Posted a couple reviews of Issue #1 of the Dungeons & Dragons Comic Book by IDW Publishing. Tizzbin, the creator for the Passive Perceptions webcomic, posted a more artistically-focused review of the new comic book, while my own review on the EN World site was more game-centric. You can check out the full details of the reviews at the link below:
Posted a blog today about my review on EN World of Brother Ptolemy & the Hidden Kingdom by Nevermet Press. This adventure setting has some really sharp writing and great features in it. For more information about the review, please feel free to click on the link below: EN World Review - Brother Ptolemy & the Hidden Kingdom And please feel free to leave a comment and answer the poll question at the Neuroglyph Games site!
Well I can recommend you check out my website for some adventure reviews I've done of some GSL modules - Neuroglyph Games. There are a lot of reasonably priced adventures in PDF format from places like RPGNow.com and from the webstore at Paizo.com. Some of them are even free to download, such as Curse at the Old Inn which I authored last year. Check them out!
Am doing some research about how the 4E Gaming community is responding to GSL products in the market, in preparation for an editorial and exposé. I am looking for opinions and comments from 4E gamers, so if you would like to cast your votes on the GSL polls, please head over to the link below and vote:
I posted my review on EN World today of The Manor of Deceit by Blackbyrne Publishing. Proclaimed to be an homage to the famed U1 The Sinister Secret of Saltmarsh, this adventure in pdf format is the second module in The Dark Veil Campaign Arc. For more details about the review, check out the link below: EN World Review - The Manor of Deceit by Blackbyrne Publishing
Posted a review of the recent Dungeon Magazine feature, a Dark Sun adventure called Revenge of the Marauders. As the purported sequel to the less-than-well received official Dark Sun module, Marauders of the Dune Sea, I thought it was crucial to see if WotC would commit resources to provide some decent Athasian content this year. For details on the review, please check out the link below:
Posted a review this morning on EN World of the newest random generator suite by Chaotic Shiny - Kingdom Builder Generator Pack II. The KBGP II is a great resource for anyone looking to get into making their own setting or for adding more depth to their existing setting. Check out more information about the review at the link below:
Just posted a review of the new adventure by Sneak Attack Press, called The Golden Banner. Designed for mid-range Heroic Tier Characters, it pits the heroes against religious fanatics bent on capturing a holy relic of power. To check out the details on this in-depth review, please click the link below:
I posted a review this morning of the D&D Essentials "Red Box" - which includes some interesting observations by four playtesters introduced to D&D 4E using the new Starter Set! For more details about the review, click below: The “Red Box” Revealed: A Play-Tested Review of D&D Essentials
Here is a review I posted of the new release of random events in Taurus XII's D100 Discovery Series: DDS2: Caves, Sea and The Great Outdoors. But as to how it stacks up against the previous release, please check out the full review at the link below: Review of DDS2: Caves, Sea and The Great Outdoors by Taurus XII
Posted a review of Eureka (501 Adventure Plots to Inspire Game Masters) by the Authors of Gnomestew.com (Engine Publishing). Have to say this is a handy product for any Game Master running almost any genre of Role-Playing Game - it covers the whole spectrum from Fantasy to Horror to Sci-Fi. From a 4E perspective, this book has a ton of material for adventures of all kinds, for almost any D&D Campaign Setting. To check out the complete review, please click the link below:
I had the opportunity to interview Logan Bonner and Wolfgang Baur about the new GSL/4E adventure setting, the "Lost City" by Open Design. Find out more about this new release, as well as ways for any D&D gamer to be part of the design process:
Last week, during GenCon 2010, I had the chance to sit down for a meeting and chat with WotC Designers Mike Mearl and Rich Baker about the D&D Essentials product line. They graciously shared some insights, as well as some design philosophies about this new ground-breaking product line! To check out the full interview, click the link below:
Just posted my last GenCon 2010 blog this morning, the third in my convention series, which includes in depth coverage of the D&D Preview and Q&A, the Dark Sun Returns, and the New D&D Experience: Gamma World Seminars. Check out the links below for a 4E bloggers perspective on the "Best Four Days of Gaming"! Reporting In from GenCon 2010 (Part 1)
Uchawi wrote:
I think there is a big difference between a spell that creates a readily avoidable zone which monsters can simply walk around to ignore risk, and a spell which auto-damages everything and anything, regardless of circumstance - and that includes concealment, cover, and invisibility (the latter assumes you can sense with Perception the square the creature is hiding in). I also note that Cloud of Daggers was mentioned, and again, not the same thing, as the cloud still must bit the targets, but leaves a zone behind that is visible and avoidable by monsters, so they can avoid the "non-hit" damage. The concern about minions is a non-issue compared to a larger issue of a spell without a "Hit:" requirement and only an "Effect:". This move by WotC to appease 3.5 players not yet willing to move to 4E is damaging to game balance, and I can only hope they realize this and errata Magic Missile back to the way the original rules had it function - with a hit required to do damage.
