Yuki-Onna

Nargrakhan's page

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If a character were to wear two Rings of Regeneration, would the effect stack? Does the character heal 2 points of damage per round, or just 1 point of damage per round?


If an undead creature somehow finds a means to possess immunity to necromancy mind-affecting effects, does this mean they are also immune to clerical abilities such as Command Undead or Turn Undead?

Wording to the cleric's Command Undead seems to indicate it has the same strengths/limitations as the Control Undead spell. Turn Undead makes no reference to any Necromancy spell... though it's an "undead only" mind-affect of sorts.


Is the maximum amount of HD a caster can control with Lesser Animate Dead separate from Animate Dead?

Let's say 40 HD is my max for Lesser Animate Dead. If I then cast Animate Dead, will I lose control of skeletons because 40 HD is the overall maximum for me... or can I now add 40 HD more (thus totaling 80 HD) because Animate Dead is considered a separate pool of HD?


Hello:

Could I please get Order #2788863 cancelled? It's been in processing for a week, and I found the product at a local game store.

Thank you.


Question #1: For critical hits, does the spell Wreath of Blades use natural 20 as per spells or 19–20 as per daggers?

Question #2: For critical hits, would it benefit from using keen daggers in either situation from Question #1?


My Search-Fu is weak, and I'm hoping someone could give me the answer to this question, or perhaps link me to it...

Let's say I have a Sorcerer with the Crossblooded and Wildblooded archetypes. I select Pit-Touched bloodline and Abyssal bloodline at character creation. I then pickup the Eldritch Heritage feat later on.

The feat description says: "This bloodline cannot be a bloodline you already have."

Does that mean I can't pick the Infernal bloodline, because I have the mutated version (Pit-Touched) of it already? Can I take Infernal in this example, or can I not take Infernal?


At the end of an adventure campaign, a player asked if he could see the character sheet for an important NPC. He was interested in seeing what his stats and gear were like, and because the saga was complete, I saw no harm in doing so. While talking about the NPC, he mentioned that the character didn't have the Leadership feat, despite having an apprentice and minions -- though any PC who wanted the same in the campaign, needed it. I just smiled and answered: "NPC's get to cheat. PC's get to win." He just rolled with that, and we just discussed some other factors about the adventures.

However his notice did make me curious. Does anyone actually design NPC's using the Leadership feat?


Let's say I have a +1 Called Combat Scabbard and sheathed in the scabbard is a blade. When I use the teleport feature, would it teleport just the scabbard or the scabbard AND the sheathed blade.

Thank you in advance for the help.