Adaro

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** Pathfinder Society GM. Starfinder Society GM. 1,529 posts (4,091 including aliases). No reviews. 1 list. 1 wishlist. 24 Organized Play characters. 6 aliases.


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Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Kaleena: 1d20 + 10 ⇒ (20) + 10 = 30
Dorn: 1d20 + 16 ⇒ (7) + 16 = 23

This was for surprise round. Kaleena, Dorn, Therin, Glorin and Michel notice presence of a horrid entity. Identify using dungeoneering.

Initiative:

Glorin: 1d20 + 2 ⇒ (20) + 2 = 22
Kaleena: 1d20 + 6 ⇒ (3) + 6 = 9
Dorn: 1d20 + 4 ⇒ (7) + 4 = 11
Jeanne: 1d20 + 1 ⇒ (8) + 1 = 9
Therin: 1d20 + 1 ⇒ (16) + 1 = 17
Michel: 1d20 + 3 ⇒ (3) + 3 = 6
Monster: 1d20 + 8 ⇒ (18) + 8 = 26

Bizarre creature with impossibly elongated tongue rises from behind a stalagmite. Jagged teeth line the open mouth of this long-limbed figure.

Kaleena, Dorn, Therin, Glorin and Michel act.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

GM:

Survival to find safe spot for camp DC 20: 1d20 + 9 ⇒ (6) + 9 = 15
Survival: 1d20 + 7 ⇒ (11) + 7 = 18
Survival: 1d20 + 4 ⇒ (14) + 4 = 18
%, 90+ means encounter: 1d100 ⇒ 7

Survival to navigate:

Dorn: 1d20 + 9 ⇒ (1) + 9 = 10
Kaleena: 1d20 + 7 ⇒ (5) + 7 = 12
Glorin: 1d20 + 4 ⇒ (8) + 4 = 12
Stealth: 1d20 + 9 ⇒ (14) + 9 = 23

After night's sleep you continue journey and have bad luck staying on path. Hours pass while you retract your steps and find correct tunnel.

getting back on track: 1d6 ⇒ 4 ca. 5 hours of travel time

The walls and ceiling open up from the path to reveal stalactites and stalagmites on both sides of the tunnel. The formations nearly touch one another, like an open mouth of pointed teeth. The sound of a small waterfall comes from behind the pillars.

Roll perception

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives
Therin Baldaros wrote:

Therin looks around the area the half orc has said is his land.

I too would like to know if you have discovered anything spiritually...

"The most important enlightement I've had is the death of all things. Everything dies when its time is up." he tones down his voice

You should take a rest before continuing so you don't become fatigued.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

"Years must have passed by now, passage of time is gradually becoming blurry. Of dangers ahead, all I can say is that this world is full of mysteries! Some quite deadly! Many pots I can spare! Also spoons and forks!" he yells

Sense motive DC 20:
His mental state must be very poor, given sorry state of his hygiene, lice-ridden clothes and that he is mumbling weird questions to himself.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

"Yeah, this been my home for quite some time now. Are you far away from your destination? Maybe you'd like to buy provisions or spellcasting services from me?"

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Botting Glorin who is closest to green

Axe Attack: 1d20 + 12 - 2 ⇒ (19) + 12 - 2 = 29
damage: 1d8 + 10 ⇒ (4) + 10 = 14

Glorin and Dorn finish the almost dead critters. Sound of combat attracted attention of strange half-orc living in the tunnels. "How unusual to meet strangers in these caverns! I'm Goruk and I have a camp nearby so I could contemplate teachings of Rovagug while observing those metaleaters in their work. But as all things eventually die, so they too had to die." he grins picture added to slide 9

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Michel misses narrowly while Therin clubs magenta, which then strikes back at cleric. The other monster finishes Glorin's pot.

vs. Therin: 1d20 + 6 ⇒ (13) + 6 = 19
vs. Glorin: 1d20 + 6 ⇒ (19) + 6 = 25

Rest of party acts

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Glorin's guess is correct. Rust monsters rust any metal they can touch with their tentacles.

Both Dorn and Glorin smash monsters cracking their shells. They're still alive but only barely.

