perrin2040 wrote:
I'm gald someone else thought of this too. I suggested this exact thing in the last thread but it got swallowed up in the favored weapon arguements and I don't think anyone saw it.
Just a thought to make the class a little less mad. How about tying into sacred armor or a feat or ability at some point along the way that allows the warpriest to use their wisdom mod as their dex mod to AC, still having it restricted by armor?
ok so from what i am getting is even though 20-60 of the alchemical charges are on the front of his chest because they are in a magic item they only get exposed to the fire if he rolls a 1 on his save and even then if he doesn't have other magic items.
So my friend is replacing his 8th level wizard with a musket master gunslinger wearing an endless bandolier. Which means he will be wearing 60 paper alchemical charges on his chest. Our DM was wondering how does he play this if he hits the gunslinger with a fireball. Would you do a percentage chance that each one would explode shooting the round inside in a random direction? Would you just say the powder explodes but harmlessly because it is such minute amounts? Anyway thought, opinions and funny stories would be appreciated.
Sorry about how long it took me to get back to this. Anyway the thread I had before was this http://paizo.com/forums/dmtz62fr?Cleric-archer-build-idea#1
I actually had this same idea a few months ago even did a thread on it, and just got to start using it in a jade reagent campaign. I chose samsaran for my race taking first level as cleric and then three zen archer with the rest going into cleric. Good luck with it so far it, I'll try to link you my thread later there was a lot of good info in there.
I had an idea a posted awhile week or so ago for a cleric/zen archer monk. No one seemed to like it though, dip a level or two or three zen archer will get you prof with bows and some nice archer stuff. for first level you would pretty much have to be melee or start with zen archer either way works.
I don't think a paladin would be breaking his code for killing a priest of an evil deity. You may not be doing anything outright evil but you are furthering the goals of said evil diety and in his eyes are therefore evil yourself. I definitly think the character is going to be samsaran for the aspect of the falcon and gravity bow, I will have to talk with my GM to see if the monastic order philosophy to getting a bow and the domains I want would work. Right now I am thinking trying to get the eagle domain and possibly weather for some nice lightning bolt action my other thought is maybe travel to voip around with. Just for you hgsolo I had seen this somewhere else before but you should also make a wizard or something that gets a familiar, take the chicken familiar name the wizard gonzo and the chicken camilla.
Ok I like idea of Samsaran for gravity bow and aspect of the falcon, hmm maybe my GM will let me take the eagle domain that would be awesome. Ugh it's bothering me now I saw something a few minutes ago that lets you use wisdom for diplomacy and a couple other things but I can't for the life of me find it. I was planning on going super cheesy with the kermit references like whenever we get treasure run around with arms flailing in the air going Yay!!! and several other funny things
It's not a problem they would have with a bard more a problem they would have with hearing rainbow connection so much. I do plan on making that character eventually, just gotta a lot of other concepts I've been thinking of first. Honestly I can't say I would blame a paladin that kills a guy with an evil aura on him because even if the guy himself isn't evil he is helping evil by following said evil god.
That was originally what I was thinking take boat, I could always pick up a wand or two and some scrolls if needed to make up for some of the lack of healing ability. Besides if my current guy dies who is laughably our healer now this would be a huge improvement. currently running an inquisitor everyone else wanted to hulk smash.
If I did that my party would end up shooting me, so I would quickly go to my next concept...hmm might be worth a shot jut ofr the laughs till they take me out. Maybe I'll do that as a backup to the backup. On the cleric I've mostly been having problems deciding on god and domains, I was also curious if people thought the multiclassing zen archer in was a good idea so getting the impression there as generally no.
Well I was planning on being the group healer,mostly it was going to be primarily ranged secondary caster but I didn't feel this would gimp my casting too much. I was thinking of taking magical knack as one of my traits to help make up some of the loss of caster level so then all I would really be missing out on is a couple spell slots and 1d6 worth of channeling. This is mostly just a concept I got in my head that I wanted to see if I could get it to work and if so what I could get it to do.
I tend to play the healer in my group and had an idea for a back up character if my current guy dies, we tend to do stats as random roll so won't have those till I start this character up.
The character would most likely be human for the extra feat since archery is so feat intensive, I'm not really sure what domains to get though I was thinking travel, luck, weather, or nobility but really unsure of those even. This is not for pfs, and most likely will be played till level 20 in a home campaign, races the gm has said anything from the arg with 15 rp or less. Anyway any ideas would be appreciated. |