Irabeth Tirabade

Nabla Ulich's page

95 posts. Organized Play character for kaervek78.


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Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

I also forgot to post my shopping at the start of the scenario. *facepalm*
So - for documentation purposes - here it is :

PURCHASES:

- wand of entangle (2 PP)

TOTAL: 2 PP

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

In that case, I have no objection. :)

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

@EbonFist:Sorry to bother you, but Nabla Ulich's chronicle seems to contain an error. She is a level 2 character but received out-of-subtier gold. We played the lower subtier (1-2), though, so she is in subtier and should get only 509 gold.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Seconded!

===> Clickable Chronicle Link

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Here goes nothing:

Knowledge: Nature t: 1d20 + 6 ⇒ (5) + 6 = 11
Bluff: 1d20 - 2 ⇒ (6) - 2 = 4

LOL.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Nice morningstar!" Nabla grabs the magical morningstar and makes a few swings with it to test its balance.

According to his profile, Theloish can cast glitterdust.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft
EbonFist wrote:
Another contains five maces, five cold iron morningstars - one of which is made of cold iron, three spears, and six sickles.

Are the other four cold iron morningstars not made of cold iron? ;-)

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

One vote for exploring the rest of the complex.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

@GM: I think red is still at -11 as Renardagnan attacked and hit blue for 6 damage, not red.

Will: 1d20 + 3 ⇒ (2) + 3 = 5

"Grm. You little bastard..."

Nabla swings her sword at the nearest cultist red, then 5-foot-steps away.

Greatsword + Power Attack, IC: 1d20 + 6 - 1 + 1 ⇒ (17) + 6 - 1 + 1 = 23
Slashing + PA, IC: 2d6 + 6 + 3 + 1 ⇒ (3, 4) + 6 + 3 + 1 = 17

Nice! That means red is at -28 now. ^_^

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"You should have trained more with that whip. Now I'm gonna whoop your ass."

Nabla continues her attack on the lead cultist. black

Greatsword + Power Attack, IC: 1d20 + 6 - 1 + 1 ⇒ (14) + 6 - 1 + 1 = 20
Slashing + PA, IC: 2d6 + 6 + 3 + 1 ⇒ (6, 3) + 6 + 3 + 1 = 19

If black falls, Nabla will 5-foot-step forward into the square south of the grease (north of red).

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Fortitude: 1d20 + 7 ⇒ (17) + 7 = 24

"Your foul magic will not help you against me!"

Nabla storms forward, swinging her greatsword at the lead cultist that's garbed in black.

Greatsword + Power Attack: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
Slashing + PA: 2d6 + 6 + 3 ⇒ (1, 4) + 6 + 3 = 14

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Nabla rushes in.
"Hey, you! Stop that!"
She underlines her words with a diagonal slice of her greatsword. (attacking the black cultist)

Greatsword + Power Attack: 1d20 + 6 - 1 ⇒ (12) + 6 - 1 = 17 (vs. flat-footed?)
Slashing + PA: 2d6 + 6 + 3 ⇒ (1, 1) + 6 + 3 = 11

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Uh... as we didn't move our tokens on the map: Which door did we break down? #1 on the map? Or the one north of #6?

Would it be easier (and quicker) to assume door #1? In that case we do not have to reposition our tokens...

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Player: Chris N. aka kaervek78
Character Name: Nabla Ulich
PFS #: 331079-8
Faction: Grand Lodge
Day Job: none
Normal Progression

You should also be able to get that information from here:

Gameday XIV Event Listing, FCFS Sign ups tab, row number 5

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Let me assist."

Nabla moves next to Erhun and swings her greatsword.

Greatsword + Power Attack: 1d20 + 6 - 1 ⇒ (14) + 6 - 1 = 19
Slashing + PA: 2d6 + 6 + 3 ⇒ (6, 1) + 6 + 3 = 16

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Going around works for me. Let's try this way." Nabla walks to the southern door and checks it for traps.

Perception: 1d20 + 6 ⇒ (14) + 6 = 20
(add a +2 racial bonus to find hidden objects including traps and secret doors, determine whether food is spoiled, or identify a potion by taste)

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"I'm not trained to unlock doors. At least not without doing harm to the lock and/or door..."

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Noone in this party is trained in Disable Device, so we need a different approach. How do we want to enter?

a) break down the lock/door of the western entrance
b) take the northern entrance
c) take the southern entrance

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Perception: 1d20 + 6 ⇒ (20) + 6 = 26
(+2 trait bonus to find hidden objects (including traps and secret doors), determine whether food is spoiled, or identify a potion by taste)

"Do you also hear chanting from inside? Sounds like a ritual..."

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Sorry for the silence. You're right, Nabla is not interested in taking Zurnzal up on his offer.

"Huh. An abandoned shrine... to an unknown deity. Not ominous at all, right?"

