Reta Bigbad

Nark Snarky's page

121 posts. Alias of Azharten.


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Male Goblin Druid/3 (Wolf Shaman)

Nothing after a long time from anyone but also my fault in its whole meaning since could also post. Let´s try to fix this.

The boooooring silence and just standing there was killing Nark. Moving around and poking stuff to loot items. 1d20 + 9 ⇒ (17) + 9 = 26 and picking up until nothing to be found. Advancing then next to Lony and looking at the dwarf and pondering something while speaking in a low husk voice to Lony Lony knowz, if that dwarf kick a bucket, Nark takes a bow. Bow nice and Nark likez it


Male Goblin Druid/3 (Wolf Shaman)

Ya! Ratzy batzies ezcapy likez firez comig after their feets!Hihihhiih! Ratzies cowards Nark snirks as he hops around and make small victory postures Nark zaid! Ratzies not trusty... ratzies bad! bad bad bad... and that bird also bad and as he says these Nark closes to body of Pauhan and kicks his legs Zee? A maz... um.. maztery behind of everything?... Ratzies with him!

Jumping back down to Lothar Nark saved you! Nark there, attacking ratzies and not letting them killz you. Nark speaks fast and pops his head along the speech and fall in silence for a moment Good you dead not, bad for Lady Jenise! Nark happy... Dwarfy remember Nark and posing as the utmost pinnacle of the guardian angels


Male Goblin Druid/3 (Wolf Shaman)

Aah, silly me

Nark watching after the feeling ratfalk feels his ego again boosted and taste of victory in his mouth crackles and throws insult after the ratmen.

Turning and seeing Lothar lying on the ground Narks eyes pops between people in upstairs and Lothar. Stepping closer and examine his wounds for any immediate danger Nark nods his head in a rhythm as his fingers moves on the body. No danger... no danger... uuh, a nazty one!nizy nizy scar dwarfy has hihi, dwarf girl likez

As Nark attempt to do something useful he soon notices a bit food left in his pocket and distracted by it begins to eat happily


Male Goblin Druid/3 (Wolf Shaman)

Hearing its master shrieking Lony turns and rushes to its master direction Double movement: arrive Y5


Male Goblin Druid/3 (Wolf Shaman)

Nark, a bit nervous and nerve-wrecked at this point keeps dodging the blades as begin to scream as much as he can from his lungs.

Looking momentarily at the dwarf and wondering if sharing his fate Nark wont die! Stupid raaaaaats, iiiiiiiiiiiih! Huhhuhhuhhuhhuh.... too close. Nark doesn´t want to end up like a dwarf the thoughts cross his mind as he is totally making everything out!

Between screaming Nark is able to say only a one recognizable word IIIIIIIIIIIAAAHHHHHHHHEEEEEEEEELOOOOOOOONNNNNYYYYYYYYYYYYYYYYYYYIIIIIIIIIII IIIIEEEEEEEEEEEEAAAAAAAAAH AAAAAAAAAAAAAAAAH............

Total Defense: 23 , HP:9/23


Male Goblin Druid/3 (Wolf Shaman)

The ratfolk who had hit back at Lony was standing in front of him. Baring its fangs and attacking towards its throat to end it life.

Lony's Power Attack bite attack: PA1d20 + 4 - 1 + 2 ⇒ (13) + 4 - 1 + 2 = 18
Lony's bite damage: 1d6 + 4 ⇒ (1) + 4 = 5


Male Goblin Druid/3 (Wolf Shaman)

Die? Nark die not! But Nark lovez rat meaty you filthy mongrel hihihi hahahaa... iiiiiiiiiiiiiik Nark laughs as he taunts his opponents but releases sudden scream when avoiding one of the daggers which happened to come too close his eye his liking

Continuing total defense: AC:23


Male Goblin Druid/3 (Wolf Shaman)

oh, ok! thanks for the info

Staying in the room and attacking the remaining ratfolk was the first priority. Knowing that his master was not here and again foolishly stepping on his own dangerously Lony tried to finish these two opponent faster. Only in Pack they would get out faster and able to challange bigger foes.

