
Full Name |
Nathan Bensson |
Race |
HP 39/39 AC 18 T 14 FF 14, Fort +7, Ref +7, Will +2, Init +5, CMD 18 |
About Nathan Bensson
Nathan -Fuzzfoot Castaway
Male human hydrokineticist 4 (Pathfinder RPG Occult Adventures 10)
CG Medium humanoid (human)
Init +5; Senses Perception +7
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +3 Dex, +1 dodge)
hp 39 (4d8+16)
Fort +8, Ref +7, Will +2
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Offense
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Speed 30 ft.
Special Attacks kinetic blast
Kineticist Wild Talents Known
. . Defense—shroud of water
. . Infusions—draining infusion (DC 16), extended range
. . Blasts—cold blast (2d6+2 cold)
. . Utility—basic hydrokinesis, kinetic healer, veil of mists
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Statistics
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Str 12, Dex 17, Con 18, Int 10, Wis 10, Cha 8
Base Atk +3; CMB +4; CMD 18
Feats Dodge, Point-Blank Shot, Precise Shot
Traits indomitable faith, reactionary
Skills Acrobatics +10, Craft (ships) +4, Heal +4, Knowledge (nature) +6, Linguistics +1, Perception +7, Profession (sailor) +6, Stealth +7, Swim +8
Languages Common, Grippli
SQ burn (1 point/round, max 7), elemental overflow +1, gather power
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Special Abilities
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Burn 1/round (4 nonlethal/burn, 7/day) Burn HP to gain greater effects on your wild talents.
Cold Blast (Sp) Level 2; Burn 0
Draining Infusion (DC 16) Blast only effects targets with the same subtype as your blast, but ignores DR, immunities or resistances
Elemental Overflow (Ex) Gain a bonus to hit and damage with your blast when you use burn.
Extended Range Kinetic blast has range of 120ft.
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Kinetic Healer (Sp) Heal others equal to your blast damage
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Veil of Mists (Sp) Grants disguise self