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Nabla nods silently.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Hi, I'm Nabla Ulich. You're the alchemist who was accused of poisoning your customers, right? We really need to talk about that 'demonic face' you mentioned to the authorities. Don't worry, we are not looking to blame someone. We are trying to find out what's really happening here and make it stop. Then you'd be able to reopen your shop!"

Aid Diplomacy: 1d20 - 2 ⇒ (2) - 2 = 0

Well, it was worth a try...

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Assuming Teolish translates:

"'Servants of the Sun'? Has this something to do with followers of Sarenrae?"

Knowledge: Religion untrained: 1d20 + 1 ⇒ (12) + 1 = 13

"'Spiral of death'... well, Pharasma's holy symbol is a spiraling comet. That fits."
Nabla pauses briefly.
"Sooo... Pharasma and Sarenrae. Is there any history here we should know about? And we should also speak with that alchemist..."

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Not understanding a single word, Nabla tries to find out what's the problem.

Heal: 1d20 + 1 ⇒ (12) + 1 = 13

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Intimidate: 1d20 + 3 ⇒ (13) + 3 = 16

"Digging up graves? What do you have to say for yourself, boy?"

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Works for me." Nabla will go where the majority wants to go.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

I am also interested in continuing!

@GM_Colin: Thanks for running so far! I hope the reason you have to stop now is nothing serious...
@Redelia: Thank you for organizing a new GM so quickly.
@EbonFist: Welcome and thanks for taking over.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

That didn't work so well... It's time to smash!

Nabla drops her bow, draws her greatsword, 5-foot-steps into a flanking position and in a wide arc brings her weapon down on the statue.

Greatsword + Power Attack, IC, flanking: 1d20 + 6 - 1 + 1 + 2 ⇒ (6) + 6 - 1 + 1 + 2 = 14
Slashing + PA, IC: 2d6 + 6 + 3 + 1 ⇒ (6, 1) + 6 + 3 + 1 = 17

That doesn't look like a hit... :-/

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Nabla moves closer, draws her bow and fires an arrow at the statue.

To hit: BAB, Dex, MW, Rapid Shot
Damage: Str

MW Composite Longbow, IC: 1d20 + 2 + 2 + 1 + 1 ⇒ (4) + 2 + 2 + 1 + 1 = 10
Piercing, IC: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Nabla hustles around friend and foe, raises her greatsword and then brings it down in a mighty chop. on yellow

Greatsword, PA, IC: 1d20 + 6 - 1 + 1 ⇒ (13) + 6 - 1 + 1 = 19
Slashing, PA, IC: 2d6 + 6 + 3 + 1 ⇒ (6, 3) + 6 + 3 + 1 = 19

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Ok, if we're done here, I suggest we go back to the big room. I'll lead."
Nabla's talk is blunt, but not purposely rude.

The ranger moves back to the first room and checks the passage to the next room for traps.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21 (+2 to find hidden objects (including traps and secret doors), determine whether food is spoiled, or identify a potion by taste)

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Sorry, I do not have any vials of holy water. I'll stand guard while you do what is needed to do."

Nabla guards the others wielding her greatsword.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Appraise: 1d20 + 3 ⇒ (2) + 3 = 5

"Huh. No idea what those stones are."

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

No relevant Knowledge either.

"I'm not a slave. Would you explain what you mean, please?

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Perception: 1d20 + 6 ⇒ (3) + 6 = 9 (+2 to find hidden objects, including traps and secret doors, determine whether food is spoiled, or identify a potion by taste)

Aid Diplomacy: 1d20 - 2 ⇒ (5) - 2 = 3

"Why not?"

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Sense Motive: 1d20 + 1 ⇒ (12) + 1 = 13

"Suuuure." Nabla rolls her eyes. "Anaref, right? You've got a lot to learn about how to tell a believable lie - and this story ain't it. We need to know exactly what happened in order to help, so please stop fibbing, will ya?"

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"That's some interesting information, Charity. You certainly know your stuff."

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Knowledge: Dungeoneering t: 1d20 + 5 ⇒ (10) + 5 = 15
You may open the second spoiler.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

A muscular half-orc wearing a breastplate with a finely crafted composite longbow over her shoulder and a greatsword at her hip steps forward. Her skin tone is light green, she has brown hair and clear blue eyes.
She introduces herself:
"I'm Nabla, Nabla Ulich. I am a ranger who guides her teammates through rough terrain and wilderness. I am good with both my bow and my sword, but talking to people isn't my strong suit. Glad to have two experts for that matter on the team."

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Signed up on RPG Chronicles, filled out the slides and put my token in.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

That's completely fine, real life comes first.
I wish both of you a quick and full recovery!

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

I also track my plays with pfs tracker.

Ling Chang wrote:

I would have to bow out of Before the Dawn unless it is in core as I have played both parts in standard. I could play The Penumbral Accords, Murder on the Throaty Mermaid, or The Dalsine Affair from that season. Or Shadow's Last Stand parts one and 2, though I would have to use a replay for part 1.