Striking a vicious bite attack toward the goblin pair next to the strange smelling man beast. move to flank with ormak, 5ft move up

Lony's Power Attack bite attack: 1d20 + 4 - 1 + 2 ⇒ (4) + 4 - 1 + 2 = 9
Lony's bite damage: 1d6 + 4 ⇒ (6) + 4 = 10


Male Goblin Druid/3 (Wolf Shaman)

Feeling the pain and the blood lost from the attacks send Nark to panic. Swearing and dancing around inside the small circle Nark forgot everything about attacking and focused on his own survivability

going for total defense for +4 AC
AC:23/16/16 HP:9/23 Spells:-/1/1 left


Male Goblin Druid/3 (Wolf Shaman)

oh dayum! whats who ya grapping mate! Nark a bit sensitive ya know

Now that his skin is a bit tougher Nark gives a big smile to ratfolk and plays with his dagger. Lashing out to the rat at his left side and assuming a bit strange of stance after that, waving around in his place Snaky dance! 1d20 + 4 ⇒ (17) + 4 = 21 1d3 ⇒ 2 R2 rat, left side from Nark. Nark also assumes partial defense so +2 defense from there also. Total AC:21 I might be wrong but no time to check at this moment

AC:21/16/16 HP:22/23 Spells:-/1/1 left


Male Goblin Druid/3 (Wolf Shaman)

Feeling a bit courageous and still dumbfounded after the sleep Nark does not like at all that one rat who smiled at him before. Caressing the small pearl around his neck Nark begin to whisper tiny tiny tiny stone, give me power of old... once lost and gone, coming back and being stone

Nark uses the pearl of power to recast the spell Barkskin +2 armor on himself


Male Goblin Druid/3 (Wolf Shaman)

[b]Barbeque! Barbeque! Barbeque.... Bring mah forks and knives![/ooc]

Initiative 1d20 + 9 ⇒ (2) + 9 = 11


Male Goblin Druid/3 (Wolf Shaman)

Waking up from his slumber and murmuring something about ancestors, snakes and other creatures with a bit a sleepy voice Nark proceed towards door. A small comment about bats and dwarves together with immoral actions before disappearing down.

Nark still a bit sleepy and eyes buckling to look left and right he stumbles down the stairs until a small voice inside his head tells to hide if Nark still want to continue existing.

Goblin instincts kicking in Nark just accidentally hides to some shadows while trying to peek around for some clues and promising to kick anyone ass who dared to wake him up.

Perception 1d20 + 9 ⇒ (5) + 9 = 14
Stealth 1d20 + 18 ⇒ (3) + 18 = 21


Male Goblin Druid/3 (Wolf Shaman)

Continuing his smallish snoring Nark just turns to other side and keep sleeping although Lony wakes up and look intensively at the door while sniff the air

Hm... should be able to use the scent ability but of course can´t tell the others anything about coming person


Male Goblin Druid/3 (Wolf Shaman)

Well, to discuss things here and get rolls going on I would say that I do agree a bit with Lothar suggestion of leaving in a middle of day light : They would not suspect anything like that at all and might even lower their guards.

Nark is really easy to persuade onto things if needed so no need to worry about that. Direct fighting... I would say that we have a huge problem there so stealthier method is more appropriate here. What about supplies for venturing then since that would be problem. I could at least manage some food with survival skills (remember... goblin so can pretty much eat anything but for others to be edible, well, you are welcome to my dinner table) + able to conjure water for us


Male Goblin Druid/3 (Wolf Shaman)

Nark falls happily asleep next to Lony while others keep talking. Snoring a bit here and there and a bit wind blowing out. Sleeping like small angel in a hideous way at the corner of the room


Male Goblin Druid/3 (Wolf Shaman)

Following others back to in behind them and standing next to Lony while caressing its fur.

Listening everyone speaking and eyes widening as Flametouched stays just next to the door and seems to look more like statue at this moment. Closing in and poking a little bit his leg but soon leaving him alone and turning to others as they speak

Ormak speaking about giving Nark in exchange of giving him out and letting them leave makes Nark ponder Nark exchange... why? What is good with... exchange? Nark not so good offer hm. Same as with goblins... but Nark anyway left... the exchange boring... I wonder what that big pot for cooking was then hmm

Hearing the Lady Jenise speaking Nark is dumbfounded as not understanding what she meant Zilence? What is.... zilence goblin? Nark quiet? ooooooooh Nark trembling in excitement Nark knowz these game! Really really nice! Nark run and hide, otherz chaze and try to beat but only if find! When not find... Nark can ztabbity ztabbity back yez yez!! Rolling around on his place as he looks around and little bit disappointment The room... too zmallizh for good place to hide hmm...