Kaleena, Jeanne and Therin

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Therins's shot hits the magenta, which rushes to him in a frenzy. Green monster follows its mate and slaps iron pot hanging from Glorin's backpack with its antenna. The pot deteriorates instantly.

melee touch vs. Glorin: 1d20 + 6 ⇒ (16) + 6 = 22
The object touched takes half its maximum hp in damage and gains the broken condition. Everyone can act.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Glorin identifies the crystal formations as beautiful but low-quality quartz. He also knows the striping in the central column is hematite, a high-quality iron ore, and—strangely out of place given the cavern’s dry air—rust. While you ponder presence of rust, two four-legged insectoids with antennae on their heads scurry from lower tunnel.

Initiative:

Glorin: 1d20 + 2 ⇒ (1) + 2 = 3
Kaleena: 1d20 + 6 ⇒ (4) + 6 = 10
Dorn: 1d20 + 4 ⇒ (7) + 4 = 11
Jeanne: 1d20 + 1 ⇒ (1) + 1 = 2
Therin: 1d20 + 1 ⇒ (16) + 1 = 17
green: 1d20 + 3 ⇒ (9) + 3 = 12
magenta: 1d20 + 3 ⇒ (11) + 3 = 14

Therin acts first, dungeoneering to identify

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Brilliant stripes of red and black stone and growths of glittering crystal line this massive chamber’s central pillar. Knowledge (dungeoneering) to study stones.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Dorn and the griffon succeed leading the group out of this particularly confusing labyrinth without encountering any pockets of toxic gas likely contained in the tunnels.

The survival checks won't end anytime soon. Roll to find the path!

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

GM:

encounter chance on 100: 1d100 ⇒ 43
survival to navigate: 1d20 + 9 ⇒ (17) + 9 = 26
terrain hazard 80+: 1d100 ⇒ 80
encounter 90+: 1d100 ⇒ 63

You wake up refreshed after rest and continue the journey. Halfway through you need to scale a cliff Climb DC 15, may be lower if you have knotted rope or similar bonuses.

climbing rolls:

Kaleena: 1d20 + 5 ⇒ (12) + 5 = 17
Dorn: 1d20 + 13 ⇒ (7) + 13 = 20
Glorin: 1d20 + 13 ⇒ (9) + 13 = 22
Jeanne: 1d20 + 2 ⇒ (1) + 2 = 3
Therin: 1d20 - 3 ⇒ (13) - 3 = 10
damage on failure: 1d6 ⇒ 2

Countless small halls and chimneys break off from the primary tunnels here, blocked or redirected by occasional collapses, and creating a dizzying, three-dimensional maze. This Labyrinth is confusing and difficult to navigate, requiring three successful DC 20 Survival checks.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Jeanne's sword carves through the big insect's carapace, slaying it. Michel and Glorin take care of smaller ones, before Kaleena fires her gun. Combat over

The spiroskek here has thrived at least in part thanks to the ancient remains of a long-dead explorer, upon whom it constructed its nest. The bony remains still wear a ring of sustenance, whose magic has helped the strange insects’ eggs to flourish before hatching.

At this point you should rest to avoid becoming fatigued. To find safe place for camp, roll survival DC 20.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Kaleena's bullet strikes one of the two fungi-like creatures. It tries to avoid swing of Glorin's axe while going after gun-wielding half-orc.

acrobatics: 1d20 + 10 ⇒ (2) + 10 = 12
bite vs. Kaleena, flank: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17

Red's screeching alerts Blue, which changes its tactic and focuses on Glorin instead.
bite vs. Glorin, flank: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17

Large insect jumps down from cave wall and attacks the griffon.
bite: 1d20 + 13 ⇒ (6) + 13 = 19

Everyone is up again.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

After succesful hits by Michel and Jeanne, Big bug is now in really bad shape.

Therin: you'd still take penalty if you don't have precise shot -feat. I'd say the pool is 5 feet deep at edges. Kaleena still to act

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Spiroskek dodges attacks and tears Michel with its claws. It then climbs up the cave wall.
claw vs. Michel: 1d20 + 12 ⇒ (14) + 12 = 26
damage: 1d4 + 4 ⇒ (1) + 4 = 5
claw vs. Michel: 1d20 + 12 ⇒ (18) + 12 = 30
damage: 1d4 + 4 ⇒ (2) + 4 = 6

The smaller bugs slash Dorn and Glorin with their claws.
blue vs. Dorn: 1d20 + 6 ⇒ (7) + 6 = 13
blue vs. Dorn: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 1d4 + 2 ⇒ (4) + 2 = 6

red vs. Glorin: 1d20 + 6 ⇒ (3) + 6 = 9
red vs. Glorin: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d4 + 2 ⇒ (1) + 2 = 3

