Lucretia Daellum Adella

Neva Laebrennos's page

15 posts. Organized Play character for Escharid Blackrose.


RSS

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Neva tries to hide herself from further arrows and will use a spell to cure her wounds

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

look out! An ambush!

Neva drops her sword and takes her short bow, but she's hit by an arrow in the meantime

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Done ffor me!

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Oh, haven't looked at it!

Neva spots another thing where she found the magical items. It's a simple book, a small journal. So small, in fact, that there is only one entry in it, written earlier today.

She reads it aloud

Quote:
Oh my dear demonic god. These stupid kids are hated in town but the roots of mistrust were enough to convince them to join my mother's plan to attack the jubilee and circumvent the dragon's protection. They beat up the flower pickers, but they let them escape alive! But we retrieved the amulet and together with mother's sacrifice this will be enough to protect the beast in the cave from the dragon's wrath.

No mention of who wrote this.It seems a demon worshipper has plotted all these troubles, and the kids we seek are just pawn in his plan. Stupid pawns maybe, but no killers.

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

A two headed monster? What cn it be?

Know (all except Religion): 1d20 + 1 + 1 ⇒ (1) + 1 + 1 = 3

I truly have no idea.

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Perception: 1d20 + 7 ⇒ (15) + 7 = 22

There are, in fact, things hidden there...

The half elf points toward the wall, near the bedroll, and claws at the stuff until she can examine it, using a minor spell to find out their magical potency Detect magic

Spellcraft potion: 1d20 + 5 ⇒ (2) + 5 = 7
Spellcraft scrolls: 1d20 + 5 ⇒ (9) + 5 = 14
Perception potion: 1d20 + 7 ⇒ (17) + 7 = 24

The potions, Pharasma be blessed, are liquid curative spells that can slow someone's walk toward his grave, which is everyone final destination. I haven't got the slightest idea about the scrolls, unfortunatly. Is anyone else trained in arcane arts?

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

survival, untrained: 1d20 + 2 ⇒ (7) + 2 = 9

Shall we go in?

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Bard's Knowledge: 1d20 + 1 + 1 ⇒ (10) + 1 + 1 = 12

That's probably the local flowers we were told about earlier. Townfolk will pick them up later.

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

No need to draw blood if we can do otherwise, the grave will swallow us whole soon enough. I'll take the blunt arrows, if no one else can use them.

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

These children are taking a precarious path, and somethin bad might befall them. We shall stop them if we can, and bringg them back to those who loves them, before they have to mourn them. I'll go too.

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Youth is an age rarely wise. Wise persons are rarely young.Nevertheless we should try to find them quick. Sending two diferent teams might be a good option.

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Neva hears the children speak of an odd creature roamin around, and wonders what kind o creature it miht be, based on the description

All knowledge but Religion: 1d20 + 2 ⇒ (4) + 2 = 6 I Religion, add+6

Dark Archive

Done!

I've already played this game (with you as a gM, coincidentally!), but I can use a replay if needed.

Note: the "g" letter on my computer keyboard doesn't work everytime, I'll try to keep an eye on it but I can miss it sometimes.

Dark Archive

female Half elf Bard 1(Dirge Bard) Init+1 HP 10/10 AC 14 T11 FF 13 Fort+1 Will+3 Ref+4 Speed 30 Per +7

Perception: 1d20 + 5 ⇒ (16) + 5 = 21
Diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10

A woman wearing a long, black dress, and a black veil on her face, from which two pointy ears dart on the side, suddenly speaks in a croaked voice, pointing to the Pathfinders with a slender finger

Are the men I see the men I seek? Pharasma guide my ways, but Captain Dreng has asked me to meet people in this place, to fulfill a mission.

Dark Archive

Here's Lil Eschie new character

Player:Lil Eschie
Character ( own character):Neva Laebrennos
PFS number :133884-23
Faction: Dark Archive
Day job roll:Sing: 1d20 + 9 ⇒ (20) + 9 = 29