Mythic Meepo's page

12 posts. Alias of Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32).


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System mastery is not power gaming.

I use my system mastery to decide what overpowered character builds would be too powerful for use in games with lots of new and/or casual players.

Power gamers, by definition, are unable or unwilling to do that.


Albatoonoe wrote:

Also, as an example for being over the top, I present you two Mythic Champions.

One has uncanny grapple, which allows him to throw a grappled opponent 10 feat per tier in any direction. Once he does this, the other champion, with his aerial assault, can leap high up into the air, grab this guy, and slam him back into the ground.

It's like super hero professional wresting WITH DRAGONS.

That's pretty cool, but not as cool as a single 2nd-tier champion with both aerial assault and uncanny grapple.

At the start of his turn, he uses amazing initiative to take an extra standard action, which he uses to throw a grappled opponent into the air. He then uses his normal full-round action to charge straight up, grab the guy he just threw, and slam him back down into the ground, no tag-team required.

RPG Superstar 2009 Top 16, 2012 Top 32

Cat-thulhu wrote:
This ability is the only one that I think is OTT, wild arcana is wrong - if it was a standard action it would resonate a little better, but as a swift...

I thought wild arcana worked much better in the playtest, where the wording implied that your swift action didn't cast the spell, it just gave you the ability to cast the spell. So you would have to spend a swift action to get the spell and then spend the normal casting time casting that spell.


The only really broken things I've noticed so far are the various abilities which let you cast any spell as a swift action, because none of them seem to limit you to standard-action spells only. In particular, geas/quest is a no-save auto-win button balanced by a 10-minute casting time. However, if you're a 12th-level/1st-tier caster, you can use geas/quest to compel a level-appropriate opponent to do whatever you want, with no save, as a swift action.

RPG Superstar 2009 Top 16, 2012 Top 32

All you need to "grant divine spells to those who follow your cause, allowing them to select you as their deity" is the divine source universal path ability, which can be selected by anyone with three or more mythic tiers.


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Adjule wrote:
Will they have a class based on alchemist or summoner?

They should have a class based on the alchemist and the summoner.

As pointed out above by several other posters, an alchemist/summoner hybrid could make a great artificer class. It could have inventions that work like extracts and a construct servant that resembles an eidolon.


The horse is actually an eidolon whose summoner wanted it to evolve into a perfect duplicate of a horse. Unfortunately, it succeeded beyond all expectations, becoming an ordinary, free-willed horse. Only now, many years later, is the horse starting to remember that it used to be an eidolon.


Mythic Evil Lincoln (MEL?) beat me to it.


I suspect E1 would work for certain types of campaigns if you counted new feats as class levels for the purpose of favored class bonuses (so people could gain hp or skills) and added one mythic tier (to further differentiate characters and to open up access to mythic feats and spells).


Dragon78 wrote:
I would like it to be a d8HD, bard spell progression, two good saves(ref, will), 4-6 skill points/level. I could see them getting the ability to "transform"(or summon) a different costume(s) with abilities related. Maybe even chosen during character creation that determines your abilities and theme. I would prefer healing/ curative, some light based and good aligned based spells, some abjuration and boosting spells, and some extra spells known based on theme. Maybe stat boost and other buffs for there transformation wich would last like rage or bardic music limited use mechanics.

You should look at the synthesist summoner archetype. It's one good save and a couple skill points away from being exactly what you're describing.

RPG Superstar 2009 Top 16, 2012 Top 32

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MYTHIC TOZ wrote:
Mythic +10 Artifact Toaster wrote:
MYTHIC TOZ wrote:
Poe's Law.
Welcome to the Mythic fold brother. *hands over basket of muffins*
MYTHIC MUFFINS!

100% natural ambrosia flavor.


Howdy, Mythic Evil Lincoln.

I thought that was you I saw while taking the Starstone test.