Everyone can act again

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Its not a natural beast so nature yield any info. Dorn still hits it once and also the cr

Insect is somehow able to use magic. Its antennae twitch and colorful dust falls upon Dorn. Then it lunges toward the griffon. Will save DC 15 or be blinded for 8 rounds

Concentration DC 19 to cast defensively: 1d20 + 11 ⇒ (10) + 11 = 21

Red viciously bites Glorin and blue tries to bring down

bite vs. Glorin: 1d20 + 6 ⇒ (19) + 6 = 25
piercing: 1d6 + 2 ⇒ (2) + 2 = 4 Fort DC 14 vs. poison
bite vs. Michel: 1d20 + 6 ⇒ (11) + 6 = 17

Party can act, third round begins after Glorin, Jeanne and Therin.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Glorin and Therin miss while Michel bites a chunk of the creature.

Dorn's turn

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Kreighton relents to Mina's argument agreeing to Dark Archive's demand and thanks for your efforts. "Indeed, Zarta is extremely competent in handling artifacts like these. Now, I have other duties in mind."

Link to chronicles here

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Insect was hit by bullet and it bites Dorn, who is closest target.

bite vs. Dorn: 1d20 + 13 ⇒ (2) + 13 = 15

Red's acrobatics vs. Dorn AoO: 1d20 + 10 ⇒ (12) + 10 = 22

Two fanged crickets advance toward Jeanne. Dorn gets AoO against red. Everyone can act.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

When Rumi utters the name Caught, magical wind is unleashed stitching the parchment scraps back together. As an unseen chorus of voices murmurs Sylvan incantations, the words on the scroll form a vortex that draws the kitsune bard back into his inky prison.

Mistress Koi, the large fish being, keeps her word sucking up any remaining seawater and swims into the verbal whirlpool, followed by any surviving scrollbound creatures. Finally, the script settles back to its original form, and the scroll drops to the floor, its magic dormant once more. Real Master of Scrolls is so relieved to find the flood removed that he doesn't much care about detailed explanation.

Dark Archives PCs must secure the copy of The Darklands Precepts in area B3 and return it to Zarta Dralneen. However, Kreighton Shaine asks to look over what you recovered within. A PC can trick Shaine into overlooking the volume with a successful DC 15 Bluff check or DC 20 Sleight of Hand check, though the DC of any Bluff check attempted by a person carrying the book increases by 15 unless she can somehow avoid the cacophonous curse the book bears. Alternatively, with a successful DC 18 Diplomacy check, a PC can convince Shaine that the book is safer if studied and understood by a discerning researcher than it would be if sealed away.

Thanks for playing

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Mina and Babr both hit the man. He looks badly wounded now.

Rest of party act before him.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

sense motive: 1d20 - 1 ⇒ (10) - 1 = 9

"Now excuse me, I must resume what I was doing." turning toward his desk he doesn't think Valentina would be untruthful. When she trips him over, you notice a crocodile in the room behind him “No one shall catch me who can’t catch my name!” he yells

Initiative:

Levin: 1d20 + 5 ⇒ (7) + 5 = 12
Mina: 1d20 + 9 ⇒ (15) + 9 = 24
Valentina: 1d20 + 3 ⇒ (13) + 3 = 16
Rumi: 1d20 + 2 ⇒ (7) + 2 = 9
Babr: 1d20 + 4 ⇒ (20) + 4 = 24
'Shaine': 1d20 + 2 ⇒ (1) + 2 = 3
crocodile: 1d20 + 1 ⇒ (4) + 1 = 5

Mina and Babr first!

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Together you manage to find the right path and avoid predators. It takes around 12 hours of crawling narrow tunnels until you arrive near a pool.

Long ruts are worn into the floor of this massive cavern, as if it saw heavy traffic, but the roads have no apparent destination. The sound of chirping cave crickets and water trickling into the chamber’s large pool seem deafening compared to the silence of the surrounding tunnels. Man-sized insect and two smaller creatures scurry toward you.

