Brigh Statue

NPC-ish: Naja Copper's page

8 posts. Alias of Legendary Sidekick.


RSS


Ha-ha… I never watched the Hobbit. I watched LotR, extended and all, but my wife’s not into that stuff. I was just happy she sat through eight seasons of Game of Thrones.

Naja has been absorbing damage. She won’t die when her ♥️s run out. She just loses her sand form and can’t soften the blow for you anymore.

Current HP:
• Badia: ♥️♥️♥️
• Emi: ♥️♥️♥️♥️♥️♥️♥️♥️
• Randy: ♥️♥️♥️♥️(♥️♥️) <= loses two if hit this round.

• Naja: ♥️♥️♥️(♥️♥️) <= loses two if Randy is hit this round.

For the next round, I wrote exactly what Badia loses and what Naja absorbs. Emi and/or Randy might lose 2-3 ♥️ it hit, but none of you should get KO’d this round with all the lucky d12 rolls you’ve had.


No!

That post is awesome! My above was an example, but what you did was better… I even came up with a defensive for her—which only prevents you from repeating the same idea twice. If she’s making an attack impossible, you did good!


Stalwart wrote:
the key to defeating it...

…is exactly what you all did in the first round: find weaknesses you can exploit! I’ll add damage, a hindering effect or both, depending on what you come up with! (Well… if the dice don’t screw you with a miss.)

@Emi, please specify a target for the scorpion tail to strike. If someone shatters the dome, for example, you can pick a lobe/hemisphere! If you roll high enough, the tail can shatter the weakened dome AND inject poison.

@Randy, you may have guessed an up-trust to the underbelly won’t work again. It’s meant to be more psychological than anything else. Randy probably COULD penetrate a copper hull with a stone lance, but the brain just cut you off from that particular attack.

@Badia, but there’s nothing psychological about the cannons. They’re gone! Badia has to go back to kicking butt the old-fashioned way.


♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️♥️

The copper magic does for Emi as it did for the enemy: fused life to life. But there is an additional catalyst Emi was unaware of: the lives are fused to technology as well.

Emi finds herself enveloped within a very large body made of sand. Naja feels like a goddess in her thirteen-foot-tall humanoid form. As for XIII, she tells Naja, You are a shield.

Naja will absorb some damage for allies and all damage for Emi!

Emi:
This form can be shaped as you please. You want a large four-armed naga with scimitars in two hands, bow and arrow in the other two (for example), you got it!


The Bully strikes back at Henrietta—
Vs. Henrietta - Touch Attack: 1d20 + 2 ⇒ (13) + 2 = 15
—with his TONGUE!
Grapple - Unseat Henrietta: 1d20 + 7 ⇒ (16) + 7 = 23
He pulls Henrietta, attempting to unseat the jockey!

@Henrietta, roll a grapple check 19+ (vs. 18 CMD) to break free from the icky, sticky tongue! Failure results in getting knocked off your hand and in grappled condition!


The Bully storms out toward Henrietta, trying to look threatening as much as one can with smoke rising from his cap.

He swings—
Vs. Henrietta: 1d20 + 9 ⇒ (1) + 9 = 10
—and his huge, scary, spiky maul slips from his fingers and flies overboard, splashing into the sea several feet from the dock!


The Bullies stand by their leader, ready to take a hit for him... or so they hope. They're zero-for-two so far...


The bodyguards hurl spears at our heroes!

Vs. Alistair: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Vs. Henrietta: 1d20 + 5 ⇒ (1) + 5 = 6
Miss!