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So my dnd group are having some problems with Suishen. We are trying to figure out how to distribute the loot fairly to everyone and in a manner the group can agree on. The problem comes into the high power and value of Suishen. The rest of the party feels that because the one PC has Suishen that they already received their portion of the loot. The problem is that we are half way through the house of withered blossoms(or book four), and the rest of the group still feels the wielder of Suishen has still has their portion of loot with Suishen alone. The Suishen wielder is getting upset that they are still not getting loot! We are kinda stumped on how to fix this problem and be fair to everyone! Do you guys have any ideas?


Hey! All my DnD friends and I have gone off to different universities, and I wanted to teach my new friends how to play. I just am unsure how to do this. I know it's pretty complicated system and I just wanted to ask what do you guys think is the best approach? Let them read the PH and then make characters with them? or make their characters and explain as we go? any ideas?


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Hey! I was wondering if there is anyway to reduce the penalty for wielding a weapon larger then your size category. IE have a Medium barbarian wield a large greatsword, or dual-wield large axes.


Would it be possible for a Magus to use a 2-hander(ie a great sword) to deliver Spellstikes?

He would clearly not gain the bonus from spell combat, as he doesn't have a free hand, but would it hinder the spellstrike too? And is it possible for them to use the Arcana, Pool Strike + Spellstrike in the same manner?


So...In our group, we have a party of 4 level 17 characters, a Barbarian, a cleric, a Alchemist, and a sorcerer. And the party just one rounded Karzoug...I get this feeling I am missing something. Karzoug rolled a 2 on his init, and then he died before he could act...so the group has agreed to rewind and let me figure this out, but how is this right? what am I doing wrong? I'm factoring his SR and stuff, but still...Any ideas?


Ok! So, I don't understand the value of the feat Vital strike. What is the point of this feat? How is using vital strike a better option then using a full round attack? you deal less damage because you lose your second attacks modifiers! I MUST be missing something! can someone please explain!


Hey, One of my Characters in a campaign I'm running wants to use chains as weapons, which is fine, there are rules for that, but he wants then attached to Manacles around his wrist, they are broken in the middle and are about 4 feet long. I think its a cool idea and I want to let him do it, but what Kind of penalties would that incur? He has all the proficiencies need for the chains btw.