GM:

hazard 80+: 1d100 ⇒ 72
hazard 80+: 1d100 ⇒ 15
monster 90+: 1d100 ⇒ 19
monster 90+: 1d100 ⇒ 75

Initiative:

Glorin: 1d20 + 2 ⇒ (6) + 2 = 8
Kaleena: 1d20 + 6 ⇒ (16) + 6 = 22
Dorn: 1d20 + 4 ⇒ (17) + 4 = 21
Jeanne: 1d20 + 1 ⇒ (3) + 1 = 4
Therin: 1d20 + 1 ⇒ (3) + 1 = 4
cyan: 1d20 + 4 ⇒ (15) + 4 = 19
red: 1d20 + 9 ⇒ (10) + 9 = 19
blue: 1d20 + 9 ⇒ (10) + 9 = 19

Kaleena and Dorn first. Insect is identified with arcana, cyan and red with dungeoneering.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Babr doesn't notice anything odd with that perception check.

bluff: 1d20 + 10 ⇒ (2) + 10 = 12

"This ain't what you think it is. That scroll is related to my research. You still haven't figured out how to stop flooding?" He doesn't detect as evil. But Valentina can feel his nervousness and how he changes topic to avoid discussing the scroll

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

ink jugs vs. touch AC: 1d20 + 10 ⇒ (5) + 10 = 15
bludgeoning: 1d4 ⇒ 4 Ink imposes –10 penalty on Stealth checks

Falling jugs cause quite commotion and moment later Kreighton Shaine comes to the door. "Had any success? Is it still wet?" he asks curiously

Perception DC 18:
You notice he has a fragment of scroll stuffed on his belt.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Given their short, stocky stature its obvious that these ghouls used to be dwarves when still alive. Their stash contains a crate of 10 vials of alchemist’s fire, three tanglefoot bags, and four vials of soul stimulant.

One more DC 15 survival check to navigate caves.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Jeanne, Michel and Dorn defeat last ghoul. Their equipment includes tanglefoot bags, leather armor and masterwork light crossbows. Survival DC 18 to follow tracks to their loot stash

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

You decide to consult Shaine. On your way back, you hear a noise coming from scriptorium, the space above lobby room, and decide to investigate.

GM:

Levin: 1d20 + 8 ⇒ (19) + 8 = 27
Mina: 1d20 ⇒ 9
Rumi: 1d20 + 6 ⇒ (1) + 6 = 7
Valentina: 1d20 + 2 ⇒ (17) + 2 = 19

Levin notices a wire connecting the door to the nearby rack of ink jugs. When door is opened, the rack collapses and the bottles roll out, smashing into the first person to pass through the door and covering them with multicolored ink. Disable device DC 20 to disassemble the trap

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

The orange falls after second shot. Dorn, Glorin and Jeanne to act

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

"Maybe its best you take me to see Kreighton Shaine. He's after all in charge here. He certainly knows how should we act in this situation." he feels completely exhausted and lost his motivation

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

red will save: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
blue will save: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14

Yellow is destroyed by Glorin, while other two are burned by Therin's holy energy. Red savagely bites Glorin.

bite vs. Glorin: 1d20 + 7 ⇒ (13) + 7 = 20 Fort save DC 14 vs. Ghoul fever and second vs. same DC or paralyzed for rounds: 1d4 + 1 ⇒ (2) + 1 = 3
damage: 1d6 + 3 ⇒ (3) + 3 = 6

Kaleena next

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

He does NOT detect evil. When Rumi utters word 'Caught', the fragments vibrate and shed dim light for few seconds, but it seems not yet complete as nothing else happens.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

"You ask proof? You should find this imposter and him to provide proof. While doing research on library, found a scroll and, very uncautiously, read a poem written on it. Magical outburst unleashed fey and this fox man. He has exceptional ability to assume likeness of another person. Maybe you should keep eyes open for people acting strangely."

A scroll fragment is pinned to the door’s exterior with a dagger. New handout #4 added to slide 3

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Michel bites yellow while blue slips past Dorn trying to set flanking position.

acro vs. CMD: 1d20 + 12 ⇒ (17) + 12 = 29

Therin and Glorin are up

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Levin expertly picks the lock. Assuming someone casts healing spell or provides first aid on Virml his bleeding ends.

"Are you fellow Pathfinders? I am Virml. I was tricked by the fox. He locked me here and summoned fey creatures using a scroll."

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

No AoO

Dorn cleaves Yellow ghoul very badly and it lashes Dorn with its claws, but he dodges.

claw: 1d20 + 7 ⇒ (6) + 7 = 13
claw: 1d20 + 7 ⇒ (3) + 7 = 10

Glorin and Jeanne are up!