Due to a recent change of host, the link to the Neuroglyph Games review for this product in a previous post was severed, and is no longer valid. Sorry for any inconvenience! You can now reach the review using the following link: Review of The Mark of Hubris by Alea Publishing Thank you for reading our reviews!
Due to a recent change of host, the link to the Neuroglyph Games review in the previous post was severed, and is no longer valid. Sorry for any inconvenience! You can now reach the review using the following link: Review of Blackdirge's Bargain Bestiary: Aberrant Horrors Thanks for reading!
I've just posted a new review on the Neuroglyph Games blogsite of WotC's new Monster Manual 3 - the third "official" monster sourcebook in just two years. With over three hundred new monsters for D&D 4E gamers to enjoy, many drawn from 1st Edition AD&D, is yet another monster manual too much of a good thing? Check out the full review at the link below:
I've just completed a review of The Kobold Guide to Game Design (Volume III) by Open Design. So if you’ve ever wondered how to break into the Gaming Industry, you might want to check out the review of this new ebook containing essays from game designers such as Wolfgang Baur, Monte Cook, Ed Greenwood, Rob Heinsoo, and Colin McComb! Follow the link below for the complete review: Review of The Kobold Guide to Game Design (Volume III) by Open Design
I'm pleased to say that so far the response to The Perilous Secrets of Wilford Manor have been really positive, and the critiques will definitely help make the Doombringer Saga Campaign Arc even better. Here's what reviewers have said so far: Critical-Hits.com: "...Wilford Manor is an impressive enough effort that I will be keeping an eye on future Neuroglyph Games adventures. " RobotViking.com: "If you thought 4E D&D meant the end of third party releases, you’re wrong. Under the Game System License (GSL), Wizards of the Coast allows other companies to produce material for fourth edition D&D. The Perilous Secrets of Wilford Manor is a great example of a high-quality indie adventure for 1st level 4E characters." The Perilous Secrets of Wilford Manor is available now from RPGNow and Paizo!
If you're looking for some random adventure ideas, events, encounters, or just strange happenings for your D&D game, regardless of edition. Check out this review of DDS1 ebook from Zodiac Gods Publishing: Review of DDS1: Temple, Castle and Wilderlands by Zodiac Gods Publishing
Here's a review I just posted about the new monster manual supplement from Nosfecatu Publishing - Asuang: Shapechanging Horrors! These creatures drawn from Filipino folklore have been adapted to D&D 4E and can offer some fresh new challenges, and innovative storylines for many D&D campaigns. Check out the full review at the link below: Review of Asuang: Shapechanging Horrors by Nosfecatu Publishing
The First Volume of the Doombringer Saga Campaign Arc has been released! The first adventure, The Perilous Secrets of Wilford Manor, begins 1st Level Characters on what will become an epic quest, which will eventually decide the fate of three worlds! The Release Announcement can be found on the Neuroglyph Games site by following the link:
The adventure module features:
The Perilous Secrets of Wilford Manor is now available at RPGNow!
Here's a review of a supplement that really thinks "outside the box". Rather than offering just a single new player race, this product offers a diverse society, fully detailed, which can provide a great resource for both world-building and Character creation - check out the full review below:
The newest sourcebook from Wizards of the Coast is out, covering the the realms of the gods. But are your high Tier Characters going to have more fun sailing around the Astral Sea as they would plunging into The Plane Below or delving into the Underdark? Review of The Plane Above: Secrets of the Astral Sea by Wizards of the Coast
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