Lamashtu

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I posted a review yesterday on the new boxed "Monster Manual", the Monster Vault by WotC. A very impressive supplement, and well worth considering as any DMs next 4E purchase. For more details about this monster supplement, check out the link below:

EN World Review - Monster Vault by WotC


Posted a couple reviews of Issue #1 of the Dungeons & Dragons Comic Book by IDW Publishing. Tizzbin, the creator for the Passive Perceptions webcomic, posted a more artistically-focused review of the new comic book, while my own review on the EN World site was more game-centric. You can check out the full details of the reviews at the link below:

Review of Dungeons & Dragons Comic Book #1 by IDW


Posted a review of the side trek adventure, Wild Wide Web, by Taurus XII. For more details about the review of this short quest module, please click the link below:

Review of Wild Wide Web by Taurus XII


Posted a blog today about my review on EN World of Brother Ptolemy & the Hidden Kingdom by Nevermet Press. This adventure setting has some really sharp writing and great features in it. For more information about the review, please feel free to click on the link below:

EN World Review - Brother Ptolemy & the Hidden Kingdom

And please feel free to leave a comment and answer the poll question at the Neuroglyph Games site!


Well I can recommend you check out my website for some adventure reviews I've done of some GSL modules - Neuroglyph Games.

There are a lot of reasonably priced adventures in PDF format from places like RPGNow.com and from the webstore at Paizo.com. Some of them are even free to download, such as Curse at the Old Inn which I authored last year. Check them out!


I just completed a review of the new Kobold Quarterly #15 Holiday Special. Although my review was from a D&D 4E perspective, there is plenty of good stuff in this last issue of KQ for 2010. To read the complete review, please click below:

Review of Kobold Quarterly #15 (Fall 2010)


Posted a review today on EN World News on the new D&D Gamma World Role-Playing Game by Wizards of the Coast. Check out commentary and full review information at the link below:

EN World Review – D&D Gamma World RPG by WotC


Just posted my review of the adventure site gaming supplement, Vor Rukoth by Wizards of the Coast. I have to say that I was very impressed with this content, and for more information about the review, you can click the link below:

En World Review - Vor Rukoth by WotC


Am doing some research about how the 4E Gaming community is responding to GSL products in the market, in preparation for an editorial and exposé. I am looking for opinions and comments from 4E gamers, so if you would like to cast your votes on the GSL polls, please head over to the link below and vote:


The State of the GSL


I posted my review on EN World today of The Manor of Deceit by Blackbyrne Publishing. Proclaimed to be an homage to the famed U1 The Sinister Secret of Saltmarsh, this adventure in pdf format is the second module in The Dark Veil Campaign Arc. For more details about the review, check out the link below:

EN World Review - The Manor of Deceit by Blackbyrne Publishing


Here's something new for Halloween D&D Adventures. Check out this new monster theme, usable with undead creatures to give them a little Steampunk-esque influence.

Night of the "Tocking" Dead


Posted a review of the recent Dungeon Magazine feature, a Dark Sun adventure called Revenge of the Marauders. As the purported sequel to the less-than-well received official Dark Sun module, Marauders of the Dune Sea, I thought it was crucial to see if WotC would commit resources to provide some decent Athasian content this year.

For details on the review, please check out the link below:

Wizards Watch: Review of Revenge of the Marauders


It is Wednesday again, and I have posted a new review over at EN World News. This time, I'm taking a look at the first of the Essentials "players handbooks", the Heroes of the Fallen Lands! You can check out the detailed review and my commentary at the link below:

EN World Review - Heroes of the Fallen Lands


Posted a review today on EN World about a new "zombie apocalypse" themed adventure module by 3 Sages Games. Be sure to check out my commentary and review of this zomedyadventure:

EN World Review: Zombies Ate My Baby by 3 Sages Games


Check out the newest issue of the D&D 4E-inspired webcomic, Passive Perceptions, hosted over at the Neuroglyph Games website!