Ah well... goblin zilence no good, no good... Lony is superior here! He big and ztrong! Fur really nice... ztuuuupid ratz makking fun of Lony.. One dead hihihi. Lony good protector. Always next to Nark as begin again caressing Lony´s fur and stands quite fondly next to it


Male Goblin Druid/3 (Wolf Shaman)

Bluff 1d20 - 1 ⇒ (18) - 1 = 17 ooh, good roll at this spot. Regarding the Action point I did use it against dragon or wyvern or what ever that menacing looking sexy dragon was... yap yap. How it will be in timeline then?


Male Goblin Druid/3 (Wolf Shaman)

Grinning and with burning fire on his eyes Nark looks back at Karbal and thug Zee? Zee?? Nark no there! Ormak good hunter! really, really good. Nark hear good thingz! No Nark foot there, no Nark there.

Silencing for a moment until continuing speaking slower and more clearly Nark is always accused of something... but Nark is not blaming. Why not. I am just a goblin. Rat folk are anyway as untrustworthy as goblins. Not like Nark blames you, major


Male Goblin Druid/3 (Wolf Shaman)

yah, once a day will be ok. Most likely will be in the evening I will be making my post (living in Germany)


Male Goblin Druid/3 (Wolf Shaman)

Hopping off from the hand and retreating a little bit back Ratz... Ratz are crazy and ztupid onez.... Nark walk around and see, yez. Why not. This place iz zmall Nark shrugs


Male Goblin Druid/3 (Wolf Shaman)

The Traceless Step is activate all the time. As good as Nark is in his "all high and mighty" he doesn´t want to leave tracks of himself. So yes. Traceless step is ON all the time until I am saying otherwise


Male Goblin Druid/3 (Wolf Shaman)

Aaah, sorry for all!

The workload has been really tiring lately. Got a small part-time job but its draining energy out of me. Been literally dead tired so far. Got some free time to squeeze some words here and there. Apologizing since was quite a surprise for me too


Male Goblin Druid/3 (Wolf Shaman)

Hearing the words what the thug says Nark steps in and speaks off to the thug Lony not dog! Never been a dog! Lony a wolf. A big wolf and good wolf... looking fiercely at the thug while stomping his feet at the ground and Lony goez where he want.Lony likez lady Jenise zo Lony with him. I walk with Lony and look place. That iz not .... ill-illeg-illeggall... aah, bad iz it not?


Male Goblin Druid/3 (Wolf Shaman)

Hearing that Flametouched and the thugs are leaving Nark takes his time to move out carefully before appearing in the vicinity of others.

Carefully moving closer to the crowd until diving to middle of the people and walking then towards others looking innocent and like having been there all this time. If someone ask question, Nark will answer Nark here aaaaall the time.... No one zee Nark, Nark too zmall. Nark a bit zad but too many many people zo Nark iz ok


Male Goblin Druid/3 (Wolf Shaman)

Nark runs around with his faster pace, scratching here and there while trying to maintain his stealth in most obvious spots while making his way towards the city "fence" wall.

Once reaching there Nark begin to make climbing marks on the wall trying and hurries up with it. Is there any save spot to keep making the marks or non-visible place or the fire is maybe distracting the guards in watchtower

As Nark is ready he will again enter his sync with the nature, becoming one with it and dive back to the alleys and find a hiding spot Using Trackless Step to not leave any tracks

1d20 + 18 ⇒ (11) + 18 = 29


Male Goblin Druid/3 (Wolf Shaman)

Hearing that people are approaching Nark look nervously around and then at Lady Jenise I don´t want you to be caught here Lady Jenise. Nark can get out. Nark small and good at hiding. Nark can lead them other way. Lady Jenise hides somewhere while Nark fools them? Nark asks hastily and looks ready to leave

If Xzot agrees, Nark will in purpose leave marks after him and move towards the wall fence to keep people coming after him. Making it to defensive wall of the town Nark will then again fall to his traceless way and falls back towards the tavern.

