Brix wrote:
How about taking your own advice? Read the board description carefully. Pathfinder isn't D&D. If it was, there'd be a big "Dungeons & Dragons" logo on the front of my Alpha 3 pdf. Surprise, there isn't! Pathfinder is in the second forum for the top. The Pathfinder/OGL/3.5 variant games are now MORE visible and better positioned than 4e.
Just a quick note; I'd like to see the spells and spell schools categorized a little better. More descriptors (a la Arcana Evolved) and breaking some of the existing schools into subschools would add clarity without changing compatibility. Illusion and Conjuration are fine as they are; Enchantment & Evocation could both use a little work; Abjuration, Divination, Necromancy, and Transmutation(!) could really benefit from it. Basically, every spell would belong to a school -and- a subschool (as is already true of Illusion and Conjuration spells). Possible subschools:
Turin the Mad wrote:
I think you can choose 3 or 4 per day. Those 3 or 4 are useable at will. So on Monday, you have Stabilize, Virtue, and Really Clean Robes; at will. Tuesday is Resistance, Purify Water, and Smite He Who Sleeps During A Sermon; at will.
Wayne Ligon wrote: 2. Is there a hope we'll see some of the OGL stuff from Unearthed Arcana on the magic side; there's a lot of cool stuff in there, particularly the Spell Templates idea. They've already been presented for 3.0 in Dragon, so here's hoping we can have something like them. Arcana Unearthed, or Arcana Evolved, you mean. Different from Unearthed Arcana. Stupid, I know, but there it is. I really liked spell templates. Not sure if they should be Paizo-core, but...I really liked them. I also liked Monte's Book of Experimental Might poison rules. Fits right in with Paizo's progressive/retro-compatible development. Also, I really, really, REALLY, urge you guys (Jason, Erik, Lisa, and everyone!) to look at the existing OGL material. If it's good, use it!
I'll throw my first thoughts in here, but as I'm only halfway through, I reserve the right to throw my second and third thoughts in too. ;) Races: I generally like the standardization between them, though I wonder if it'll make adding new races difficult and/or formulaic. I'm also concerned about how much niggling little stuff they all get now. I'd rather see bigger bonuses spread out over more levels. Classes: Looks good so far. Love the advancement choices. Would like to see fixed XP bonuses for monsters (see Unearthed Arcana) Hit points: Can hardly complain; I made exactly the same changes. You could switch barbarian to d10+2/level for the sake of completeness, though. The Iron Heros method of hit points is also good; 1d4+2/4/6/8hp (depending on class). I think I like starting hit points as max + constitution score, but I've never playtested it. Armor Mastery: For those wanting a swashbucker, allow this ability to give a +1 per iteration dodge bonus to AC when fighting unarmored. Does not affect reflex saves, skills, etc; is lost when other dodge bonuses are lost; functionally less effective than lessening an armor check penalty. Familiars: Lose the bonuses by species; replace with psionics "soul gem" bonuses. Familiars reflect a facet of the spellcaster's personality and give a skill bonus as appropriate. This allows the easy addition of different familiars, gives an easy roleplaying hook for familiars, and lets players choose the species without worrying about the bonus. Skills: Love fly as a skill. Makes total sense. Not bothered about Forgery as a part of Linguistics - will probably get more use there than as a Craft (Forgery) skill. Feats: I hate individual +2/+2 feats. Replace with "Talented" (from True20 and other places); grants +2/+2 to two skills of your choice. I also like the idea of simplifying feat level requirements from individual levels to broader level groups (ie, 4e "tiers") Turning: Love the healing effect.
I just can't see a 3.5 patch being viable in the long run. A quicky patch might get you through a Pathfinder arc, but why bother? If your only motivation for revising is to get through the next 6 months, you're better off staying with the rules everyone has been playing with for the past 5 years. If you did a full-scale update of the 3.5 rules, you're essentially committing to those rules for, what? at least two more years? And I suspect, once you get into it, you'd end up with a new edition, not a 3.5 patch. I think it'd be a fascinating, cool, interesting thing to have Paizo and a few other of the d20 leaders hammer out a Revised d20 game system and support it in lieu of 4e, but it'd also be a hell of a risky move.
Jesse - I've got a scanner, and I don't mind using it if Erik doesn't have the time (I was Diarmuid os'Oisin, though I'm afraid I faded out after a few chapters - got a girlfriend, y'know.) There's a slim chance I've got something saved on an old disk -- I'll have to dig them out and check. Knightfall - I hope to have OJ 16 finished up and released soon -- I've said that a few times so far (and it's VERY familiar to everyone, I know) -- but it's still true. QSam - Please take Canonfire only in moderation. We just got you back, I'd rather not overwhelm & burn you out too soon!! Cheers
Wow. You could knock me over with a feather right now. It's really great to see you're still around, Sam. Erik, let me know if & when you get those Forging the Balance files online -- I apparently didn't save anything beyond my character stats, and would like to see what I've forgotten. It's a great map, and I have agree, the Tusking Strand is what caught my eye (though I was thinking more of the undetailed Sea Barbarians).... Stone Endures,
Erik Mona wrote:
This has been submitted to Canonfire! in pdf form, along with most of my other files from the AOL era. Anyone interested can look for it there -- I don't believe the admins have posted it yet, but should be soon. Cheers
Erik Mona wrote:
Which means you could go traipsing around the rest of the globe, and I ought to get cracking on a few long-shelved proposals if I want to have any say in it at all. :-) I'm really liking the new Dungeon, Iq. Good job. Cheers,
Issak Haywood wrote:
Issak - I have the same logs, plus rough culls for Best of Greyhawk from 11 and 12 (the logs for folders 27 and 29 were corrupted). Iq's article was entitled either "Other Side of Oerik" (in his introductory post), "Utter West" (the title I have the article saved under), or "Bounds of Oerik" (the actual post series title). The first post was "96-06-16 22:45:54 EDT" (anyone else feel old yet?). Folder 12 starts in 96-03, so it's after that. To the best of my knowledge, I've got every significant "article" that was posted on AOL, plus the logs and a few curiosities. I supposed I ought to zip all this stuff up and send it to Canonfire or something. Cheers,
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