Passive Perceptions #2: "Eyepatch of Hasty Resolutions


Posted a review this morning on EN World of the newest random generator suite by Chaotic Shiny - Kingdom Builder Generator Pack II. The KBGP II is a great resource for anyone looking to get into making their own setting or for adding more depth to their existing setting. Check out more information about the review at the link below:

EN World Review: Kingdom Builder II by Chaotic Shiny


Just posted a review of the new adventure by Sneak Attack Press, called The Golden Banner. Designed for mid-range Heroic Tier Characters, it pits the heroes against religious fanatics bent on capturing a holy relic of power. To check out the details on this in-depth review, please click the link below:

Review of The Golden Banner by Sneak Attack Press


Still searching for a decent starting adventure, after finding that Marauders of the Dune Sea was hacked together, I reviewed the Dungeon module, "The Vault of Darom Madar" by Aeryn "Blackdirge" Rudel. Check out the full review and comparison of the Dark Sun adventures at the link below:


Wizards Watch: A Review of “The Vault of Darom Madar


Posted a new review this week on WotC's only Dark Sun Campaign Setting Module, Marauders of the Dune Sea, designed for 2nd Level adventurers. You can check out the in-depth review at the link below:

Review of Marauders of the Dune Sea by Wizards of the Coast


I posted a review this morning of the D&D Essentials "Red Box" - which includes some interesting observations by four playtesters introduced to D&D 4E using the new Starter Set!

For more details about the review, click below:

The “Red Box” Revealed: A Play-Tested Review of D&D Essentials


Neuroglyph Games is proud to host a new 4E-inspired webcomic, Passive Perceptions! You can check out Issue #1: Libations Lament by clicking the link below:


Passive Perceptions #1: Libations Lament


Here is a review I posted of the new release of random events in Taurus XII's D100 Discovery Series: DDS2: Caves, Sea and The Great Outdoors. But as to how it stacks up against the previous release, please check out the full review at the link below:

Review of DDS2: Caves, Sea and The Great Outdoors by Taurus XII


Posted a review this morning of the new Dark Sun Creature Catalog for D&D 4E. Very impressive book and in many respects if almost a cross between a monster manual and a dungeon masters guide for the setting.

To check out the full details of the review, please click the link below:

Review of Dark Sun Creature Catalog by WotC


Just posted a review of the new Libri Necromantica by 3 Sages Games, featuring a Necromancer Character Class for D&D 4E, plus Paragon Paths and Dungeon Master ideas. To read the full review, please click the link below:

Review of Libri Necromantica by 3 Sages Games


Posted a review of Eureka (501 Adventure Plots to Inspire Game Masters) by the Authors of Gnomestew.com (Engine Publishing). Have to say this is a handy product for any Game Master running almost any genre of Role-Playing Game - it covers the whole spectrum from Fantasy to Horror to Sci-Fi.

From a 4E perspective, this book has a ton of material for adventures of all kinds, for almost any D&D Campaign Setting. To check out the complete review, please click the link below:


Review of Eureka by Engine Publishing/Gnomestew.com


Posted a review of the new 4E version of the Dark Sun Campaign Setting sourcebook by Wizards of the Coast. It is a fairly impressive piece of work, and offers the new Character mechanic of Themes to the D&D 4E game. To read the complete review, please click the link:

Review of Dark Sun Campaign Setting by WotC


Posted a review of Kobold Quarterly #14 Summer Edition. It's one big issue, with amost 100 pages of material for D&D 4E and Pathfinder. To check out the full review, click the link below:

Review of Kobold Quarterly #14 Summer Edition


I had the opportunity to interview Logan Bonner and Wolfgang Baur about the new GSL/4E adventure setting, the "Lost City" by Open Design. Find out more about this new release, as well as ways for any D&D gamer to be part of the design process:


Investigating “The Lost City”: A Q&A with Logan Bonner and Wolfgang Baur


Last week, during GenCon 2010, I had the chance to sit down for a meeting and chat with WotC Designers Mike Mearl and Rich Baker about the D&D Essentials product line. They graciously shared some insights, as well as some design philosophies about this new ground-breaking product line! To check out the full interview, click the link below:

An Essentials Meeting – with Mike Mearls & Rich Baker!


