Pilgrimage. I was instructed by my superiors to locate you for further guidance on my Pilgrimage. Are there any tasks you require that I may perform to uphold the obligations of my quest?"


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

At the Temple of Brigh:

Neyra graciously accepts the holy text from the priestess. [b]"Thank you, priestess. I shall seek out Father Iroy at once,"[b] she says as she turns to leave.

Neyra then proceeds towards the town square and the commotion taking place.


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

At the Temple of Brigh:

"Ah, Priestess. I am a new Knight of Brigh and am on my Novitiate Pilgrimage. Part of my first task was to seek out Father Iroy in Karagas for further guidance. I suspect that making the trek here alone and on foot was also part of the task. Shall I seek Father Iroy in the square or..." Neyra trails off momentarily as a loud commotion of hoverbikes and shouting distracts her.

"My apologies, Priestess. You said Father Iroy is in the square, and so I shall go seek him out. Thank you."

Neyra moves to leave but stops suddenly, turning back towards the Priestess. "Oh! I nearly forgot! Priestess, do you happen to have a spare copy of Logic of Design? The town I was initiated in did not have any to spare, and I would be grateful to obtain one if you have a spare. The words of our Goddess would prove to be an excellent companion on my Pilgrimage."


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Neyra gazes in wonder at the giant mechanical scorpion and the armed MPs guarding the gates. It's been a long trip, but she finally has reached Karagas to seek wisdom from Father Iroy, and possibly help out in any way she can.
Stopping at the gate guards briefly to show her travel papers and ask for directions, she enters the town and makes her way to the Temple of Brigh, taking in all the sights around her.


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

Hey GMSD, are you going to post some more in-depth campaign information so that we may come up with some better and more relevant backgrounds?


Female Aasimar Paladin 1 (Empyreal Knight) | HP 12/12 | AC 15| Fort +4, Ref +2, Will +4 | Init +2 | Perception +3

*Looks around to see who else is here*

Howdy.


Here is my gun-toting paladin. I'll make any changes, as well as a background, once more information on the setting is revealed (if chosen, that is).