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![]() Stalwart wrote: the key to defeating it... …is exactly what you all did in the first round: find weaknesses you can exploit! I’ll add damage, a hindering effect or both, depending on what you come up with! (Well… if the dice don’t screw you with a miss.) @Emi, please specify a target for the scorpion tail to strike. If someone shatters the dome, for example, you can pick a lobe/hemisphere! If you roll high enough, the tail can shatter the weakened dome AND inject poison. @Randy, you may have guessed an up-trust to the underbelly won’t work again. It’s meant to be more psychological than anything else. Randy probably COULD penetrate a copper hull with a stone lance, but the brain just cut you off from that particular attack. @Badia, but there’s nothing psychological about the cannons. They’re gone! Badia has to go back to kicking butt the old-fashioned way. ![]()
![]() ♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️ The copper magic does for Emi as it did for the enemy: fused life to life. But there is an additional catalyst Emi was unaware of: the lives are fused to technology as well. Emi finds herself enveloped within a very large body made of sand. Naja feels like a goddess in her thirteen-foot-tall humanoid form. As for XIII, she tells Naja, You are a shield. Naja will absorb some damage for allies and all damage for Emi!
Emi: This form can be shaped as you please. You want a large four-armed naga with scimitars in two hands, bow and arrow in the other two (for example), you got it! ![]()
![]() The Bully strikes back at Henrietta—
@Henrietta, roll a grapple check 19+ (vs. 18 CMD) to break free from the icky, sticky tongue! Failure results in getting knocked off your hand and in grappled condition! |