Just posted my last GenCon 2010 blog this morning, the third in my convention series, which includes in depth coverage of the D&D Preview and Q&A, the Dark Sun Returns, and the New D&D Experience: Gamma World Seminars. Check out the links below for a 4E bloggers perspective on the "Best Four Days of Gaming"!

Reporting In from GenCon 2010 (Part 1)

Reporting In from GenCon 2010 (Part 2)

Reporting In from GenCon 2010 (Part 3)


Uchawi wrote:

There is already a wizard at will power called storm pillar that is an area burst 1 that causes automatic damage to any creature that runs into it. The damage it causes scales just like any other wizard power. The new magic missile does not scale with other wizards powers, and causes static damage. Therefore, there was already a precedent, this just offers another type of tradeoff.

The biggest complaint with the new magic missle would be against minions.

I think there is a big difference between a spell that creates a readily avoidable zone which monsters can simply walk around to ignore risk, and a spell which auto-damages everything and anything, regardless of circumstance - and that includes concealment, cover, and invisibility (the latter assumes you can sense with Perception the square the creature is hiding in).

I also note that Cloud of Daggers was mentioned, and again, not the same thing, as the cloud still must bit the targets, but leaves a zone behind that is visible and avoidable by monsters, so they can avoid the "non-hit" damage.

The concern about minions is a non-issue compared to a larger issue of a spell without a "Hit:" requirement and only an "Effect:". This move by WotC to appease 3.5 players not yet willing to move to 4E is damaging to game balance, and I can only hope they realize this and errata Magic Missile back to the way the original rules had it function - with a hit required to do damage.


The Demonomicon of Iggwilv is the infamous tome in D&D Lore revealing the secrets of Demons and the Abyss. Check out this review of WotC's recent release at the link below to see if your Heroes are ready to face the terrifying forces of pure evil:

Review of Demonomicon by Wizards of the Coast


Need some DM tips to make your D&D 4E game better? Want to know how to build better encounters to challenge your Player-Characters? Curious who this Mike Shea guy is, and how come he has so much 4E DM advice? Find out more in this review/interview of Sly Flourish’s Dungeon Master Tips:

Review of Sly Flourish’s Dungeon Master Tips by Mike Shea


Just completed a review of Sneak Attack Press' first release, Blessed by Poison, an adventure for 1st through 3rd Level Characters. You can check out the complete review at the link below:

Review of Blessed by Poison by Sneak Attack Press


In case you missed out on attending Origins Game Fair this year, you can still check out the sights and happenings at the link below. Featuring appearances by Dave "The Game" Chalker of Critical Hits, E the Gamer Geek Girl, and actor/gamer Brian "Dante" O'Halloran - playing D&D 4E!

Origins Game Fair Experiences


Due to a recent change of host, the link to the Neuroglyph Games review for this product in a previous post was severed, and is no longer valid. Sorry for any inconvenience!

You can now reach the review using the following link:

Review of The Mark of Hubris by Alea Publishing

Thank you for reading our reviews!


Due to a recent change of host, the link to the Neuroglyph Games review in the previous post was severed, and is no longer valid. Sorry for any inconvenience!

You can now reach the review using the following link:

Review of Blackdirge's Bargain Bestiary: Aberrant Horrors

Thanks for reading!


I've just posted a new review on the Neuroglyph Games blogsite of WotC's new Monster Manual 3 - the third "official" monster sourcebook in just two years. With over three hundred new monsters for D&D 4E gamers to enjoy, many drawn from 1st Edition AD&D, is yet another monster manual too much of a good thing? Check out the full review at the link below:

Review of Monster Manual 3 by Wizards of the Coast


I've just completed a review of The Kobold Guide to Game Design (Volume III) by Open Design. So if you’ve ever wondered how to break into the Gaming Industry, you might want to check out the review of this new ebook containing essays from game designers such as Wolfgang Baur, Monte Cook, Ed Greenwood, Rob Heinsoo, and Colin McComb! Follow the link below for the complete review:

Review of The Kobold Guide to Game Design (Volume III) by Open Design


I'm pleased to say that so far the response to The Perilous Secrets of Wilford Manor have been really positive, and the critiques will definitely help make the Doombringer Saga Campaign Arc even better.

