| Nateen |
Nateen wrote:I'm not actually sure I dig the poison thing, since some sources claim the bolts in chu ko nu were often poisoned because they didn't have much lethality on their own. With that bit of history, it would actually make for a really cool weapon for a tian toxicologist and the like, not to mention just, the power of poison is offset by it's costI have given the idea of repeating crossbows some thought, and the solution I came up with was a weapon rune based on bags of holding. Basically you can load X bolts into the crossbow, and fire up to X times before needing to reload, but each bolt needs to be reloaded separately.
A clip fed crossbow is a really cool idea, and I didn't know how common they were in China. From what I have seen, you could rationally give it agile to take advantage of the ability to fire without reloading. This could be balanced by not being able to store poisoned bolts without the poison losing potency, meaning you would have to rely on the 1d4 damage dice.
Your right. I thought there was a limit to how long a poison could last on a weapon, but I was incorrect. In that case, using even a simple poison would be a massive increase in damage. I guess at that point the addition of agile wouldn't do much.