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Mina vs red's SR: 1d20 + 7 ⇒ (8) + 7 = 15
Reflex save: 1d20 + 6 ⇒ (5) + 6 = 11

Mina burns the fey into a cinder. Combat over

There's no doubt that the man in cage is same you met earlier. Frightened Virml attempts to speak, but his mouth is bleeding badly as almost all his teeth have been removed, presumably by the fey wielding tiny pliers. Disable Device DC 20 to open locked cage

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Yes, Mina is now able to act. Also, I'm delaying Levin.

Remaining fey creature shoots at Valentina.

crossbow: 1d20 + 7 ⇒ (8) + 7 = 15
piercing: 1d6 ⇒ 4

Everyone is up

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Kaleena, Therin and Dorn spot all three ghoulish ambushers lurking in the cave. Wasting no time they creep closer.

Initiative:

Glorin: 1d20 + 2 ⇒ (18) + 2 = 20
Kaleena: 1d20 + 6 ⇒ (1) + 6 = 7
Dorn: 1d20 + 4 ⇒ (18) + 4 = 22
Jeanne: 1d20 + 1 ⇒ (18) + 1 = 19
Therin: 1d20 + 1 ⇒ (14) + 1 = 15
red: 1d20 + 6 ⇒ (8) + 6 = 14
blue: 1d20 + 6 ⇒ (12) + 6 = 18
yellow: 1d20 + 6 ⇒ (14) + 6 = 20

Dorn first

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Valentina is correct, due to error I may have prematurely moved red last round.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Its that red X northwest of Valentina.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Kaleena expertly navigate the winding tunnels with aid of Therin and Jeanne, and it takes around 4 hours to reach the entrance of mines.

Clean, worked tunnels occasionally give way to crumbling, chalky stone shot through with sickly black veins of an alien mineral. A damp coldness seems to roll off the walls, and the musty stench of long-ignored decay fills the air. This mine complex breaks away from the Five Kings Road about an hour beyond Firebrand’s Redoubt. Its main entrance has been bricked up, leaving only a stout, iron door to provide access. The door’s padlock has been freshly broken.

GM:

stealth 1: 1d20 + 12 ⇒ (9) + 12 = 21
stealth 2: 1d20 + 12 ⇒ (9) + 12 = 21
stealth 3: 1d20 + 12 ⇒ (8) + 12 = 20

You start on lower right side of map in slide 9. Roll perception and mention if you carry torch or other light source.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

New round and Levin next

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

Rodeert sips his ale and starts talking “The weather’s always nice—warm in the winter, cool in the summer, and it only ever rains in the same spots all the time. Cave crickets are easy enough to catch and they toast up nicely. And those little fish without eyes, they’re pretty tasty too, but you need about a handful to get full. It’s maddening at times, and you should never travel alone in the caves. Take someone with you to help keep you sane. I’ve seen some lone travelers and they were never quite right in the head, if you catch my meaning.”
----

When you're ready to leave, roll Survival to navigate the tunnels. Maps in the Redoubt's library provide +5 bonus to avoid becoming lost.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

The scarf easily knock pliers from fey before Rumi kills it.

Babr next

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives

They're fey so skill is Nature.

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives
Rumi Demonsbane-40 wrote:
Can anyone kn check these to find out DR? I only have cold iron, no silver yet.

Wait, I had to re-check. Your weapon indeed is cold iron in which case it passes DR, which means purple is killed.

Levin misses green.

Rest of party acts next

Silver Crusade

Down the Blighted Path | #6-15 The Overflow Archives
Valentina Vitteri wrote:

OKAY FACTION GOALS

Urg, these are not easy faction goals.

Would us helping the fish creature send the water and other creatures back to whatever demiplane prison they came from (through the use of the the scroll fragments) count as:
- Participate in a magical or occult ritual during the course of an adventure.

The only other things that MIGHT be applicable to this adventure could be:

- Would the book that Zarta asked us to get - "The Darklands Precepts" - count as a "unique magic item"? (I already have "recover a named text") It does have spells ON it, but i don't think it's inherently magical. Have we recovered any other UNIQUE magic items?

- Could I try to recruit either the fish creature or maybe the fox creature (probably a HORRIBLE idea) into the Dark Archive? "Recruit a named NPC scholar, knowledgeable spellcaster, or similar figure to the Dark Archive" - DC17 Diplomacy or Kn: Arcana

The book is unique so it qualifies here and that is only such unique. Neither fish or fox are interested in joining.

Using scroll fragments is not mentioned as ritual.

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