And Ling could join in any of these as they all allow 3rd level characters.

I can play all scenarios mentioned above by Ling - except #2-11 The Penumbral Accords.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Thank you, GM! I'm looking forward to the next adventure!

My chronicle looks good for the most part, but the numbers in the subtotals of gold and PP are not needed (and actually incorrect - but I just edited them out so I could write the correct subtotals, calculated from the start values that you do not have.)
No need to change anything, just a heads up for the future. ;-)

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft
Nabla Ulich wrote:

I'm also up for it.

I have never played in standard but I'm currently playing it in core.

Regarding the Citadel of Flame:

Unfortunately, I have to revise my statement above. :-(
I just found out that I already played it in standard, many years ago. I would have to use a precious replay, and I do not have that many.
Is there an alternative scenario we could play? Otherwise, I would skip the game and come back later (if you have room and you'll still have me).

Happy new year, everyone!

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Diplomacy DC 15: 1d20 - 2 ⇒ (11) - 2 = 9

Nabla isn’t great at talking to anyone, either.

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft
DM Lil" Eschie wrote:
I'll of course allow Navatsyik to use the Remove disease potion on fist day. Lesser Restoration spells are 60 GP apiece, Remove disease costs 150 GP (or 1 PP)

@DM Lil" Eschie": Each diseased needs to overcome the sickness, of course. But do we have to heal our ability score damage? Until now I also did not heal hitpoint damage at the end of an adventure as it heals naturally over time. Ability score damage also heals naturally. And as there are indefinite days between missions...

Ability Score Damage, Penalty, and Drain wrote:
Diseases, poisons, spells, and other abilities can all deal damage directly to your ability scores. This damage does not actually reduce an ability, but it does apply a penalty to the skills and statistics that are based on that ability. For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score. The only exception to this is your Constitution score. If the damage to your Constitution is equal to or greater than your Constitution score, you die. Unless otherwise noted, damage to your ability scores is healed at the rate of 1 per day to each ability score that has been damaged. Ability damage can be healed through the use of spells, such as lesser restoration. (Link)
Combat / Injury and Death / Healing wrote:

After taking damage, you can recover hit points through natural healing or through magical healing. In any case, you can't regain hit points past your full normal hit point total.

Natural Healing: With a full night's rest (8 hours of sleep or more), you recover 1 hit point per character level. Any significant interruption during your rest prevents you from healing that night.
If you undergo complete bed rest for an entire day and night, you recover twice your character level in hit points.
Magical Healing: Various abilities and spells can restore hit points.
Healing Limits: You can never recover more hit points than you lost. Magical healing won't raise your current hit points higher than your full normal hit point total.
Healing Ability Damage: Temporary ability damage returns at the rate of 1 point per night of rest (8 hours) for each affected ability score. Complete bed rest restores 2 points per day (24 hours) for each affected ability score. (Link)

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Day one
Fort: 1d20 + 7 ⇒ (7) + 7 = 14
Fort Reroll from Antidote: 1d20 + 7 ⇒ (20) + 7 = 27

Day two
Fort: 1d20 + 7 ⇒ (13) + 7 = 20
Fort Reroll from Antidote: 1d20 + 7 ⇒ (16) + 7 = 23

Two consecutive saves there should do it. Two antidotes used. Twenty antidotes and the remove disease potion (which Navatsiyk should use immediately on day one) remain.

Nabla eventually beats off the nasty bug at the same time as Cece!

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft
Rusty Metals wrote:

Rusty packs up the basin. The Android thinks for a minute then questions, ”Alright, who gets the antidote potion now and who waits till we get back to the lodge to get help with the disease?”

Roll (highest wins) for the potion of remove disease? We have Ling, Navatsiyk, Nabla, Faceless Man and Cece infected.

Poindexter wrote:
We should wait and see who coughs the hardest.

Navatsiyk has the worst chance of all: 10% of 10% (= 1%). Therefore, I believe they should get the Potion of remove disease.

Nabla has a Fort save of +7, so she should beat the disease with die roll 11 or higher - with the help of the antidote vials this shouldn't take long.

Grand Lodge

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#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

No hurry from my side.

You could fill out the chronicles on the Computer, though - MS Edge lets you edit PDFs.

1) Make a new PDF (split the original or just print the page with the chronicle to PDF).
2) Open it with MS Edge, edit and save it, then copy that one and make changes for the next character.
3) Repeat point 2 until done. ;-)

Grand Lodge

#??-?? Female Half-Orc Ranger (Guide) 2 | HP 10/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Nabla tastes the postions.

Her take 10 result for identifying postions by taste is 18. I think that did beat the DCs of the postions.

"These taste familiar! I'm certain these are a Cure Light Wounds potion and a Remove disease potion!" Then she looks at the ring and shrugs. "No idea what this does, though."

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