Pirate Queen

Nessa Glenbrook's page

87 posts. Alias of Meowzebub.


Classes/Levels

Unbreakable Fighter 2

About Nessa Glenbrook

Nessa Glenbrook
Halfling Fighter (Unbreakable) 2
CG Small Humanoid (halfling)
Init +3; Senses Perception +1
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Defense
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AC 19, touch 15, flat-footed 16 (+4 armor, +3 Dex, +1 size)
hp 24 (2d10+4)
Fort +5 (+4 vs. hot or cold environments and to resist damage from suffocation), Ref +4 (+1 bonus vs. trample attacks), Will +3 (+1 vs. mind-affecting effects); +2 vs. fear
Defensive Abilities underfoot, unflinching +1; Resist underfoot
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Offense
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Speed 20 ft.
Melee
Dagger +5 (1d3+2/19-20/x2)
Greatsword +5 (1d10+3/19-20/x2)
Ranged
Sling +6 (1d3+2/x2)
Special Attacks low blow
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Statistics
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Str 15
Dex 16
Con 13
Int 12
Wis 10
Cha 14
Base Atk +2; CMB +3; CMD 17
Feats Diehard, Endurance, Power Attack -1/+2, Risky Strike -1/+2
Skills
Acrobatics +4 (+0 jump)
Climb +3, Diplomacy +3
Escape Artist +0
Fly +2
Knowledge (dungeoneering) +5
Perception +1
Perform (oratory) +3
Ride +0
Stealth +4
Swim -1 (+3 to resist nonlethal damage from exhaustion)
Languages Common, Halfling, Other Language
SQ fearless
Combat Gear Oil of invisibility, Potion of cure light wounds; Other Gear Chain shirt, Dagger, Dagger, Greatsword, Sling, Cloak of resistance +1, Fighter's kit, Grooming kit, Signal whistle, 135 GP, 2 SP
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TRACKED RESOURCES
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Dagger - 0/1
Dagger - 0/1
Oil of invisibility - 0/1
Potion of cure light wounds - 0/1
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Special Abilities
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Diehard You are stable and can choose how to act when at negative Hp.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Fearless +2 racial bonus vs Fear saves.
Low Blow +1 to critical confirmation rolls against larger creatures.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Risky Strike -1/+2 Subtract from your AC to add to damage vs foes 2 sizes larger.
Underfoot +1 AC vs. larger opponents and +1 save vs. trample
Unflinching +1 (Ex) +1 Will save vs. mind-affecting effects

Loot +1cloak of protection, x2 potion of clw, potion of invisibility

Sacred Dragonscale:
Sacred Weaponry: Three times per day as a standard action, your scale can be used to cast align weapon, but only to make a weapon lawful or good. Unlike a normal align weapon spell, this effect can be cast on an unarmed strike or natural weapon.