Here's what reviewers have said so far:

Critical-Hits.com: "...Wilford Manor is an impressive enough effort that I will be keeping an eye on future Neuroglyph Games adventures. "

RobotViking.com: "If you thought 4E D&D meant the end of third party releases, you’re wrong. Under the Game System License (GSL), Wizards of the Coast allows other companies to produce material for fourth edition D&D. The Perilous Secrets of Wilford Manor is a great example of a high-quality indie adventure for 1st level 4E characters."

The Perilous Secrets of Wilford Manor is available now from RPGNow and Paizo!


Have just completed a review of Escape Velocity Gaming's Urban Adversaries, a monster manual supplement of city-dwelling creatures for D&D 4E. Check out the review at the link below to see if this product is a good fit for your campaign:

Review of Urban Adversaries by Escape Velocity Gaming


Just completed a review of the new Treasure Hoard Generator Pack by Chaotic Shiny Productions. This suite of nine random generators is pretty handy to add depth and details to an otherwise cut-and-dried treasure parcel. Check out the full review at the link below:

Review of Treasure Hoard by Chaotic Shiny Productions


If you're looking for some random adventure ideas, events, encounters, or just strange happenings for your D&D game, regardless of edition. Check out this review of DDS1 ebook from Zodiac Gods Publishing:

Review of DDS1: Temple, Castle and Wilderlands by Zodiac Gods Publishing


Here's a review I just posted about the new monster manual supplement from Nosfecatu Publishing - Asuang: Shapechanging Horrors! These creatures drawn from Filipino folklore have been adapted to D&D 4E and can offer some fresh new challenges, and innovative storylines for many D&D campaigns. Check out the full review at the link below:

Review of Asuang: Shapechanging Horrors by Nosfecatu Publishing


Just completed a review of the first adventure module released by Emerald Press, the publishers of Combat Advantage Magazine. Key of the Fey is a massive adventure, with tons of encounters, skill challenges, new monsters, and more! Check out the review link below for complete details:


Review of Key of the Fey by Emerald Press


The First Volume of the Doombringer Saga Campaign Arc has been released! The first adventure, The Perilous Secrets of Wilford Manor, begins 1st Level Characters on what will become an epic quest, which will eventually decide the fate of three worlds!

The Release Announcement can be found on the Neuroglyph Games site by following the link:

Release News: The Doombringer Saga Lauches Today!

The adventure module features:


  • An engaging storyline that can be played as part of the Doombringer Saga Campaign Arc, or as a stand-alone adventure for five 1st Level Characters.
  • A back story complete with adventure “hooks” to introduce Characters to The Doombringer Saga.
  • 8 Challenging Combat Encounters
  • 3 Unique Skill Challenges
  • Nearly a dozen full color tactical encounter maps
  • New Monsters, Hazards, and More!

The Perilous Secrets of Wilford Manor is now available at RPGNow!


If you’re looking for a great way to “get medieval” on your Player-Characters, consider this Alea Publishing's new supplement for the Feudal Lords Campaign Setting. There is a review of this ebook on the Neuroglyph Games Journal site - check out the link below:


Review of Medieval Life and Laws by Alea Publishing


Here's a review of a supplement that really thinks "outside the box". Rather than offering just a single new player race, this product offers a diverse society, fully detailed, which can provide a great resource for both world-building and Character creation - check out the full review below:


Review of Martial Cultures: The Ikanoi by Chaotic Shiny Productions


The newest sourcebook from Wizards of the Coast is out, covering the the realms of the gods. But are your high Tier Characters going to have more fun sailing around the Astral Sea as they would plunging into The Plane Below or delving into the Underdark?

Review of The Plane Above: Secrets of the Astral Sea by Wizards of the Coast


Here's a review of the new "boon" supplement from Creation's Edge Games called Karma Deck - if you're interested in alternative rewards for your 4E Characters, you definitely want to check out this product:

Review of Karma Deck by Creation’s Edge Games

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