However, if Xzot does not agree with this Nark tries in his best abilities to hide them both or at least try to lead way out of there IF Xzot is not able to come up with better idea

PSS. Just to make sure that Nark will not be caught he will use another minute (1/3 left) of Wolf Totem transformation (+30 movement speed)

Handle Animal Lony : Guard/Heel (to stay with Xzot) 1d20 + 6 ⇒ (8) + 6 = 14
Stealth Nark 1d20 + 18 ⇒ (9) + 18 = 27
Stealth Lony 1d20 + 3 ⇒ (17) + 3 = 20


Male Goblin Druid/3 (Wolf Shaman)

Aah its totally fine Xzot. That is kind of expected after that

Nark looking a bit confused and collecting his thoughts as he tries to explain himself Ratman who iz dead... threaten Lony zo he threaten me. Nark kill becauzze Nark didn´t like the rat threat. Plaze for rat, rat place burning then so rat haz no place to ztay.

Lony iz only thing Nark haz. Lony iz made fun or Lony bullied... Nark stabs back! Waz iz it, Nark not remember... "He threatz with word, you stab back. Zword for finger" yez? Nark tries to explain while demonstrating with his hands.

Nark think it iz not safe here zo maybbe move more and come out zomewhere elze?


Male Goblin Druid/3 (Wolf Shaman)

I would also say just to get thing moving on so to get all others also on the same page. Will be better now that we are out of the "Nark POV"


Male Goblin Druid/3 (Wolf Shaman)

Um, just to be clear that should I roll them again since I did it already or not appliable with my actions


Male Goblin Druid/3 (Wolf Shaman)

@ Garden Tool & Lady Jenise:

Attack of Opportunity 1d20 + 4 ⇒ (13) + 4 = 17 Damage 1d3 ⇒ 1

Giving last hit towards the rat Nark turns and follows Lady Jenise and climbs over the fence and disappears to the shadows using the confusion and distraction for stealth

Climb Nark 1d20 ⇒ 10
Climb Lony 1d20 + 2 ⇒ (8) + 2 = 10

Stealth Lony 1d20 + 3 ⇒ (13) + 3 = 16
Stealth Nark 1d20 + 18 ⇒ (12) + 18 = 30


Male Goblin Druid/3 (Wolf Shaman)

@ Garden Tool:

Lony Handle Animal: Guard 1d20 + 6 ⇒ (4) + 6 = 10 Lony, ztay next to me

delaying action until ratfol releases his grapple

As the ratman succumbs to unconsciousness Nark coldly places his dagger on its throat and gives killing blow Nark will only do this if there is enough time to get it done. Otherwise just a simple and normal attack

Full-round action2d3 ⇒ (1, 3) = 4

Looking at the Lady Jenise who had suddenly appeared Nark nods at him better to get out of here... Nark explain later

Stealth Check 1d20 + 18 ⇒ (2) + 18 = 20
Using his natural size and ability to hide Nark tries to keep hidden as he attemps to climb over the fence

Climb 1d20 ⇒ 11


Male Goblin Druid/3 (Wolf Shaman)

@ Garden Tool:

Well, it seems like we do have misunderstanding here and I am partially at fault here. Just to note that Druid can cast his "spells with YOU" as a"touch ranged spells" on his animal companions. Been a long time since I last played Druid and cramming this stuff through. So to keep just this going for now

Attacking again and giving a slash toward the rat with his dagger Nark try to buy some time to get Lony at his side

Attack 1d20 + 4 ⇒ (13) + 4 = 17 Damage 1d3 ⇒ 3


Male Goblin Druid/3 (Wolf Shaman)

@ Garden Tool:
unsure how much time is left so Nark will most likely try to get out of there as fast as possible: depending on the spreading of fire

AoO Knife 1d20 + 4 ⇒ (17) + 4 = 21 Damage 1d3 ⇒ 1

Seeing how persistent the rat is and Lony joining him now Nark moves little bit to get out of range5 feet to left or right side if that is possible and casts Bull´s Strenght on Lony using Share Spell ability


Male Goblin Druid/3 (Wolf Shaman)

:D I am a bit worried but interesting so far. Sorry so far if taking most of the "action" away


Male Goblin Druid/3 (Wolf Shaman)

@ Garden Tool:

Acceptable since forgot that rule of yours. However, is it possible to change my attack roll from the previous post to attempt to break out of the grapple? The total sum then would be 20 (18+2)

Anyway! If not, here is the roll for the breaking out of the grapple:

Nark feeling disgusted by the touch and grabble of his opponent tries to to escape from the grappling Escape Artist 1d20 + 3 ⇒ (14) + 3 = 17 [standard action] and taking 5 feet back if able to free himself.


Male Goblin Druid/3 (Wolf Shaman)

@ Garden Toll:

Statistic: AC 19/16/16 HP:23 CMD:14 CMB: +2

Just to notice that my CMD is 14 and with 13 that Grapple attempt is failed-> I will get AoO if the rat-man does not have the Improved Grapple Feat which does not seems so

Knife 1d20 + 4 ⇒ (18) + 4 = 22 1d3 ⇒ 1

As Nark slashes at the rat-man Nark smirks and gives evil laugh Nark die? Ahahaha... ztupid rat! One die, rat die! Nark love grilled food. Maybbe rat taztez good ahah. Fool! and with last sword the goblin tries vicious stab at the rat

Knife 1d20 + 4 ⇒ (18) + 4 = 22 1d3 ⇒ 2

1d20 + 6 ⇒ (12) + 6 = 18 Lony: Handle Animal Attack this rat!


Male Goblin Druid/3 (Wolf Shaman)

GM:

Nark looks at the thug and for a moment different options goes through his minds. Then sighing and smiling at the rat-man Me? Done? Nature cry and zame doez tiz place. I zaw you or you looking people in there. Why not run out? Fire iz bad. Nark speaks to the rat and then runs towards fence to get out of there in time.

However, if the rat-man attempts to touch or stop Nark will begin to cast his spells taking step backwards to avoid AoO first barkskin, then bull of strenght +4 and after that ray of sickening at the rat-man. How many rounds do we have approximately before starting to be literally "fire under buttocks"


Male Goblin Druid/3 (Wolf Shaman)

Nark stays vigilant for a moment to hide and see what is going on until falls deeper to shadows and waits for a moment to leave and appears on further location to avoid gazes.

Stealth 1d20 + 18 ⇒ (13) + 18 = 31
Perception 1d20 + 9 ⇒ (3) + 9 = 12
Climb 1d20 ⇒ 16 or not needed if I had already climbed / got out of the junkyard

When more people appear to move toward the scenery Nark approaches with some of them and is looking quite excited about the fire Fire!! Fire! Feztival do we hav? or zomething else going? as he admires the work he had done secretly.


Male Goblin Druid/3 (Wolf Shaman)

Nark will be watching silently from the shadows and try to not reveal himself. It does not matter so much for him

Nark is a little bit disappointed upon not seeing his "targets" between the fires but delights in an idea that they will be loosing their home. Nevertheless, it would be a good idea to get rid of little stuff also here... burning with cleaning purpose! What else could be better than this


Male Goblin Druid/3 (Wolf Shaman)

@ Garden Toll Hm... thinking but I guess Nark will give it a try. I guess minute would suffice for that then.

Breathing hastily and shaking from excitement as fires of heaven burn in Nark´s eyes and of course hoping to reflect in reality... more appropriately right in front of him but sighing as not wanting to get caught red handed. A small transformation begin to take effect as Nark´s legs grows couple of inches and his posture resembles more of lurking Using 1 min / 2 min left Wolf Totem (Transmutation): +30 movement speed

So... let us rock´n´roll


Male Goblin Druid/3 (Wolf Shaman)

Packing of a little bit to the shadows and climbing over / going under the fence to get on the junkyard. Seeing if any profitable was there but soon forgetting it as the burning fire appears on his vision.

Mumbling to himself pretty pretty flame... ooh, will be a nice flame, Nark wonderz if it lookz the zame az the flame nearby in rock... hehe

Stealth 1d20 + 18 ⇒ (10) + 18 = 28
Perception 1d20 + 9 ⇒ (2) + 9 = 11

Slowly moving around and scratching here and there a bit to offer a good spot for setting fire. Nark places carefully a small lead of clothing / burnable stuff to lead fire to a bigger burning spots. No fun if Nark iz caught... no fun at all! Nark iz careful! still mumbling as he looks stealthily around continues.

Basically making a small spot of fire where it will burn and begin to follow trail (woods or something else) until reaching a bigger spot of burnable pots/clothes/junks. This process should take from small fire "camp" to a real burning in 10min.

When ready with his work Nark walks fast between the fire "camps" and sets fire loose and makes his way out of the yard and try to appear somewhere else when the fire would take its place. Especially Nark will be wary of the watchtower "watches"

Stealth 1d20 + 18 ⇒ (11) + 18 = 29
Perception 1d20 + 9 ⇒ (18) + 9 = 27


Male Goblin Druid/3 (Wolf Shaman)

Bluff Check1d20 - 2 ⇒ (20) - 2 = 18 Well, can I beg for the natural 20 even with -2 :P ?

Nark is giving his best look at the man as his fingers touch and play with his... tools


Male Goblin Druid/3 (Wolf Shaman)

Ztealing? Non one or I zpeak no zteal! I am... intrigued Nark explains but give ominous look at the man Goblin... yez... one huuman lik you zhould watch out. might be burny burny Nark answers back as he giggles but fear not! Nark juzt looky here. No other idea here


Male Goblin Druid/3 (Wolf Shaman)

nuhhuh... what iz there? Itz fun? Nark asks curiously as his hands keep twitching.

After a while thinking What iz it? Why zo big place here? and a though comes to his mind ratfolk living here?


Male Goblin Druid/3 (Wolf Shaman)

Interested and curiosity raising as Nark watches the big house and begin to approach it after showing finger to elf, smirking mouth open and pushing other fingers inside his ear.

Fooling and being rude to the elf as he walks towards the large building but soon forgetting as he sees the junkyard and supplies. Excited and beginning to run around and trying new things as he passes by... occasionally touching his pouch for his burning tools


Male Goblin Druid/3 (Wolf Shaman)

Nark looks as Karbal takes the rat away and looks a bit astounded with his big eyes popping out. Zipping from his mug and looking around for amusement Nark sniff the air for all that extraordinary what was there.

Walking in zig-zag to the door of tavern and entering outside Nark looks for the rat people he saw not so long time ago and rumbles through his pouches for the burnable items. Giggling for himself and looking around for the rats Nark begin to wander in the street and in his mayhem poke stuff, scratch, eats little bit interesting stuff and walks next to the windows and peeks inside.

Upon seeing something interesting Nark just picks it up and put its in his bag.

Perception 1d20 + 9 ⇒ (14) + 9 = 23 anything interesting / pickable / seeing the "rats in burning list"


Male Goblin Druid/3 (Wolf Shaman)

ah, just back with more inspiration. Haven´t felt so well with Nark due to "feeling that posting a lot" plus quite running out of idea how should I approach without affecting other people playing.

Reasoning I don´t want to steal the show so much plus affecting others in game with Nark actions. How is others also viewing my playing with him is what I wonder sometimes. Trying to come up with some ideas but leaving room for others also chimney in

Plus my absence: sorry for worrying you! Had quite big change in my environment-> moved to Köln (4th biggest city in Germany) and was busy arranging my stuff plus getting work


Male Goblin Druid/3 (Wolf Shaman)

Eyes widening and looking at rat Nark smiles, revealing his wide mouth full of sharp teeth. Rat.... rat.... ooo, rat zpeaky but why to zpeak to rat? Rat important? What gnome girl iz?


Male Goblin Druid/3 (Wolf Shaman)

Nark is drinking his cup empty and is getting a new one to be replaced. Having fun and the place being so exotic for NOT kicking or driving him out Nark is taking everything out of his experience.

The small gnome girl seemed nice in Nark eyes. Approaching her Nark is having hard time speaking You look nice. Like to burn thingz? Nark likez zhiniez and burning. Animalz too nice Nark somber

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